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[Event "rated Antichess game"] [Site "https://lichess.org/BrLAAp5L"] [Date "2025.02.08"] [White "kasatkagx5"] [Black "Biggieeengine"] [Result "1-0"] [GameId "BrLAAp5L"] [UTCDate "2025.02.08"] [UTCTime "12:36:09"] [WhiteElo "1834"] [BlackElo "1802"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "45+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. Ne2?? { (4.52 → -0.54) Blunder. b4 was best. } { [%eval -0.54] } (4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1 Nb3) 4... Nd4 { [%eval -1.08] } 5. Nxd4?? { (-1.08 → Mate in 13) Checkmate is now unavoidable. exd4 was best. } { [%eval #-13] } (5. exd4 e5) 5... f5 { [%eval #-13] } 6. Nxf5 { [%eval #-12] } 6... Qb6 { [%eval #-13] } 7. Nxg7 { [%eval #-10] } 7... Qxb2 { [%eval #-10] } 8. Nxe8 { [%eval #-9] } 8... Qxc2?? { (Mate in 9 → 7.29) Lost forced checkmate sequence. Qxb1 was best. } { [%eval 7.29] } (8... Qxb1 9. Rxb1 Bg7 10. Nxg7 Rb8 11. Rxb8 a6 12. Rxc8 Nh6 13. Rxh8 e6 14. Nxe6) 9. Qxc2 { [%eval 6.55] } 9... Rb8?? { (6.55 → Mate in 13) Checkmate is now unavoidable. Bg7 was best. } { [%eval #13] } (9... Bg7 10. Nxg7) 10. Qxh7 { [%eval #13] } 10... Rxb1 { [%eval #11] } 11. Rxb1 { [%eval #11] } 11... Rxh7 { [%eval #10] } 12. Rb7 { [%eval #10] } 12... Bxb7 { [%eval #9] } 13. Rf1 { [%eval #9] } 13... Rxh2 { [%eval #8] } 14. Kd1 { [%eval #8] } 14... Rxg2 { [%eval #7] } 15. Rh1 { [%eval #7] } 15... Rxf2 { [%eval #6] } 16. d4 { [%eval #6] } 16... Bxh1 { [%eval #5] } 17. Bb2 { [%eval #5] } 17... Rxb2 { [%eval #4] } 18. Kd2 { [%eval #5] } 18... Rxd2 { [%eval #4] } 19. e4 { [%eval #4] } 19... Bxe4 { [%eval #3] } 20. Ng7?? { (Mate in 3 → Mate in 12) Lost forced checkmate sequence. Nc7 was best. } { [%eval #-12] } (20. Nc7 Rxd4 21. Ne6 dxe6 22. a4 Rxa4#) 20... Rxd4?? { (Mate in 12 → Mate in 2) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #2] } (20... Bxg7 21. d5 Rxd5 22. a4 Rd2 23. a5 Nf6 24. a6 Bb7 25. axb7 Ne4 26. b8=K) 21. a4?? { (Mate in 2 → Mate in 10) Lost forced checkmate sequence. Ne6 was best. } { [%eval #-10] } (21. Ne6 dxe6 22. a4 Rxa4#) 21... Rxa4?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #1] } (21... Bxg7 22. a5 Nf6 23. a6 Bb7 24. axb7 Rc4 25. b8=K Nd5 26. Kxa7 Nb6 27. Kxb6) 22. Ne6 { [%eval #1] } 22... dxe6# { Game ends by variant rule. } 1-0