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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/Bj1ZqXgN"] [Date "2025.09.30"] [Round "-"] [White "Nailja1954"] [Black "hazsidoderrotadobot"] [Result "0-1"] [GameId "Bj1ZqXgN"] [UTCDate "2025.09.30"] [UTCTime "17:36:41"] [WhiteElo "1319"] [BlackElo "1238"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+30"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-21] } 2. Bxg5 { [%eval -0.7] } 2... e5?? { (-0.70 → 1.02) Blunder. c5 was best. } { [%eval 1.02] } (2... c5 3. dxc5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. Bxd8?? { (1.02 → -8.95) Blunder. dxe5 was best. } { [%eval -8.95] } (3. dxe5 Qxg5 4. Qxd7 Qxe5 5. Qxe8 Qxb2 6. Qxf7 Qxa1 7. Qxg8 Qxa2) 3... exd4?? { (-8.95 → Mate in 14) Checkmate is now unavoidable. Kxd8 was best. } { [%eval #14] } (3... Kxd8) 4. Qxd4 { [%eval #14] } 4... Kxd8 { [%eval #13] } 5. Qxa7 { [%eval #13] } 5... Rxa7 { [%eval #12] } 6. Na3?? { (Mate in 12 → 0.22) Lost forced checkmate sequence. b4 was best. } { [%eval 0.22] } (6. b4 Bxb4 7. h4 Bxe1 8. Nf3 Bxf2 9. Ng5 Rxa2 10. Rxa2 Bxh4 11. Nxh7 Rxh7) 6... Rxa3 { [%eval 0.14] } 7. bxa3 { [%eval -0.15] } 7... Bxa3 { [%eval 0.0] } 8. Rc1?! { (0.00 → -0.94) Inaccuracy. Nf3 was best. } { [%eval -0.94] } (8. Nf3 Bc1 9. Rxc1 Nc6 10. Ne5 Nxe5 11. g4 Nxg4 12. Rg1 Nxf2 13. Rxg8 Rxg8) 8... Bxc1 { [%eval -0.77] } 9. Kd2?? { (-0.77 → -2.89) Blunder. a3 was best. } { [%eval -2.89] } (9. a3 Bxa3) 9... Bxd2 { [%eval -2.75] } 10. f4?! { (-2.75 → -4.00) Inaccuracy. e3 was best. } { [%eval -4.0] } (10. e3 Bxe3 11. fxe3 Nc6 12. Ba6 bxa6 13. Ne2 Nge7 14. h3 a5 15. Re1 a4) 10... Bxf4 { [%eval -3.08] } 11. g3?? { (-3.08 → Mate in 11) Checkmate is now unavoidable. h3 was best. } { [%eval #-11] } (11. h3 Bh2) 11... Bxg3 { [%eval #-11] } 12. hxg3 { [%eval #-10] } 12... Nh6 { [%eval #-10] } 13. Rxh6 { [%eval #-9] } 13... Rf8 { [%eval #-9] } 14. Rxh7 { [%eval #-8] } 14... Rh8 { [%eval #-8] } 15. Rxf7 { [%eval #-7] } 15... Ke7 { [%eval #-7] } 16. Rxe7 { [%eval #-6] } 16... Rh3?? { (Mate in 6 → 0.01) Lost forced checkmate sequence. Rf8 was best. } { [%eval 0.01] } (16... Rf8 17. Rxd7 Rxf1 18. Rxc7 Rxg1 19. Rxb7 Rxg3 20. Rxb8 Rc3 21. Rxc8 Rxc2 22. Rxc2#) 17. Rxd7?? { (0.01 → Mate in 5) Checkmate is now unavoidable. Nxh3 was best. } { [%eval #-5] } (17. Nxh3 c5) 17... Bxd7?? { (Mate in 5 → 0.75) Lost forced checkmate sequence. Rxg3 was best. } { [%eval 0.75] } (17... Rxg3 18. Rxc7 Rxg1 19. Rxc8 Rxf1 20. Rxb8 b5 21. Rxb5 Rb1 22. Rxb1#) 18. Bxh3 { [%eval 0.92] } 18... Bxh3 { [%eval 0.7] } 19. Nxh3 { [%eval 0.92] } 19... Nc6 { [%eval 0.77] } 20. e4 { [%eval 0.46] } 20... Nd4 { [%eval 0.76] } 21. a3 { [%eval 0.62] } 21... Nxc2 { [%eval 0.65] } 22. Nf4 { [%eval 0.6] } 22... Nxa3 { [%eval 0.83] } 23. g4 { [%eval 0.69] } 23... c5 { [%eval 0.07] } 24. e5 { [%eval 0.66] } 24... c4 { [%eval 0.4] } 25. e6 { [%eval 0.16] } 25... c3 { [%eval 0.0] } 26. e7 { [%eval 0.0] } 26... Nc4?! { (0.00 → 1.03) Inaccuracy. b5 was best. } { [%eval 1.03] } (26... b5 27. g5 b4 28. e8=R b3 29. g6 c2 30. g7 b2 31. Nd3 c1=N 32. Nxc1) 27. e8=R { [%eval 1.87] } 27... Ne5 { [%eval 1.91] } 28. Rxe5 { [%eval 1.91] } 28... b5 { [%eval 1.92] } 29. Rxb5 { [%eval 1.87] } 29... c2 { [%eval 1.87] } 30. Ne2?? { (1.87 → Mate in 1) Checkmate is now unavoidable. Re5 was best. } { [%eval #-1] } (30. Re5 c1=K 31. Ne6 Kc2 32. Rf5 Kd3 33. Nf8 Kd4 34. Rf1 Kc5 35. g5 Kc6) 30... c1=Q { [%eval #-1] } 31. Nxc1# { Game ends by variant rule. } 0-1