FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/AZi8ODo7"]
[Date "2025.10.26"]
[White "natalka_574"]
[Black "barefor"]
[Result "1-0"]
[GameId "AZi8ODo7"]
[UTCDate "2025.10.26"]
[UTCTime "17:40:00"]
[WhiteElo "1071"]
[BlackElo "1194"]
[WhiteRatingDiff "+107"]
[BlackRatingDiff "-34"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -2.16) Blunder. e3 was best. } { [%eval -2.16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f6?? { (-2.16 → 0.56) Blunder. e6 was best. } { [%eval 0.56] } (1... e6 2. b4 Bxb4 3. Ba3 Bxa3 4. Nxa3 a5 5. c4 Ra6 6. c5) 2. a3?! { (0.56 → -0.37) Inaccuracy. d3 was best. } { [%eval -0.37] } (2. d3 f5 3. Bh6 Nxh6 4. Kf2 Nf7 5. Qe1 Rg8 6. b3 Na6) 2... c6?! { (-0.37 → 0.63) Inaccuracy. d6 was best. } { [%eval 0.63] } (2... d6 3. c3) 3. h3?! { (0.63 → -0.40) Inaccuracy. e3 was best. } { [%eval -0.4] } (3. e3 Qb6) 3... Qa5?? { (-0.40 → 3.02) Blunder. Qb6 was best. } { [%eval 3.02] } (3... Qb6 4. Nc3 Qxg1 5. Rxg1 d5 6. Nxd5 cxd5 7. Ra2 Bxh3 8. gxh3 f5 9. Rxg7) 4. b4?? { (3.02 → Mate in 20) Checkmate is now unavoidable. d4 was best. } { [%eval #-20] } (4. d4 Qxa3 5. Nxa3 c5 6. dxc5 f5 7. Qxd7 Kxd7 8. c6 bxc6 9. Bf4 e5) 4... Qxb4 { [%eval -6.15] } 5. axb4 { [%eval #-17] } 5... c5 { [%eval #-17] } 6. Rxa7 { [%eval #-17] } 6... cxb4?? { (Mate in 17 → 0.00) Lost forced checkmate sequence. Rxa7 was best. } { [%eval 0.0] } (6... Rxa7 7. bxc5 b5 8. cxb6 e5 9. bxa7 Nh6 10. axb8=Q e4 11. Qxc8 exf3 12. Qxd7) 7. Rxb7 { [%eval 0.0] } 7... Bxb7 { [%eval 0.52] } 8. Na3?? { (0.52 → -1.53) Blunder. d3 was best. } { [%eval -1.53] } (8. d3 Bxf3 9. exf3 Ra3 10. Bxa3 bxa3 11. Nxa3 Kf7 12. Qd2 f5 13. Qf2 d5) 8... Rxa3 { [%eval -1.31] } 9. Bxa3 { [%eval -1.45] } 9... bxa3 { [%eval -1.21] } 10. c3? { (-1.21 → -2.55) Mistake. Kf2 was best. } { [%eval -2.55] } (10. Kf2) 10... Bxf3 { [%eval -2.67] } 11. exf3 { [%eval -2.35] } 11... Nh6 { [%eval -2.86] } 12. Ba6 { [%eval -2.99] } 12... Nxa6 { [%eval -2.54] } 13. Qa4?! { (-2.54 → -4.07) Inaccuracy. Ne2 was best. } { [%eval -4.07] } (13. Ne2 Kf7) 13... d6?! { (-4.07 → -2.92) Inaccuracy. a2 was best. } { [%eval -2.92] } (13... a2 14. Qxa6 Kd8 15. Qxf6 exf6 16. c4 d5 17. cxd5 Kd7 18. d6 Kxd6 19. g4) 14. Qxe8?? { (-2.92 → -6.30) Blunder. Qxa3 was best. } { [%eval -6.3] } (14. Qxa3 d5) 14... Ng4?? { (-6.30 → -0.07) Blunder. a2 was best. } { [%eval -0.07] } (14... a2) 15. Qxe7 { [%eval -0.45] } 15... Bxe7 { [%eval -0.54] } 16. hxg4?? { (-0.54 → Mate in 7) Checkmate is now unavoidable. fxg4 was best. } { [%eval #-7] } (16. fxg4) 16... f5?? { (Mate in 7 → 0.39) Lost forced checkmate sequence. Rf8 was best. } { [%eval 0.39] } (16... Rf8 17. Rxh7 g5 18. Rxe7 Nb4 19. cxb4 Rf7 20. Rxf7 a2 21. Rxf6 a1=B 22. Rxd6) 17. gxf5?? { (0.39 → Mate in 6) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #-6] } (17. Rxh7) 17... Nb4?? { (Mate in 6 → 5.04) Lost forced checkmate sequence. Ra8 was best. } { [%eval 5.04] } (17... Ra8 18. Rxh7 Nb8 19. Rxg7 d5 20. Rxe7 Ra7 21. Rxa7 Nc6 22. Rxa3 Nd4 23. cxd4#) 18. Rxh7 { [%eval 3.68] } 18... Rxh7 { [%eval 3.5] } 19. cxb4 { [%eval 3.75] } 19... Rh3? { (3.75 → 6.61) Mistake. Bf8 was best. } { [%eval 6.61] } (19... Bf8) 20. gxh3 { [%eval 6.23] } 20... g5 { [%eval 8.15] } 21. fxg6 { [%eval 7.76] } 21... Bf8 { [%eval 8.45] } 22. g7?? { (8.45 → 1.80) Blunder. b5 was best. } { [%eval 1.8] } (22. b5 d5 23. h4 d4 24. b6 Bg7 25. Kf2 a2 26. h5 Bf8 27. Nh3 Ba3) 22... Bxg7 { [%eval 2.15] } 23. d4? { (2.15 → 0.46) Mistake. b5 was best. } { [%eval 0.46] } (23. b5) 23... Bxd4 { [%eval 0.3] } 24. b5?! { (0.30 → -0.48) Inaccuracy. Kf1 was best. } { [%eval -0.48] } (24. Kf1 Bxg1) 24... Bxg1 { [%eval -0.14] } 25. b6 { [%eval -0.21] } 25... Bxb6 { [%eval -0.3] } 26. Kd1? { (-0.30 → -1.88) Mistake. h4 was best. } { [%eval -1.88] } (26. h4 d5 27. Kf1 d4 28. f4 a2 29. f5 Bc7 30. f6 Bf4 31. Kg2 Bc1) 26... d5 { [%eval -1.88] } 27. Ke1 { [%eval -2.4] } 27... Bf2?? { (-2.40 → -0.38) Blunder. a2 was best. } { [%eval -0.38] } (27... a2 28. f4) 28. Kxf2 { [%eval -0.33] } 28... a2 { [%eval 0.0] } 29. Ke2?? { (0.00 → -8.76) Blunder. h4 was best. } { [%eval -8.76] } (29. h4 d4 30. h5 d3 31. h6 a1=B 32. f4 Bc3 33. Kg2 Bd4 34. f5 Bf2) 29... a1=B?? { (-8.76 → 0.00) Blunder. d4 was best. } { [%eval 0.0] } (29... d4 30. Kf1 d3 31. h4 d2 32. f4 d1=N 33. Kg2 a1=Q 34. Kh2 Nf2 35. Kh1) 30. Kd1?? { (0.00 → Mate in 25) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-25] } (30. Kf1 Be5 31. h4 d4 32. f4 Bxf4 33. h5 Bg3 34. h6 d3 35. Kf2 Bxf2) 30... d4 { [%eval -5.2] } 31. f4 { [%eval -2.62] } 31... d3?? { (-2.62 → Mate in 4) Checkmate is now unavoidable. Bb2 was best. } { [%eval #4] } (31... Bb2) 32. Kc2 { [%eval #4] } 32... dxc2 { [%eval #3] } 33. f5 { [%eval #3] } 33... c1=R { [%eval #2] } 34. f6 { [%eval #2] } 34... Bxf6 { [%eval #1] } 35. h4 { [%eval #1] } 35... Bxh4# { Game ends by variant rule. } 1-0