- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual classical game"] [Site "https://lichess.org/BqVdigqP"] [Date "2021.02.22"] [White "michaelhood"] [Black "ishi100"] [Result "1/2-1/2"] [GameId "BqVdigqP"] [UTCDate "2021.02.22"] [UTCTime "18:59:28"] [WhiteElo "1759"] [BlackElo "2026"] [Variant "Standard"] [TimeControl "5400+0"] [ECO "A01"] [Opening "Nimzo-Larsen Attack: Classical Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval 0.0] } 1... d5 { [%eval 0.36] } { A01 Nimzo-Larsen Attack: Classical Variation } 2. g3? { (0.36 → -0.86) Mistake. Nf3 was best. } { [%eval -0.86] } (2. Nf3 Nf6 3. Bb2 Bf5 4. Nh4 Be6 5. e3 c5 6. Nf3 Nc6) 2... e5 { [%eval -0.63] } 3. Bb2 { [%eval -0.4] } 3... Nc6 { [%eval -0.33] } 4. Bg2 { [%eval -0.6] } 4... Nf6 { [%eval -0.48] } 5. h3 { [%eval -0.95] } 5... Bc5 { [%eval -0.48] } 6. e3 { [%eval -0.69] } 6... d4 { [%eval -0.74] } 7. a3 { [%eval -0.74] } 7... a5 { [%eval -0.6] } 8. Bxc6+? { (-0.60 → -2.16) Mistake. Nf3 was best. } { [%eval -2.16] } (8. Nf3) 8... bxc6 { [%eval -2.57] } 9. Rh2?! { (-2.57 → -4.04) Inaccuracy. Qf3 was best. } { [%eval -4.04] } (9. Qf3 Rb8 10. d3 O-O 11. e4 a4 12. Nd2 Be6 13. Qd1 Bd6 14. Ngf3 axb3 15. Nxb3 c5) 9... Bf5?! { (-4.04 → -2.95) Inaccuracy. O-O was best. } { [%eval -2.95] } (9... O-O 10. Qf3) 10. Qe2?! { (-2.95 → -4.36) Inaccuracy. exd4 was best. } { [%eval -4.36] } (10. exd4 Bxd4) 10... O-O { [%eval -4.52] } 11. e4 { [%eval -5.53] } 11... Nxe4 { [%eval -5.53] } 12. d3 { [%eval -5.5] } 12... Nf6 { [%eval -5.6] } 13. Nd2 { [%eval -5.18] } 13... e4 { [%eval -5.38] } 14. Nxe4 { [%eval -5.15] } 14... Nxe4 { [%eval -5.34] } 15. dxe4 { [%eval -5.56] } 15... Bxe4 { [%eval -5.54] } 16. O-O-O { [%eval -5.46] } 16... Re8 { [%eval -5.16] } 17. Re1 { [%eval -5.4] } 17... Qd5 { [%eval -4.32] } 18. f3 { [%eval -4.09] } 18... Qg5+?! { (-4.09 → -2.64) Inaccuracy. Bf5 was best. } { [%eval -2.64] } (18... Bf5) 19. Qd2 { [%eval -2.82] } 19... Qxd2+ { [%eval -2.76] } 20. Kxd2 { [%eval -2.52] } 20... Bg6 { [%eval -2.22] } 21. Rxe8+ { [%eval -2.47] } 21... Rxe8 { [%eval -2.23] } 22. Re2?? { (-2.23 → -5.03) Blunder. Ne2 was best. } { [%eval -5.03] } (22. Ne2 Rd8 23. Nf4 Bf5 24. Nd3 Bd6 25. Bxd4 Bxg3 26. Rg2 Rxd4 27. Rxg3 g6 28. Kc3 Rh4) 22... Rd8 { [%eval -4.93] } 23. Rg2 { [%eval -5.13] } 23... d3 { [%eval -5.39] } 24. c3 { [%eval -5.12] } 24... Re8 { [%eval -5.64] } 25. Bc1 { [%eval -5.69] } 25... Rb8 { [%eval -4.49] } 26. b4 { [%eval -4.1] } 26... axb4 { [%eval -4.23] } 27. cxb4 { [%eval -4.42] } 27... Bd4 { [%eval -3.9] } 28. h4 { [%eval -3.87] } 28... Re8?! { (-3.87 → -3.06) Inaccuracy. c5 was best. } { [%eval -3.06] } (28... c5 29. h5) 29. h5 { [%eval -3.17] } 29... Be3+?! { (-3.17 → -1.91) Inaccuracy. Bxh5 was best. } { [%eval -1.91] } (29... Bxh5 30. Kxd3) 30. Kd1 { [%eval -2.5] } 30... Bxh5?? { (-2.50 → -0.59) Blunder. Bxc1 was best. } { [%eval -0.59] } (30... Bxc1 31. Kxc1) 31. Bxe3 { [%eval -0.7] } 31... Rxe3 { [%eval -0.59] } 32. Kd2 { [%eval -0.7] } 32... Bxf3?? { (-0.70 → 3.89) Blunder. Re8 was best. } { [%eval 3.89] } (32... Re8 33. Kxd3 f6 34. Re2 Rd8+ 35. Ke3 Ra8 36. Ra2 c5 37. bxc5 Be8 38. Ne2 Ra5 39. Kd4) 33. Nxf3?? { (3.89 → -2.34) Blunder. Rf2 was best. } { [%eval -2.34] } (33. Rf2 Re8) 33... Rxf3 { [%eval -2.27] } 34. a4 { [%eval -2.32] } 34... Rf1?? { (-2.32 → -0.24) Blunder. Kf8 was best. } { [%eval -0.24] } (34... Kf8 35. a5 Ke7 36. g4 Kd7 37. g5 Kc8 38. Rh2 Rf5 39. Kxd3 Rxg5 40. Rxh7 Kb7 41. Kd4) 35. a5 { [%eval -0.19] } 35... Ra1 { [%eval -0.2] } 36. Kxd3 { [%eval -0.14] } 36... c5 { [%eval -0.15] } 37. Kc4 { [%eval -0.35] } 37... cxb4 { [%eval -0.12] } 38. Kxb4 { [%eval -0.12] } 38... Rb1+ { [%eval 0.0] } 39. Kc5 { [%eval 0.0] } 39... Ra1 { [%eval 0.0] } 40. Kb5 { [%eval 0.0] } 40... Rb1+ { [%eval 0.54] } 41. Kc6 { [%eval 0.54] } 41... Ra1 { [%eval 0.65] } 42. Kb5?! { (0.65 → 0.00) Inaccuracy. Rb2 was best. } { [%eval 0.0] } (42. Rb2 f6 43. Rb5 Kf7 44. Kb7 c6 45. Rc5 Rb1+ 46. Kxc6 Rg1 47. a6 Rxg3 48. Ra5 Rc3+) 42... Rb1+ { [%eval 0.29] } 43. Kc6 { [%eval 0.75] } 43... Ra1 { [%eval 0.08] } 44. Kb5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2