- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/BWVzSdUE"] [Date "2020.03.25"] [Round "-"] [White "ThePepsiIsGoingCrazy"] [Black "LeelaChess"] [Result "1-0"] [GameId "BWVzSdUE"] [UTCDate "2020.03.25"] [UTCTime "07:21:46"] [WhiteElo "2612"] [BlackElo "2660"] [WhiteRatingDiff "+63"] [BlackRatingDiff "-10"] [WhiteTitle "BOT"] [BlackTitle "BOT"] [Variant "Standard"] [TimeControl "60+0"] [ECO "D47"] [Opening "Semi-Slav Defense: Meran Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.19] } 1... Nf6 { [%eval 0.22] } 2. c4 { [%eval 0.0] } 2... e6 { [%eval 0.23] } 3. Nf3 { [%eval 0.0] } 3... d5 { [%eval 0.29] } 4. Nc3 { [%eval -0.08] } 4... c6 { [%eval 0.0] } 5. e3 { [%eval 0.0] } 5... Nbd7 { [%eval 0.07] } 6. Bd3 { [%eval 0.0] } 6... dxc4 { [%eval 0.08] } 7. Bxc4 { [%eval 0.12] } 7... b5 { [%eval 0.0] } { D47 Semi-Slav Defense: Meran Variation } 8. Be2 { [%eval 0.0] } 8... Bb7 { [%eval 0.0] } 9. O-O { [%eval -0.11] } 9... Be7 { [%eval -0.09] } 10. a3 { [%eval -0.27] } 10... a5 { [%eval -0.16] } 11. e4 { [%eval -0.29] } 11... b4 { [%eval -0.42] } 12. e5 { [%eval -0.35] } 12... bxc3 { [%eval -0.37] } 13. exf6 { [%eval -0.35] } 13... Nxf6 { [%eval -0.41] } 14. bxc3 { [%eval -0.39] } 14... O-O { [%eval -0.36] } 15. Rb1 { [%eval -0.29] } 15... Qc8 { [%eval -0.33] } 16. Bd3 { [%eval -0.36] } 16... c5 { [%eval -0.28] } 17. Ne5 { [%eval -0.26] } 17... cxd4 { [%eval -0.31] } 18. cxd4 { [%eval -0.65] } 18... Bd5 { [%eval -0.28] } 19. a4 { [%eval -0.22] } 19... Bb4 { [%eval -0.23] } 20. Bd2 { [%eval -0.35] } 20... Qb7 { [%eval -0.15] } 21. f3 { [%eval -0.31] } 21... Qb6 { [%eval -0.29] } 22. Kh1 { [%eval -0.27] } 22... Ba2 { [%eval -0.25] } 23. Ra1 { [%eval -0.37] } 23... Bd5 { [%eval -0.35] } 24. Rb1 { [%eval -0.3] } 24... Rfc8 { [%eval -0.16] } 25. Qe1 { [%eval -0.15] } 25... Qxd4 { [%eval -0.37] } 26. Bxb4 { [%eval -0.26] } 26... axb4 { [%eval -0.4] } 27. Rxb4 { [%eval -0.28] } 27... Qc5 { [%eval -0.16] } 28. Qd2 { [%eval -0.44] } 28... h6 { [%eval -0.1] } 29. Ra1 { [%eval -0.13] } 29... Be4 { [%eval 0.0] } 30. Nd7 { [%eval -0.1] } 30... Nxd7 { [%eval -0.06] } 31. Bxe4 { [%eval 0.0] } 31... Ra7 { [%eval 0.0] } 32. Rd4 { [%eval -0.13] } 32... Nf8 { [%eval 0.0] } 33. Bd3 { [%eval 0.0] } 33... Qe5 { [%eval 0.0] } 34. f4 { [%eval 0.0] } 34... Qf6 { [%eval 0.23] } 35. Rd1 { [%eval 0.2] } 35... g6 { [%eval 0.21] } 36. Bb5 { [%eval 0.07] } 36... Kg7 { [%eval 0.23] } 37. h3 { [%eval 0.13] } 37... Nh7 { [%eval 0.55] } 38. a5 { [%eval 0.57] } 38... Qf5 { [%eval 0.52] } 39. Qb2 { [%eval 0.37] } 39... Rxa5?? { (0.37 → 5.49) Blunder. Qc2 was best. } { [%eval 5.49] } (39... Qc2 40. Qa1 Nf6 41. a6 Qc3 42. Bd3 Nd5 43. Kh2 Qxa1 44. Rxa1 Rb8 45. Be2 Rb6 46. Ra3) 40. Ra4+ { [%eval 5.44] } 40... Qf6 { [%eval 5.5] } 41. Qxf6+ { [%eval 5.26] } 41... Nxf6 { [%eval 5.31] } 42. Rxa5 { [%eval 5.38] } 42... Rc5 { [%eval 5.44] } 43. Rda1 { [%eval 5.31] } 43... Nd5 { [%eval 5.4] } 44. g3 { [%eval 5.13] } 44... h5 { [%eval 5.96] } 45. h4 { [%eval 5.62] } 45... Ne3 { [%eval 6.15] } 46. Be8 { [%eval 6.15] } 46... Rc8 { [%eval 6.15] } 47. Ra8 { [%eval 6.15] } 47... Kf6?! { (6.15 → 59.55) Inaccuracy. Rxa8 was best. } { [%eval 59.55] } (47... Rxa8 48. Rxa8 Nf5 49. Kg2 Ne3+ 50. Kf2 Nf5 51. Ra7 Nd6 52. Bc6 Nf5 53. Rd7 Kf6 54. Ba4) 48. Rxc8 { [%eval 23.93] } 48... Ng4 { [%eval 61.94] } 49. Rc7 { [%eval 58.8] } 49... Nh2?! { (58.80 → Mate in 1) Checkmate is now unavoidable. Nh6 was best. } { [%eval #1] } (49... Nh6 50. Raa7) 50. Rxf7# { White wins by checkmate. } 1-0