- Blind mode tutorial
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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/BJCnZFgd"] [Date "2024.07.29"] [Round "-"] [White "matiround"] [Black "Artem16041992"] [Result "1-0"] [GameId "BJCnZFgd"] [UTCDate "2024.07.29"] [UTCTime "23:25:27"] [WhiteElo "1373"] [BlackElo "2009"] [WhiteRatingDiff "+41"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... d5?? { (Mate in 15 → 0.38) Lost forced checkmate sequence. b5 was best. } { [%eval 0.38] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exd5 { [%eval 0.14] } 2... Qxd5 { [%eval 0.17] } 3. Ba6 { [%eval 0.11] } 3... bxa6?! { (0.11 → 0.93) Inaccuracy. Qxg2 was best. } { [%eval 0.93] } (3... Qxg2 4. Bxb7 Bxb7 5. h4 Qxg1 6. Rxg1 g5 7. Rxg5 Be4 8. Rxg8) 4. Qh5?! { (0.93 → 0.07) Inaccuracy. Na3 was best. } { [%eval 0.07] } (4. Na3 Qxg2 5. Qg4 Qxg1 6. Qxc8 Qxe1 7. Qxe8 Qxd2 8. Qxb8 Qxf2) 4... Qxg2? { (0.07 → 1.25) Mistake. Qxa2 was best. } { [%eval 1.25] } (4... Qxa2 5. Rxa2) 5. Qxf7? { (1.25 → 0.00) Mistake. Qxh7 was best. } { [%eval 0.0] } (5. Qxh7 Qxh1) 5... Qxh1? { (0.00 → 1.32) Mistake. Kxf7 was best. } { [%eval 1.32] } (5... Kxf7 6. Ne2 Qxh2 7. Rxh2 Nf6 8. Rxh7 Rxh7 9. Ng1 Rh3 10. Nxh3 Bxh3 11. a4) 6. Qxg7?! { (1.32 → 0.46) Inaccuracy. Qxe8 was best. } { [%eval 0.46] } (6. Qxe8 Qxh2) 6... Qxh2 { [%eval 0.14] } 7. Qxe7?? { (0.14 → -1.84) Blunder. Qxg8 was best. } { [%eval -1.84] } (7. Qxg8 Qxg1) 7... Qxg1 { [%eval -1.82] } 8. Qxf8 { [%eval -1.76] } 8... Qxe1 { [%eval -1.12] } 9. Qxg8 { [%eval -0.98] } 9... Qxc1 { [%eval -1.35] } 10. Qxh7 { [%eval -1.84] } 10... Qxb2 { [%eval -1.89] } 11. Qxh8 { [%eval -1.82] } 11... Qxa2?? { (-1.82 → Mate in 6) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #6] } (11... Qxc2 12. Qxe8 Qxd2 13. Qxc8 Qxa2 14. Qxc7 Qxb1 15. Rxb1 Nc6 16. Qxa7 Rxa7 17. Rb8) 12. Rxa2?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Qxe8 was best. } { [%eval #-7] } (12. Qxe8 Qxb1 13. Qxc8 Qxa1 14. Qxb8 Rxb8 15. d4 Qxd4 16. f4 Qxf4 17. c4 Qxc4#) 12... a5 { [%eval #-7] } 13. Rxa5 { [%eval #-6] } 13... a6 { [%eval #-6] } 14. Rxa6 { [%eval #-4] } 14... Rxa6 { [%eval #-5] } 15. Qxe8 { [%eval #-4] } 15... c6?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Bb7 was best. } { [%eval #5] } (15... Bb7 16. Qxb8 c5 17. Qxb7 c4 18. Qxa6 c3 19. dxc3#) 16. Qxc6 { [%eval #5] } 16... Nxc6 { [%eval #4] } 17. Na3 { [%eval #4] } 17... Rxa3 { [%eval #3] } 18. f3 { [%eval #3] } 18... Rxf3 { [%eval #2] } 19. d4 { [%eval #2] } 19... Nxd4 { [%eval #1] } 20. c3 { [%eval #1] } 20... Rxc3# { Game ends by variant rule. } 1-0