- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/Btp1FuMW"] [Date "2025.07.25"] [White "acone"] [Black "sshreyashi"] [Result "0-1"] [GameId "Btp1FuMW"] [UTCDate "2025.07.25"] [UTCTime "14:32:30"] [WhiteElo "1529"] [BlackElo "1491"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+51"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C20"] [Opening "King's Pawn Game: Napoleon Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Qf3 { [%eval -0.14] } { C20 King's Pawn Game: Napoleon Attack } 2... Nc6 { [%eval 0.0] } 3. c3 { [%eval -0.53] } 3... Nf6 { [%eval -0.42] } 4. h3 { [%eval -0.76] } 4... Bc5 { [%eval -0.34] } 5. d3 { [%eval -0.86] } 5... d6 { [%eval -0.37] } 6. a4 { [%eval -0.73] } 6... Be6 { [%eval -0.71] } 7. b4? { (-0.71 → -2.12) Mistake. Be3 was best. } { [%eval -2.12] } (7. Be3 Bb6 8. Nd2 d5 9. Bxb6 axb6 10. Qd1 Qe7 11. Ngf3 O-O) 7... Bd4?? { (-2.12 → 1.77) Blunder. Bxb4 was best. } { [%eval 1.77] } (7... Bxb4 8. Qe2 Ba5 9. Nf3 d5 10. Qc2 Nd4 11. Nxd4 exd4 12. Bd2 c6 13. Be2) 8. cxd4?? { (1.77 → -2.51) Blunder. Qd1 was best. } { [%eval -2.51] } (8. Qd1 d5 9. b5 Nb4 10. cxd4 dxe4 11. dxe4 Qxd4 12. Qxd4 exd4 13. Na3 Nxe4) 8... Nxd4 { [%eval -2.35] } 9. Qd1 { [%eval -2.59] } 9... Bb3 { [%eval -2.56] } 10. Qd2 { [%eval -2.44] } 10... Nc2+ { [%eval -2.37] } 11. Ke2 { [%eval -2.48] } 11... Nxa1 { [%eval -2.43] } 12. Qb2 { [%eval -2.51] } 12... Nc2 { [%eval -2.53] } 13. Nf3 { [%eval -2.69] } 13... Bxa4 { [%eval -2.7] } 14. Qa2? { (-2.70 → -4.55) Mistake. Nc3 was best. } { [%eval -4.55] } (14. Nc3 Nd4+) 14... b5 { [%eval -4.46] } 15. Nc3 { [%eval -4.5] } 15... Nxb4 { [%eval -4.48] } 16. Qb2 { [%eval -4.58] } 16... Nc6?! { (-4.58 → -3.57) Inaccuracy. a5 was best. } { [%eval -3.57] } (16... a5 17. g4 O-O 18. g5 Nh5 19. Bg2 d5 20. d4 Kh8 21. Nxe5 f6 22. gxf6) 17. Nxa4 { [%eval -4.44] } 17... bxa4 { [%eval -4.44] } 18. Qb5 { [%eval -5.39] } 18... Qd7 { [%eval -5.35] } 19. Qxa4 { [%eval -6.62] } 19... O-O { [%eval -5.41] } 20. Ke1 { [%eval -5.34] } 20... Rab8 { [%eval -5.37] } 21. Be2 { [%eval -5.34] } 21... Rb1 { [%eval -5.02] } 22. Qa2?! { (-5.02 → -7.31) Inaccuracy. Qc2 was best. } { [%eval -7.31] } (22. Qc2 Rfb8 23. g4 R8b2 24. Qxb2 Rxb2 25. Bxb2 Qe6 26. Kf1 Qa2 27. Bc1 Nd8) 22... Rxc1+ { [%eval -7.32] } 23. Bd1 { [%eval -7.19] } 23... Qc8 { [%eval -6.17] } 24. Ke2 { [%eval -6.5] } 24... Qb7 { [%eval -6.49] } 25. Bb3 { [%eval -8.03] } 25... Rxh1 { [%eval -8.23] } 26. Ng5? { (-8.23 → Mate in 4) Checkmate is now unavoidable. Bc2 was best. } { [%eval #-4] } (26. Bc2 Qb4 27. g3 d5 28. Qa4 Qxa4 29. Bxa4 Ne7 30. Bc2 Re8) 26... d5? { (Mate in 4 → -9.34) Lost forced checkmate sequence. Nd4+ was best. } { [%eval -9.34] } (26... Nd4+ 27. Kd2 Qb4+ 28. Ke3 Qe1+ 29. Qe2 Qxe2#) 27. exd5? { (-9.34 → Mate in 4) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-4] } (27. Kf3 Qxb3 28. Qxb3 Nd4+ 29. Kg3 Nxb3 30. f4 exf4+ 31. Kxf4 h6 32. Nf3 Rc1) 27... Nd4+ { [%eval #-3] } 28. Kd2 { [%eval #-3] } 28... Nxb3+ { [%eval #-5] } 29. Ke2 { [%eval #-4] } 29... Nxd5 { [%eval #-8] } 30. Qc2 { [%eval #-3] } 30... Nd4+ { [%eval #-2] } 31. Kd2 { [%eval #-2] } 31... Nxc2 { [%eval #-3] } 32. Kxc2 { [%eval #-2] } 32... Qc6+ { [%eval #-2] } 33. Kd2 { [%eval #-2] } 33... Qc1+ { [%eval #-1] } 34. Ke2 { [%eval #-1] } 34... Qd1# { Black wins by checkmate. } 0-1