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[Event "rated Antichess game"] [Site "https://lichess.org/BBqOZN7a"] [Date "2025.03.15"] [White "tomasjih"] [Black "toyotadestroyer"] [Result "1-0"] [GameId "BBqOZN7a"] [UTCDate "2025.03.15"] [UTCTime "19:09:24"] [WhiteElo "1415"] [BlackElo "1491"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "180+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... a6?? { (2.49 → 7.55) Blunder. b5 was best. } { [%eval 7.55] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval 6.46] } 2... Rxa6?? { (6.46 → Mate in 16) Checkmate is now unavoidable. bxa6 was best. } { [%eval #16] } (2... bxa6 3. Qg4 g6 4. Qxd7 Kxd7 5. Nc3 c6 6. b3 Bh6 7. Nge2) 3. a4?? { (Mate in 16 → 0.93) Lost forced checkmate sequence. Qf3 was best. } { [%eval 0.93] } (3. Qf3 Rxa2 4. Rxa2 b5 5. Qxf7 Kxf7 6. Ra6 Nxa6 7. b4 Nxb4) 3... Rxa4 { [%eval 0.64] } 4. Rxa4 { [%eval 0.7] } 4... h5?? { (0.70 → 2.75) Blunder. c5 was best. } { [%eval 2.75] } (4... c5 5. Ra5 Qxa5 6. Nf3 Qxd2 7. Bxd2 c4 8. Ng5 Nh6 9. Nxh7) 5. Qxh5 { [%eval 3.02] } 5... Rxh5 { [%eval 3.04] } 6. Ra5?? { (3.04 → Mate in 13) Checkmate is now unavoidable. h3 was best. } { [%eval #-13] } (6. h3 Rxh3 7. Rxh3 f6 8. Ra3 f5 9. Ra7 c6 10. Rxb7 Bxb7 11. e4 fxe4) 6... Rxh2 { [%eval #-12] } 7. Rxh2 { [%eval #-11] } 7... b5 { [%eval #-12] } 8. Rxb5 { [%eval #-11] } 8... f5?? { (Mate in 11 → 0.76) Lost forced checkmate sequence. Nf6 was best. } { [%eval 0.76] } (8... Nf6 9. Rxb8 Nh5 10. Rxh5 g5 11. Rxg5 d5 12. Rxd5 Qxd5 13. Rxc8 Qxg2 14. Rxe8) 9. Rxb8 { [%eval 0.82] } 9... f4 { [%eval 1.28] } 10. exf4 { [%eval 0.77] } 10... Ba6?? { (0.77 → Mate in 11) Checkmate is now unavoidable. Bb7 was best. } { [%eval #11] } (10... Bb7 11. Rxd8) 11. Rxd8 { [%eval #11] } 11... Kxd8 { [%eval #10] } 12. Rh6 { [%eval #11] } 12... gxh6 { [%eval #10] } 13. c4 { [%eval #10] } 13... Bxc4 { [%eval #9] } 14. d3 { [%eval #9] } 14... Bxd3 { [%eval #8] } 15. Kd2 { [%eval #10] } 15... Bxb1 { [%eval #9] } 16. Kc2?? { (Mate in 9 → -1.38) Lost forced checkmate sequence. f5 was best. } { [%eval -1.38] } (16. f5 Bxf5 17. g4 Bxg4 18. Nf3 Bxf3 19. Kd1 Bxd1 20. Bxh6 Nxh6 21. b3 Bxb3) 16... Bxc2 { [%eval -0.53] } 17. b3?? { (-0.53 → -2.37) Blunder. b4 was best. } { [%eval -2.37] } (17. b4) 17... Bxb3 { [%eval -1.47] } 18. f5?? { (-1.47 → Mate in 8) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-8] } (18. Bb2 Nf6) 18... Bd5 { [%eval #-8] } 19. Bxh6 { [%eval #-7] } 19... Bxg2 { [%eval #-7] } 20. Bxf8 { [%eval #-6] } 20... Kc8?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Be4 was best. } { [%eval #3] } (20... Be4 21. Bxe7 Bxf5 22. Bxd8 Be4 23. Bxc7 Bf3 24. Nxf3 d6 25. Bxd6 Ne7 26. Bxe7#) 21. Bxe7 { [%eval #3] } 21... Nxe7 { [%eval #2] } 22. Nh3 { [%eval #2] } 22... Bxh3 { [%eval #1] } 23. f4 { [%eval #1] } 23... Nxf5# { Game ends by variant rule. } 1-0