- Blind mode tutorial
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[Event "rated Atomic game"] [Site "https://lichess.org/AubApLU0"] [Date "2021.12.13"] [White "Margtt"] [Black "Computercheat"] [Result "0-1"] [GameId "AubApLU0"] [UTCDate "2021.12.13"] [UTCTime "16:20:44"] [WhiteElo "1996"] [BlackElo "1645"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [BlackTitle "FM"] [Variant "Atomic"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.68] } 1... f6 { [%eval 1.97] } 2. Nd4?! { (1.97 → 0.82) Inaccuracy. e3 was best. } { [%eval 0.82] } (2. e3 e6 3. Nd4 f5 4. Qh5+ g6 5. Nb5 Qh4 6. Qxh4 Nf6) 2... Nh6 { [%eval 0.9] } 3. Nf5 { [%eval 0.44] } 3... Nxf5 { [%eval 0.71] } 4. Nc3?! { (0.71 → -0.05) Inaccuracy. Na3 was best. } { [%eval -0.05] } (4. Na3 c6 5. d4 Qa5+ 6. c3 Qf5 7. Bf4 Qc2 8. Qxc2 d6) 4... c6 { [%eval 0.55] } 5. Ne4? { (0.55 → -0.91) Mistake. d4 was best. } { [%eval -0.91] } (5. d4 d5 6. Nb5 cxb5 7. e4 a6 8. c4 Qa5+ 9. b4 Qa4) 5... d6? { (-0.91 → 0.52) Mistake. Na6 was best. } { [%eval 0.52] } (5... Na6 6. Nc5 Nxc5 7. e4 d5 8. d4 e5 9. b4 g6 10. Bh6) 6. h3 { [%eval -0.01] } 6... Na6 { [%eval -0.28] } 7. b4 { [%eval -0.29] } 7... e5 { [%eval -0.29] } 8. e3 { [%eval -0.5] } 8... g6 { [%eval -0.57] } 9. Bxa6 { [%eval -0.43] } 9... Be6? { (-0.43 → 0.90) Mistake. b5 was best. } { [%eval 0.9] } (9... b5 10. a4) 10. Nxf6 { [%eval 0.72] } 10... Qg5?? { (0.72 → 3.01) Blunder. Qh4 was best. } { [%eval 3.01] } (10... Qh4) 11. Qf3?? { (3.01 → -7.34) Blunder. h4 was best. } { [%eval -7.34] } (11. h4 Qg4 12. Qxg4 d5 13. f4 e4 14. f5 Bd6 15. g3 O-O-O 16. f6 Be5 17. d4 Bxf6) 11... Qxe3?? { (-7.34 → 0.50) Blunder. Qxg2 was best. } { [%eval 0.5] } (11... Qxg2 12. d4) 12. d3?! { (0.50 → -0.28) Inaccuracy. f4 was best. } { [%eval -0.28] } (12. f4 Bh6) 12... Bh6 { [%eval 0.0] } 13. Bxh6? { (0.00 → -1.44) Mistake. f4 was best. } { [%eval -1.44] } (13. f4 e4 14. dxe4 O-O-O 15. O-O Rde8 16. Be3 Bxf4 17. Rf7 Re7 18. Rf8+ Re8 19. Re1 b6) 13... O-O { [%eval -1.23] } 14. O-O-O { [%eval -1.4] } 14... a5 { [%eval -1.41] } 15. f4 { [%eval -0.84] } 15... axb4?! { (-0.84 → -0.13) Inaccuracy. b5 was best. } { [%eval -0.13] } (15... b5 16. g4) 16. a4 { [%eval -0.36] } 16... b5 { [%eval 0.0] } 17. a5 { [%eval 0.0] } 17... b4 { [%eval 0.0] } 18. Kb2?? { (0.00 → -3.16) Blunder. c4 was best. } { [%eval -3.16] } (18. c4 bxc3 19. Kd2 e4 20. d4 Rfb8 21. Rb1 e3+ 22. Ke2 Rb2+ 23. Rxb2 Ra6 24. Rf1 h5) 18... c5?? { (-3.16 → 0.00) Blunder. Rfb8 was best. } { [%eval 0.0] } (18... Rfb8 19. Rb1) 19. fxe5 { [%eval 0.0] } 19... Rf2 { [%eval 0.0] } 20. Ka1?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Rd2 was best. } { [%eval #-5] } (20. Rd2 Re8 21. Rxf2 Re2 22. Ka1 b3 23. cxb3 Rb2 24. a6 Rb1+ 25. Ka2 Rb2+ 26. Ka1) 20... b3 { [%eval #-4] } 21. c3 { [%eval #-2] } 21... Ra2+ { [%eval #-3] } 22. Kb1 { [%eval #-3] } 22... Ra1+ { [%eval #-3] } 23. Kb2 { [%eval #-3] } 23... Rb1+ { [%eval #-2] } 24. Ka3 { [%eval #-2] } 24... Rb2 { [%eval #-1] } 25. Ka4 { [%eval #-1] } 25... Rxa5# { Game ends by variant rule. } 0-1