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[Event "rated variant:antichess game"] [Site "https://lichess.org/C1OKm2PD"] [Date "2025.03.23"] [Round "-"] [White "LSarvari"] [Black "Svyatosval8"] [Result "0-1"] [GameId "C1OKm2PD"] [UTCDate "2025.03.23"] [UTCTime "16:23:48"] [WhiteElo "1926"] [BlackElo "1607"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b6?! { (2.49 → 3.86) Inaccuracy. b5 was best. } { [%eval 3.86] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 3.74] } 2... Bxa6?? { (3.74 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (2... Nxa6 3. Qf3 Nb4 4. Qxa8 Nxc2 5. Qxa7 Nxe3 6. dxe3 g6 7. Qxb6) 3. c4 { [%eval #14] } 3... Bxc4 { [%eval #13] } 4. Qg4?? { (Mate in 13 → -2.36) Lost forced checkmate sequence. Qf3 was best. } { [%eval -2.36] } (4. Qf3 Bxa2 5. Qxa8 Bxb1 6. Qxb8 Qxb8 7. Rxa7 Qxa7 8. d3 Bxd3) 4... Bxa2 { [%eval -2.1] } 5. Qxg7 { [%eval -2.3] } 5... Bxg7 { [%eval -1.96] } 6. Rxa2 { [%eval -2.36] } 6... Bxb2 { [%eval -2.12] } 7. Rxb2 { [%eval -2.09] } 7... b5?? { (-2.09 → 1.53) Blunder. Nh6 was best. } { [%eval 1.53] } (7... Nh6 8. Rxb6) 8. Rxb5 { [%eval 2.13] } 8... Na6?? { (2.13 → Mate in 11) Checkmate is now unavoidable. Nc6 was best. } { [%eval #11] } (8... Nc6 9. Re5) 9. Rb4?? { (Mate in 11 → 1.49) Lost forced checkmate sequence. Rc5 was best. } { [%eval 1.49] } (9. Rc5 Nxc5 10. e4 Nxe4 11. Bb2 Nxd2 12. Bxh8 Nxb1 13. Bc3 Nxc3 14. Kd1 Nxd1) 9... Nxb4 { [%eval 1.63] } 10. d3 { [%eval 2.02] } 10... Nxd3 { [%eval 2.34] } 11. f3?? { (2.34 → -1.21) Blunder. Bb2 was best. } { [%eval -1.21] } (11. Bb2 Nxe1 12. Bxh8 Nxg2 13. Bf6 exf6 14. Nf3 Nxe3 15. fxe3 Ne7 16. Nbd2 c5) 11... Nxc1? { (-1.21 → 0.31) Mistake. Nxe1 was best. } { [%eval 0.31] } (11... Nxe1) 12. Ne2?! { (0.31 → -0.76) Inaccuracy. Nh3 was best. } { [%eval -0.76] } (12. Nh3 Nb3) 12... Nxe2 { [%eval -0.35] } 13. Kxe2 { [%eval -0.15] } 13... c6 { [%eval 0.25] } 14. Na3?! { (0.25 → -0.66) Inaccuracy. Kd3 was best. } { [%eval -0.66] } (14. Kd3 d6) 14... c5 { [%eval -1.0] } 15. Nc2 { [%eval -0.76] } 15... Qc7?? { (-0.76 → Mate in 7) Checkmate is now unavoidable. d5 was best. } { [%eval #7] } (15... d5 16. h4 d4 17. Nxd4 Qxd4 18. exd4 cxd4 19. Kf2 e6 20. Rf1 Ne7 21. f4) 16. Nb4?? { (Mate in 7 → -5.87) Lost forced checkmate sequence. Rc1 was best. } { [%eval -5.87] } (16. Rc1 Qxh2 17. Ke1 Qxg2 18. Nb4 cxb4 19. Rb1 Qxf3 20. Rxb4 Qxe3 21. Kd2 Qxd2) 16... Qxh2 { [%eval -6.11] } 17. Rxh2 { [%eval -6.17] } 17... cxb4 { [%eval -6.4] } 18. Rxh7 { [%eval -6.77] } 18... Rxh7 { [%eval -6.77] } 19. Kd2 { [%eval -8.92] } 19... Rh3 { [%eval -6.97] } 20. gxh3 { [%eval -6.92] } 20... Nh6?! { (-6.92 → -5.10) Inaccuracy. Rc8 was best. } { [%eval -5.1] } (20... Rc8 21. h4 a5 22. h5 a4 23. e4 Kf8 24. e5 e6 25. h6 Nxh6 26. f4) 21. Kd3?! { (-5.10 → -7.30) Inaccuracy. e4 was best. } { [%eval -7.3] } (21. e4 e6) 21... e6 { [%eval -6.38] } 22. e4 { [%eval -6.64] } 22... Kf8 { [%eval -6.76] } 23. Ke3 { [%eval -7.61] } 23... Kg7 { [%eval -6.38] } 24. Kd3 { [%eval -6.19] } 24... a5 { [%eval -6.53] } 25. e5 { [%eval -6.53] } 25... d6?! { (-6.53 → -4.75) Inaccuracy. f6 was best. } { [%eval -4.75] } (25... f6 26. exf6) 26. exd6 { [%eval -6.07] } 26... f6 { [%eval -5.92] } 27. Kd4 { [%eval -7.55] } 27... Ng4?! { (-7.55 → -4.81) Inaccuracy. e5 was best. } { [%eval -4.81] } (27... e5 28. Kxe5) 28. hxg4 { [%eval -5.34] } 28... f5?? { (-5.34 → 0.00) Blunder. e5 was best. } { [%eval 0.0] } (28... e5 29. Kxe5) 29. gxf5 { [%eval 0.0] } 29... exf5 { [%eval -0.1] } 30. d7 { [%eval -1.14] } 30... Re8? { (-1.14 → 0.00) Mistake. Ra6 was best. } { [%eval 0.0] } (30... Ra6 31. f4) 31. dxe8=R?? { (0.00 → Mate in 7) Checkmate is now unavoidable. dxe8=B was best. } { [%eval #-7] } (31. dxe8=B a4 32. Bxa4 b3 33. Bxb3 Kf7 34. Bxf7 f4 35. Ke3 fxe3 36. f4 e2) 31... Kf8 { [%eval #-7] } 32. Rxf8 { [%eval #-6] } 32... b3 { [%eval #-6] } 33. Rxf5 { [%eval #-5] } 33... b2 { [%eval #-5] } 34. Rxa5 { [%eval #-4] } 34... b1=R { [%eval #-4] } 35. Ra1 { [%eval #-3] } 35... Rxa1 { [%eval #-3] } 36. Ke4 { [%eval #-2] } 36... Rg1 { [%eval #-2] } 37. f4 { [%eval #-1] } 37... Rg5 { [%eval #-1] } 38. fxg5# { Game ends by variant rule. } 0-1