FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/AlRt6qcA"]
[Date "2025.09.23"]
[Round "-"]
[White "ghos007"]
[Black "aditiarchana"]
[Result "1-0"]
[GameId "AlRt6qcA"]
[UTCDate "2025.09.23"]
[UTCTime "06:36:05"]
[WhiteElo "1379"]
[BlackElo "1459"]
[WhiteRatingDiff "+23"]
[BlackRatingDiff "-24"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6?? { (2.28 → 0.45) Blunder. Bxd7 was best. } { [%eval 0.45] } (3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 3... Nxa6 { [%eval 0.45] } 4. b4 { [%eval 0.68] } 4... Nxb4 { [%eval 0.29] } 5. Ba3?? { (0.29 → Mate in 14) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-14] } (5. Qh5 Nxa2 6. Qxh7 Rxh7 7. Rxa2 Rxh2 8. Rxa7 Rxa7 9. Rxh2 c5) 5... Nxa2 { [%eval #-14] } 6. Bxe7 { [%eval #-13] } 6... Bxe7 { [%eval #-13] } 7. Rxa2 { [%eval #-12] } 7... Ba3?? { (Mate in 12 → 1.15) Lost forced checkmate sequence. Rb8 was best. } { [%eval 1.15] } (7... Rb8 8. Rxa7 Rxb1 9. Qxb1 Bb4 10. Qxb4 c5 11. Qxc5 Qc7 12. Rxc7 d5 13. Qxd5) 8. Rxa3?? { (1.15 → Mate in 10) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-10] } (8. Nxa3 Qh4) 8... a5?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Qg5 was best. } { [%eval #11] } (8... Qg5 9. Rxa7 Qxg2 10. Rxa8 Qxf2 11. Kxf2 d5 12. Rxe8 Nf6 13. Rxh8 Nd7 14. Rxh7) 9. Rxa5 { [%eval #11] } 9... Rxa5 { [%eval #10] } 10. Na3 { [%eval #10] } 10... Rxa3 { [%eval #10] } 11. Qh5?? { (Mate in 10 → 0.28) Lost forced checkmate sequence. Qa1 was best. } { [%eval 0.28] } (11. Qa1 Rxa1 12. e4 Rxe1 13. Ne2 Rxe2 14. Rb1 Rxd2 15. g4 Rxf2 16. Rb3 Rxc2) 11... Rxe3 { [%eval 0.0] } 12. Qxh7 { [%eval 0.0] } 12... Rxe1?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #8] } (12... Rxh7 13. dxe3 Rxh2 14. Rxh2 Ke7 15. Kd2 Kf6 16. Nh3 Ke7) 13. Qxg7 { [%eval #15] } 13... Rxg1 { [%eval #15] } 14. Qxf7?? { (Mate in 15 → Mate in 11) Lost forced checkmate sequence. Qxh8 was best. } { [%eval #-11] } (14. Qxh8 Rxg2 15. Qxg8 Rxh2 16. Rxh2 f6 17. Qxe8 Qxe8 18. Rh5 Qxh5 19. f3 Qxf3) 14... Rxg2?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #6] } (14... Rxh2 15. Rxh2 Rxg2 16. Rxg2 Kxf7 17. Rxg8 Qxg8 18. f3 Qe8 19. f4 Qe7 20. f5) 15. Qxe8 { [%eval #6] } 15... Rxf2 { [%eval #5] } 16. Qxd7 { [%eval #5] } 16... Rxd2 { [%eval #4] } 17. Qxc7?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Qxd8 was best. } { [%eval #-4] } (17. Qxd8 Rhxh2 18. Qxd2 Rxd2 19. Rf1 Rxc2 20. Rc1 Rxc1#) 17... Rxc2 { [%eval #-4] } 18. Qxd8 { [%eval #-3] } 18... Rhxh2?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Rcxh2 was best. } { [%eval #2] } (18... Rcxh2 19. Qxg8 Rxg8 20. Rxh2 Rg2 21. Rxg2#) 19. Qxg8 { [%eval #2] } 19... Rxh1 { [%eval #1] } 20. Qg1 { [%eval #1] } 20... Rxg1# { Game ends by variant rule. } 1-0
