FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/BUcmsgAW"]
[Date "2025.04.23"]
[Round "-"]
[White "DarkLeCren"]
[Black "OlegMashenko61"]
[Result "1-0"]
[GameId "BUcmsgAW"]
[UTCDate "2025.04.23"]
[UTCTime "20:25:46"]
[WhiteElo "1315"]
[BlackElo "886"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Kxd7?? { (1.53 → Mate in 14) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #14] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. c4 { [%eval #14] } 4... Bxc4 { [%eval #13] } 5. Qe2?? { (Mate in 13 → Mate in 16) Lost forced checkmate sequence. Qf3 was best. } { [%eval #-16] } (5. Qf3 Bxa2 6. Qxf7 Bxb1 7. Qxg8 Rxg8 8. Rxa7 Rxa7 9. e4 Bxe4) 5... Bxe2?? { (Mate in 16 → -0.15) Lost forced checkmate sequence. Bxa2 was best. } { [%eval -0.15] } (5... Bxa2 6. Rxa2 Na6 7. Qxa6 g5 8. Qxa7 Rxa7 9. Rxa7 Ke6 10. Rxc7 Qxd2 11. Kxd2) 6. Nxe2 { [%eval 0.06] } 6... c5?! { (0.06 → 0.75) Inaccuracy. e6 was best. } { [%eval 0.75] } (6... e6 7. Rf1) 7. b4 { [%eval 0.62] } 7... cxb4 { [%eval 0.7] } 8. Nbc3?? { (0.70 → -2.77) Blunder. Ba3 was best. } { [%eval -2.77] } (8. Ba3 bxa3) 8... bxc3 { [%eval -2.07] } 9. Nxc3?! { (-2.07 → -3.11) Inaccuracy. dxc3 was best. } { [%eval -3.11] } (9. dxc3 e6 10. Ba3 Bxa3 11. c4 Bc1 12. Nxc1 Ne7 13. Kd2 Nbc6 14. Rb1 Nd4) 9... Kc6?? { (-3.11 → Mate in 11) Checkmate is now unavoidable. Qc7 was best. } { [%eval #11] } (9... Qc7 10. Rb1) 10. Nd5?? { (Mate in 11 → -5.08) Lost forced checkmate sequence. d3 was best. } { [%eval -5.08] } (10. d3 Qxd3 11. Nb5 Qxb5 12. Rb1 Qxb1 13. e4 Qxe4 14. Kd2 Qxg2 15. Rd1 Qxf2) 10... Qxd5 { [%eval -3.84] } 11. e4?? { (-3.84 → Mate in 11) Checkmate is now unavoidable. a4 was best. } { [%eval #-11] } (11. a4 Qxg2) 11... Qxe4?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Qxa2 was best. } { [%eval #9] } (11... Qxa2 12. Rxa2 Na6 13. Rxa6 Rb8 14. Rxa7 Kc7 15. Rxc7 Rb2 16. Bxb2 Nh6 17. Rxe7) 12. d3?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Kd1 was best. } { [%eval #-11] } (12. Kd1 Qxg2 13. Rg1 Qxg1 14. Rb1 Qxd1 15. Rxb8 Qxc1 16. Rxf8 Rxf8 17. a3 Qxd2) 12... Qxe1 { [%eval #-11] } 13. Rxe1 { [%eval #-10] } 13... e5 { [%eval #-10] } 14. Rxe5 { [%eval #-9] } 14... g5?? { (Mate in 9 → -4.45) Lost forced checkmate sequence. Kd5 was best. } { [%eval -4.45] } (14... Kd5 15. Rxd5 Ba3 16. Bxa3 g5 17. Rxg5 Ne7 18. Bxe7 Rg8 19. Rxg8 Nd7 20. Rxa8) 15. Bxg5?? { (-4.45 → Mate in 7) Checkmate is now unavoidable. Rxg5 was best. } { [%eval #-7] } (15. Rxg5) 15... Be7 { [%eval #-9] } 16. Bxe7 { [%eval #-8] } 16... Nxe7 { [%eval #-8] } 17. Rxe7 { [%eval #-7] } 17... a5 { [%eval #-7] } 18. Rxf7 { [%eval #-6] } 18... Rf8?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Re8 was best. } { [%eval #6] } (18... Re8 19. Rxh7 Kc7 20. Rxc7 Ra7 21. Rxa7 a4 22. Rxa4 Na6 23. Rxa6 Re4 24. dxe4#) 19. Rxh7 { [%eval #6] } 19... Rxf2 { [%eval #5] } 20. Re7?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. a4 was best. } { [%eval #-5] } (20. a4 Rxg2 21. Rc7 Kxc7 22. Rd1 Rxh2 23. Rd2 Rxd2 24. d4 Rxd4#) 20... Rxg2?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #4] } (20... Rxa2 21. Rxa2 Kd6 22. Rxa5 Kxe7 23. Rxa8 Na6 24. Rxa6 Kd6 25. Rxd6#) 21. Rae1 { [%eval #5] } 21... Rxh2 { [%eval #4] } 22. Rh1?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. R7e6 was best. } { [%eval #-10] } (22. R7e6 Rxa2 23. Rxc6 Nxc6 24. Ra1 Rxa1 25. d4 Nxd4#) 22... Rxh1 { [%eval #-10] } 23. Re1 { [%eval #-8] } 23... Rxe1 { [%eval #-8] } 24. a4 { [%eval #-5] } 24... Kb5 { [%eval #-10] } 25. axb5 { [%eval #-10] } 25... Ra6 { [%eval #-11] } 26. bxa6 { [%eval #-10] } 26... Nxa6 { [%eval #-10] } 27. d4 { [%eval #-10] } 27... Re5 { [%eval #-25] } 28. dxe5 { [%eval #-24] } 28... Nb4 { [%eval #-24] } 29. e6 { [%eval #-24] } 29... a4 { [%eval -5.47] } 30. e7 { [%eval -1.93] } 30... Nc6?? { (-1.93 → Mate in 4) Checkmate is now unavoidable. Nd5 was best. } { [%eval #4] } (30... Nd5 31. e8=K Ne7 32. Kxe7 a3 33. Kd6 a2 34. Kc5 a1=R 35. Kd4 Rf1 36. Kd5) 31. e8=R { [%eval #4] } 31... Nd8 { [%eval #3] } 32. Rxd8 { [%eval #3] } 32... a3 { [%eval #2] } 33. Rd1 { [%eval #2] } 33... a2 { [%eval #1] } 34. Rb1 { [%eval #1] } 34... axb1=Q# { Game ends by variant rule. } 1-0