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[Event "rated variant:antichess game"] [Site "https://lichess.org/7JzD2eMR"] [Date "2025.04.23"] [Round "-"] [White "OlegMashenko61"] [Black "DarkLeCren"] [Result "0-1"] [GameId "7JzD2eMR"] [UTCDate "2025.04.23"] [UTCTime "20:00:56"] [WhiteElo "1250"] [BlackElo "1207"] [WhiteRatingDiff "-158"] [BlackRatingDiff "+30"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... f5?? { (Mate in 15 → -0.02) Lost forced checkmate sequence. Nf6 was best. } { [%eval -0.02] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. exf5 { [%eval -0.72] } 3... Nc6?? { (-0.72 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (3... e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=Q) 4. Bxc6 { [%eval #16] } 4... dxc6 { [%eval #15] } 5. d3?? { (Mate in 15 → 5.93) Lost forced checkmate sequence. Nc3 was best. } { [%eval 5.93] } (5. Nc3 Bxf5 6. Qh5 Bxc2 7. Qxe8 Qxd2 8. Bxd2 Rxe8 9. Ne4 Bxe4 10. Ba5 Bxg2) 5... Qxd3?? { (5.93 → Mate in 13) Checkmate is now unavoidable. Bxf5 was best. } { [%eval #13] } (5... Bxf5) 6. cxd3 { [%eval #13] } 6... Bxf5 { [%eval #12] } 7. Nc3?? { (Mate in 12 → 4.28) Lost forced checkmate sequence. Nd2 was best. } { [%eval 4.28] } (7. Nd2 Bxd3 8. Ne4 Bxe4 9. Nh3 Bxg2 10. Nf4 Bxh1 11. Qf3 Bxf3 12. Ng6 hxg6) 7... Bxd3 { [%eval 4.8] } 8. Qxd3 { [%eval 4.42] } 8... Kd7?! { (4.42 → 6.93) Inaccuracy. g5 was best. } { [%eval 6.93] } (8... g5 9. Qxh7) 9. Qxd7?! { (6.93 → 4.59) Inaccuracy. Qxh7 was best. } { [%eval 4.59] } (9. Qxh7 Rxh7) 9... Rd8?? { (4.59 → Mate in 11) Checkmate is now unavoidable. g5 was best. } { [%eval #11] } (9... g5 10. Bxg5 Rb8 11. Qxe7 Rxb2 12. Qxh7 Rxh7 13. Bh6 Rxh6 14. h4 Rxh4 15. Rxh4) 10. Qxe7 { [%eval #11] } 10... Bxe7 { [%eval #10] } 11. Nd5 { [%eval #10] } 11... cxd5 { [%eval #9] } 12. Bg5 { [%eval #10] } 12... Bxg5 { [%eval #9] } 13. h4?? { (Mate in 9 → 0.54) Lost forced checkmate sequence. Rc1 was best. } { [%eval 0.54] } (13. Rc1 Bxc1 14. Ne2 Bxb2 15. a3 Bxa3 16. Nc1 Bxc1 17. Kd2 Bxd2 18. f4 Bxf4) 13... Bxh4 { [%eval 0.34] } 14. Rxh4 { [%eval 0.06] } 14... Nh6?? { (0.06 → 10.85) Blunder. Rd6 was best. } { [%eval 10.85] } (14... Rd6 15. Rxh7) 15. Rxh6 { [%eval 9.16] } 15... gxh6 { [%eval 8.78] } 16. Nf3?? { (8.78 → 3.91) Blunder. Kd2 was best. } { [%eval 3.91] } (16. Kd2) 16... h5?? { (3.91 → Mate in 7) Checkmate is now unavoidable. Ra8 was best. } { [%eval #7] } (16... Ra8) 17. g4 { [%eval #7] } 17... hxg4 { [%eval #6] } 18. Ke2?? { (Mate in 6 → -0.07) Lost forced checkmate sequence. Rd1 was best. } { [%eval -0.07] } (18. Rd1 gxf3 19. Rxd5 Rxd5 20. Kd2 Rxd2 21. b4 Rxa2 22. b5 Rxf2 23. b6 cxb6#) 18... gxf3 { [%eval -0.29] } 19. Kxf3 { [%eval -1.55] } 19... d4?? { (-1.55 → Mate in 6) Checkmate is now unavoidable. Rd6 was best. } { [%eval #6] } (19... Rd6 20. Kg2) 20. Ke3?? { (Mate in 6 → -3.96) Lost forced checkmate sequence. Rg1 was best. } { [%eval -3.96] } (20. Rg1 c5 21. b4 cxb4 22. a4 bxa3 23. Rg8 Rdxg8 24. Kg4 Rxg4 25. f4 Rxf4#) 20... dxe3 { [%eval -4.15] } 21. fxe3 { [%eval -4.42] } 21... Rd4?? { (-4.42 → -0.57) Blunder. Rd6 was best. } { [%eval -0.57] } (21... Rd6 22. a4) 22. exd4 { [%eval 0.0] } 22... c5 { [%eval 0.0] } 23. dxc5 { [%eval 0.66] } 23... Rd8?! { (0.66 → 1.24) Inaccuracy. h5 was best. } { [%eval 1.24] } (23... h5 24. Rd1 h4 25. c6 Rh5 26. c7 h3 27. Rd2 Rd5 28. Rxd5 a5 29. Rxa5) 24. Re1 { [%eval 1.86] } 24... Rd6?? { (1.86 → Mate in 11) Checkmate is now unavoidable. Rd7 was best. } { [%eval #11] } (24... Rd7 25. Rc1) 25. cxd6 { [%eval #11] } 25... a5 { [%eval #8] } 26. b4 { [%eval #8] } 26... axb4 { [%eval #7] } 27. a3 { [%eval #7] } 27... bxa3 { [%eval #6] } 28. Rf1 { [%eval #8] } 28... a2 { [%eval #7] } 29. Rf3 { [%eval #8] } 29... a1=B { [%eval #7] } 30. Rf6 { [%eval #7] } 30... Bxf6 { [%eval #6] } 31. d7 { [%eval #6] } 31... Bd4 { [%eval #5] } 32. d8=N?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. d8=B was best. } { [%eval #-9] } (32. d8=B Bb6 33. Bxb6 h6 34. Bc7 h5 35. Be5 h4 36. Bg3 hxg3#) 32... h5 { [%eval #-9] } 33. Nf7 { [%eval #-8] } 33... Be5 { [%eval #-8] } 34. Nxe5 { [%eval #-7] } 34... h4 { [%eval #-7] } 35. Nd3 { [%eval #-6] } 35... h3 { [%eval #-6] } 36. Nf2 { [%eval #-5] } 36... h2 { [%eval #-5] } 37. Nh3 { [%eval #-2] } 37... h1=B { [%eval #-2] } 38. Nf2 { [%eval #-1] } 38... Be4 { [%eval #-1] } 39. Nxe4# { Game ends by variant rule. } 0-1