- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/BNR1ak4H"] [Date "2024.08.17"] [White "kevblunders"] [Black "Ply4fun"] [Result "0-1"] [GameId "BNR1ak4H"] [UTCDate "2024.08.17"] [UTCTime "05:35:04"] [WhiteElo "765"] [BlackElo "788"] [WhiteRatingDiff "-16"] [BlackRatingDiff "+11"] [Variant "Standard"] [TimeControl "300+3"] [ECO "C40"] [Opening "King's Knight Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } { C40 King's Knight Opening } 2... Bb4?! { (0.13 → 0.97) Inaccuracy. Nc6 was best. } { [%eval 0.97] } (2... Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5 Be7 7. Bf1) 3. Nc3?! { (0.97 → 0.30) Inaccuracy. c3 was best. } { [%eval 0.3] } (3. c3 Be7 4. Nxe5 Nf6 5. Nxf7 Kxf7 6. e5 Ng8 7. Bc4+ Ke8) 3... d6 { [%eval 0.47] } 4. Bc4 { [%eval 0.19] } 4... f5? { (0.19 → 1.50) Mistake. Bxc3 was best. } { [%eval 1.5] } (4... Bxc3 5. bxc3 Nf6 6. O-O Nxe4 7. d4 O-O 8. Qe1 d5 9. dxe5) 5. Bd3?? { (1.50 → -1.32) Blunder. d4 was best. } { [%eval -1.32] } (5. d4 Nf6) 5... fxe4 { [%eval -0.84] } 6. Bxe4 { [%eval -0.71] } 6... Nf6 { [%eval -0.83] } 7. O-O?? { (-0.83 → -3.21) Blunder. Bd5 was best. } { [%eval -3.21] } (7. Bd5 e4 8. Nd4 c6 9. Bb3 d5 10. O-O a5 11. Nde2 d4 12. Nxe4 Nxe4) 7... Bxc3 { [%eval -3.11] } 8. dxc3?! { (-3.11 → -3.96) Inaccuracy. Ng5 was best. } { [%eval -3.96] } (8. Ng5 Bd4 9. c3 Bb6 10. d4 O-O 11. Bb1 Qe8 12. a4 a5 13. dxe5 dxe5) 8... Nxe4 { [%eval -3.76] } 9. Qe2 { [%eval -4.34] } 9... d5 { [%eval -3.48] } 10. Nxe5 { [%eval -3.52] } 10... Bd7?? { (-3.52 → 3.74) Blunder. O-O was best. } { [%eval 3.74] } (10... O-O 11. f3 Nd6 12. Re1 Be6 13. b3 Nd7 14. Nd3 Re8 15. Bf4 Bf7 16. Qd2) 11. Qf3?? { (3.74 → -3.30) Blunder. Qh5+ was best. } { [%eval -3.3] } (11. Qh5+ g6 12. Nxg6 hxg6 13. Qxh8+ Ke7 14. Qh7+ Kd6 15. f3 Nf6 16. Qxg6 Be8) 11... Rf8?? { (-3.30 → 0.16) Blunder. Qf6 was best. } { [%eval 0.16] } (11... Qf6 12. Qh5+ g6 13. Qh6 Qxe5 14. f3 Nc6 15. Bf4 Qe7 16. fxe4 O-O-O 17. b4) 12. Qxe4?? { (0.16 → -5.50) Blunder. Qh5+ was best. } { [%eval -5.5] } (12. Qh5+ g6) 12... dxe4 { [%eval -5.36] } 13. Rd1 { [%eval -5.57] } 13... Rf5 { [%eval -5.25] } 14. Rd5 { [%eval -6.36] } 14... Qf6 { [%eval -5.75] } 15. Bd2 { [%eval -6.73] } 15... Rxe5 { [%eval -6.91] } 16. Rxe5+ { [%eval -6.89] } 16... Qxe5 { [%eval -6.89] } 17. Re1 { [%eval -6.77] } 17... Nc6 { [%eval -6.81] } 18. f3 { [%eval -6.85] } 18... O-O-O { [%eval -6.78] } 19. fxe4 { [%eval -7.24] } 19... Qc5+ { [%eval -6.91] } 20. Be3 { [%eval -6.8] } 20... Qg5?! { (-6.80 → -4.26) Inaccuracy. Qh5 was best. } { [%eval -4.26] } (20... Qh5 21. a4 Be6 22. h3 b6 23. b4 Bc4 24. Bf4 b5 25. axb5 Qxb5) 21. Bxg5 { [%eval -4.29] } 21... Rf8 { [%eval -4.19] } 22. Be7?! { (-4.19 → -5.40) Inaccuracy. c4 was best. } { [%eval -5.4] } (22. c4 Nd4 23. Bd2 Nxc2 24. Rf1 Rxf1+ 25. Kxf1 Bc6 26. Ke2 Bxe4 27. Bc3 c5) 22... Nxe7 { [%eval -5.41] } 23. Rd1 { [%eval -5.48] } 23... Ng6 { [%eval -5.47] } 24. c4 { [%eval -5.5] } 24... Nf4 { [%eval -5.42] } 25. c5 { [%eval -6.9] } 25... Bg4 { [%eval -5.41] } 26. Rd5?? { (-5.41 → Mate in 2) Checkmate is now unavoidable. Re1 was best. } { [%eval #-2] } (26. Re1 Ne2+ 27. Kh1 Be6 28. h4 Nd4 29. c3 Nc6 30. b4 b5 31. a3 a6) 26... Ne2+ { [%eval #-1] } 27. Kh1 { [%eval #-1] } 27... Rf1# { Black wins by checkmate. } 0-1