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[Event "rated Antichess game"] [Site "https://lichess.org/BqUHPa0S"] [Date "2023.09.06"] [White "eleftheriiaaa"] [Black "Mihails_Steinitz96"] [Result "0-1"] [GameId "BqUHPa0S"] [UTCDate "2023.09.06"] [UTCTime "20:52:40"] [WhiteElo "1355"] [BlackElo "1296"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+94"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... h6?? { (Mate in 16 → 5.61) Lost forced checkmate sequence. g5 was best. } { [%eval 5.61] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bxh6 { [%eval 5.02] } 2... gxh6?! { (5.02 → 7.32) Inaccuracy. Rxh6 was best. } { [%eval 7.32] } (2... Rxh6 3. e3 Rxh2 4. Rxh2 c6 5. Na3 b5 6. Nxb5 cxb5 7. Rh7) 3. e3?? { (7.32 → 0.93) Blunder. Nh3 was best. } { [%eval 0.93] } (3. Nh3 h5 4. g4 hxg4 5. Bg2 Rxh3 6. Bxh3 gxh3 7. Qd2 b5) 3... h5?? { (0.93 → Mate in 19) Checkmate is now unavoidable. Na6 was best. } { [%eval #19] } (3... Na6 4. g3) 4. Qxh5 { [%eval #17] } 4... Rxh5 { [%eval #16] } 5. Ne2 { [%eval #17] } 5... Rxh2 { [%eval #15] } 6. Rxh2 { [%eval #16] } 6... Nh6 { [%eval #12] } 7. Rxh6 { [%eval #12] } 7... Bxh6 { [%eval #11] } 8. Nf4?? { (Mate in 11 → 0.23) Lost forced checkmate sequence. f3 was best. } { [%eval 0.23] } (8. f3 Bxe3 9. Nc1 Bxc1 10. a4 Bxb2 11. f4 Bxa1 12. d4 Bxd4 13. Kf2 Bxf2 14. Ba6 bxa6) 8... Bxf4 { [%eval 0.05] } 9. exf4 { [%eval -0.54] } 9... e5 { [%eval -0.68] } 10. fxe5 { [%eval -0.63] } 10... d6?? { (-0.63 → Mate in 11) Checkmate is now unavoidable. Qf6 was best. } { [%eval #11] } (10... Qf6 11. exf6) 11. exd6 { [%eval #11] } 11... cxd6 { [%eval #10] } 12. d4?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. g4 was best. } { [%eval #-7] } (12. g4 Bxg4 13. Kd1 Bxd1 14. Nc3 Bxc2 15. Ne2 Bxd3 16. Nc1 Bxf1 17. Ne2 Bxe2 18. f3 Bxf3) 12... Qd7?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Bh3 was best. } { [%eval #9] } (12... Bh3 13. gxh3 b5 14. Bxb5 Qg5 15. Bxe8 Na6 16. Bxf7 Re8 17. Bxe8 Qb5 18. Bxb5 d5 19. Bxa6#) 13. Bb5 { [%eval #10] } 13... Qxb5 { [%eval #9] } 14. c4?? { (Mate in 9 → -2.97) Lost forced checkmate sequence. Na3 was best. } { [%eval -2.97] } (14. Na3 Qxb2 15. g4 Bxg4 16. Ke2 Bxe2 17. Nb5 Qxd4 18. Nxa7 Qxa7 19. Rg1 Qxf2 20. c4 Bxc4) 14... Qxc4?? { (-2.97 → Mate in 8) Checkmate is now unavoidable. Qxb2 was best. } { [%eval #8] } (14... Qxb2 15. g4 Bxg4 16. f3 Qxb1 17. Rxb1 Bxf3 18. Rxb7 Bxb7 19. c5 dxc5 20. dxc5 Nc6 21. Kd2) 15. Nc3?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. g4 was best. } { [%eval #-12] } (15. g4 Bxg4 16. Ke2 Qxe2 17. Nd2 Qxd2 18. Rh1 Qxb2 19. a4 Qxd4 20. f4 Qxa4 21. Rc1 Qxf4) 15... Qxa2 { [%eval #-12] } 16. Rxa2 { [%eval #-7] } 16... d5 { [%eval #-8] } 17. Rxa7 { [%eval #-7] } 17... Rxa7 { [%eval #-7] } 18. Nxd5 { [%eval #-6] } 18... Ra3 { [%eval #-6] } 19. bxa3 { [%eval #-5] } 19... Bh3 { [%eval #-5] } 20. gxh3 { [%eval #-4] } 20... Ke7 { [%eval #-5] } 21. Nxe7 { [%eval #-4] } 21... Nc6?? { (Mate in 4 → 0.72) Lost forced checkmate sequence. f5 was best. } { [%eval 0.72] } (21... f5 22. Nxf5 Na6 23. Nd6 b5 24. Nxb5 Nc5 25. dxc5#) 22. Nxc6 { [%eval 0.79] } 22... bxc6 { [%eval 0.73] } 23. d5 { [%eval 0.45] } 23... cxd5 { [%eval 0.75] } 24. Ke2?! { (0.75 → 0.00) Inaccuracy. a4 was best. } { [%eval 0.0] } (24. a4 d4 25. Kf1 d3 26. a5 d2 27. Kg1 f5 28. a6 f4 29. f3 d1=K 30. a7 Kd2) 24... d4 { [%eval 0.0] } 25. Kd1?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-8] } (25. Kf1 d3 26. h4 d2 27. h5 f5 28. h6 f4 29. Kg1 d1=K 30. a4 f3 31. Kh1 Kd2) 25... d3 { [%eval #-8] } 26. Ke2 { [%eval #-6] } 26... dxe2 { [%eval #-6] } 27. f4 { [%eval #-4] } 27... e1=R { [%eval #-4] } 28. a4 { [%eval #-2] } 28... Re5 { [%eval #-2] } 29. fxe5 { [%eval #-1] } 29... f6 { [%eval #-1] } 30. exf6# { Game ends by variant rule. } 0-1