FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/B0zMftTc"]
[Date "2021.05.15"]
[Round "-"]
[White "Sasha_Sasha_12"]
[Black "Tobyzero05"]
[Result "1-0"]
[GameId "B0zMftTc"]
[UTCDate "2021.05.15"]
[UTCTime "16:39:09"]
[WhiteElo "1656"]
[BlackElo "1500"]
[WhiteRatingDiff "+16"]
[BlackRatingDiff "-161"]
[Variant "King of the Hill"]
[TimeControl "180+5"]
[ECO "B01"]
[Opening "Scandinavian Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.83] } 1... d5 { [%eval 0.95] } { B01 Scandinavian Defense } 2. e5?! { (0.95 → 0.01) Inaccuracy. exd5 was best. } { [%eval 0.01] } (2. exd5 c6 3. d4 cxd5 4. c4 e6 5. Nc3 Nc6 6. Nf3 Nf6) 2... c5 { [%eval 0.47] } 3. d4 { [%eval -0.13] } 3... b6? { (-0.13 → 0.97) Mistake. Nc6 was best. } { [%eval 0.97] } (3... Nc6 4. c3 f6 5. f4 Nh6 6. Nf3 Bg4 7. Bb5 e6 8. Nbd2) 4. Ke2?? { (0.97 → -0.73) Blunder. Bb5+ was best. } { [%eval -0.73] } (4. Bb5+ Bd7) 4... Nc6 { [%eval -0.33] } 5. c3 { [%eval -0.2] } 5... cxd4?! { (-0.20 → 0.73) Inaccuracy. e6 was best. } { [%eval 0.73] } (5... e6 6. f4) 6. cxd4 { [%eval -0.01] } 6... Kd7? { (-0.01 → 1.45) Mistake. Bf5 was best. } { [%eval 1.45] } (6... Bf5 7. Nf3 f6 8. Rg1 h5 9. Nc3 e6 10. h3 fxe5 11. g4 hxg4 12. hxg4 Bg6 13. Ke1) 7. Ke3?! { (1.45 → 0.87) Inaccuracy. Nc3 was best. } { [%eval 0.87] } (7. Nc3 e6) 7... Ke6?? { (0.87 → 3.28) Blunder. e6 was best. } { [%eval 3.28] } (7... e6 8. Nf3) 8. g3?! { (3.28 → 2.51) Inaccuracy. Nf3 was best. } { [%eval 2.51] } (8. Nf3 Kd7 9. Qb3 e6 10. Nc3 Kc7 11. Bd2 Nh6 12. Bd3 Bb7 13. h3 f5 14. exf6 Rc8) 8... g6?! { (2.51 → 3.54) Inaccuracy. Nh6 was best. } { [%eval 3.54] } (8... Nh6 9. f4) 9. Nc3 { [%eval 3.48] } 9... Bh6+ { [%eval 4.09] } 10. Kd3?? { (4.09 → -3.48) Blunder. f4 was best. } { [%eval -3.48] } (10. f4 f5 11. Nf3 Kf7 12. Bg2 e6 13. Nb5 Bf8 14. Bd2 Nh6 15. Rc1 Ng4+ 16. Ke2 Qd7) 10... Ba6+ { [%eval -3.01] } 11. Kc2 { [%eval -3.4] } 11... Kf5?? { (-3.40 → Mate in 1) Checkmate is now unavoidable. Bxf1 was best. } { [%eval #1] } (11... Bxf1 12. Qg4+ f5 13. exf6+ Kxf6 14. Nf3 Ba6 15. Re1 Kg7 16. Qe6 Rc8 17. a3 Bxc1 18. Raxc1) 12. Bd3+?? { (Mate in 1 → 2.86) Lost forced checkmate sequence. Bh3# was best. } { [%eval 2.86] } (12. Bh3#) 12... Ke6? { (2.86 → 4.69) Mistake. Bxd3+ was best. } { [%eval 4.69] } (12... Bxd3+) 13. Bxa6 { [%eval 4.56] } 13... Nb4+ { [%eval 5.06] } 14. Kb1 { [%eval 4.82] } 14... Nxa6 { [%eval 4.64] } 15. a3? { (4.64 → 2.76) Mistake. Nf3 was best. } { [%eval 2.76] } (15. Nf3 Nc7) 15... Qc8 { [%eval 2.75] } 16. Kc2 { [%eval 2.41] } 16... Kf5?? { (2.41 → Mate in 4) Checkmate is now unavoidable. f6 was best. } { [%eval #4] } (16... f6) 17. Qd3+?? { (Mate in 4 → 4.78) Lost forced checkmate sequence. Qf3+ was best. } { [%eval 4.78] } (17. Qf3+ Ke6 18. Qxd5+ Kf5 19. e6+ Kg4 20. h3#) 17... Ke6 { [%eval 6.54] } 18. Bxh6 { [%eval 6.59] } 18... Nxh6 { [%eval 6.5] } 19. Kd2?? { (6.50 → 0.00) Blunder. Nh3 was best. } { [%eval 0.0] } (19. Nh3 f6 20. Nf4+ Kf7 21. e6+ Kg7 22. Nxd5 Rd8 23. Qe4 Ng4 24. Qxg4 Rxd5 25. Qe4 Rd6) 19... Nf5?? { (0.00 → 7.26) Blunder. Nc5 was best. } { [%eval 7.26] } (19... Nc5 20. Qb5 Nf5 21. f4 Nxd4 22. Ke3 Nc2+ 23. Kf2 Kf5 24. Nh3 Nd4 25. Ke3 Nc2+) 20. g4 { [%eval 6.66] } 20... Nh6 { [%eval 10.05] } 21. f3 { [%eval 6.7] } 21... f5 { [%eval 8.5] } 22. h3?? { (8.50 → 2.63) Blunder. Nh3 was best. } { [%eval 2.63] } (22. Nh3) 22... fxg4?? { (2.63 → 9.42) Blunder. Nc5 was best. } { [%eval 9.42] } (22... Nc5 23. Qb5) 23. hxg4 { [%eval 7.4] } 23... Rf8 { [%eval 12.32] } 24. Rxh6 { [%eval 10.78] } 24... Qd8 { [%eval 23.21] } 25. Rxh7 { [%eval 24.71] } 25... Rc8?! { (24.71 → Mate in 10) Checkmate is now unavoidable. Qc7 was best. } { [%eval #10] } (25... Qc7 26. Qxg6+) 26. Qxg6+ { [%eval #9] } 26... Rf6 { [%eval #9] } 27. Qd3?! { (Mate in 9 → 17.88) Lost forced checkmate sequence. exf6 was best. } { [%eval 17.88] } (27. exf6 Qg8 28. Rxe7+ Kd6 29. Nb5+ Kc6 30. Nxa7+ Kd6 31. Qf5 Qg5+ 32. Qxg5 Rc2+ 33. Kxc2 Nb4+) 27... Rf8?! { (17.88 → Mate in 8) Checkmate is now unavoidable. Nc5 was best. } { [%eval #8] } (27... Nc5 28. Qe3) 28. Ke3?! { (Mate in 8 → 32.16) Lost forced checkmate sequence. Rh6+ was best. } { [%eval 32.16] } (28. Rh6+ Kd7 29. Nxd5 Rc4 30. Qxc4 Nc5 31. Qxc5 Ke8 32. Ke3 Rf4 33. Kxf4 Qxd5 34. Qxd5 Kf8) 28... Rg8?! { (32.16 → Mate in 1) Checkmate is now unavoidable. Rxc3 was best. } { [%eval #1] } (28... Rxc3 29. bxc3) 29. Rh6+ { [%eval #4] } 29... Kd7 { [%eval #3] } 30. Nxd5 { [%eval #2] } 30... Rxg4 { [%eval #2] } 31. fxg4 { [%eval #2] } 31... Qg8 { [%eval #1] } 32. Ke4# { Game ends by variant rule. } 1-0
