FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/AiVT8SMa"]
[Date "2025.02.11"]
[Round "-"]
[White "veni-vidi"]
[Black "KirSarah72"]
[Result "0-1"]
[GameId "AiVT8SMa"]
[UTCDate "2025.02.11"]
[UTCTime "22:55:51"]
[WhiteElo "1230"]
[BlackElo "1329"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+8"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. d4?? { (4.52 → -0.56) Blunder. b4 was best. } { [%eval -0.56] } (4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1 Nb3) 4... Nxd4 { [%eval -0.49] } 5. Qxd4 { [%eval -0.85] } 5... Qb6?? { (-0.85 → Mate in 18) Checkmate is now unavoidable. Qa5 was best. } { [%eval #18] } (5... Qa5 6. Qxa7 Qxe1 7. Qxd7 Bxd7 8. g3 Qxf2 9. c4 Qxg1 10. Rxg1) 6. Qxb6 { [%eval 0.75] } 6... axb6 { [%eval 7.16] } 7. Na3?? { (7.16 → -0.12) Blunder. Nc3 was best. } { [%eval -0.12] } (7. Nc3) 7... Rxa3 { [%eval 1.45] } 8. bxa3 { [%eval 1.36] } 8... Nh6 { [%eval 1.61] } 9. g4?! { (1.61 → 0.97) Inaccuracy. g3 was best. } { [%eval 0.97] } (9. g3 Ng4) 9... Nxg4 { [%eval 0.76] } 10. h3?! { (0.76 → 0.15) Inaccuracy. a4 was best. } { [%eval 0.15] } (10. a4 Nxh2 11. Rxh2 Rg8 12. Rxh7 g6 13. Rxf7 Kxf7 14. Kd2 e6 15. a5 bxa5) 10... Nxf2 { [%eval 0.44] } 11. Kxf2 { [%eval 0.0] } 11... d6?? { (0.00 → Mate in 10) Checkmate is now unavoidable. g5 was best. } { [%eval #10] } (11... g5 12. Kf3 Rg8 13. Kg2 Bh6 14. Kf3) 12. Nf3?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-10] } (12. Bb2 Bxh3 13. Bxg7 Bxg7 14. Rxh3 Bxa1 15. Rxh7 Rxh7 16. Nh3 Rxh3 17. e4 Rxa3) 12... Bxh3 { [%eval #-10] } 13. Rxh3 { [%eval #-9] } 13... Rg8?? { (Mate in 9 → 1.82) Lost forced checkmate sequence. g5 was best. } { [%eval 1.82] } (13... g5 14. Rxh7 Rxh7 15. Nxg5 f5 16. Nxh7 Kd8 17. Nxf8 Kd7 18. Nxd7 d5 19. Nxb6) 14. Rxh7 { [%eval 2.08] } 14... Kd7?? { (2.08 → Mate in 8) Checkmate is now unavoidable. g6 was best. } { [%eval #8] } (14... g6 15. Rxf7) 15. Rxg7 { [%eval #8] } 15... Rxg7 { [%eval #7] } 16. Kg3 { [%eval #7] } 16... Rxg3 { [%eval #6] } 17. Bb2 { [%eval #6] } 17... Rxf3 { [%eval #5] } 18. Bg7 { [%eval #19] } 18... Rxe3 { [%eval #19] } 19. Bxf8 { [%eval 13.87] } 19... Rxa3 { [%eval 5.75] } 20. Bxe7 { [%eval #17] } 20... Rxa2 { [%eval 9.12] } 21. Rxa2 { [%eval 7.22] } 21... Kxe7 { [%eval 5.1] } 22. Ra5?? { (5.10 → -5.03) Blunder. c4 was best. } { [%eval -5.03] } (22. c4) 22... bxa5 { [%eval #-52] } 23. c3 { [%eval -2.22] } 23... Kd7?? { (-2.22 → Mate in 13) Checkmate is now unavoidable. Kf6 was best. } { [%eval #13] } (23... Kf6) 24. c4 { [%eval #13] } 24... d5 { [%eval #12] } 25. cxd5 { [%eval #12] } 25... Kc6 { [%eval #5] } 26. dxc6 { [%eval #5] } 26... a4 { [%eval #4] } 27. c7 { [%eval #4] } 27... a3 { [%eval #3] } 28. c8=R { [%eval #3] } 28... a2 { [%eval #2] } 29. Rc6?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. Rb8 was best. } { [%eval #-3] } (29. Rb8 a1=Q 30. Rb2 Qxb2#) 29... f6 { [%eval #-3] } 30. Rxf6 { [%eval #-2] } 30... a1=B { [%eval #-2] } 31. Rh6 { [%eval #-1] } 31... Bf6 { [%eval #-1] } 32. Rxf6# { Game ends by variant rule. } 0-1