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[Event "rated Antichess game"] [Site "https://lichess.org/AIhGBUHY"] [Date "2020.08.27"] [White "hojdir_awaw"] [Black "FreiwiedieGeier"] [Result "0-1"] [GameId "AIhGBUHY"] [UTCDate "2020.08.27"] [UTCTime "14:19:20"] [WhiteElo "1174"] [BlackElo "1290"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+15"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.84] } 1... e5?? { (1.84 → 5.83) Blunder. b5 was best. } { [%eval 5.83] } (1... b5 2. Bxb5 e6 3. Bxd7 Kxd7 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7) 2. Ba6 { [%eval 6.34] } 2... bxa6 { [%eval 6.69] } 3. Nh3? { (6.69 → 3.34) Mistake. Qh5 was best. } { [%eval 3.34] } (3. Qh5 Qh4 4. Qxh4 Ba3 5. Nxa3 Ne7 6. Qxh7 Rxh7 7. h3 Rxh3) 3... Ba3 { [%eval 4.13] } 4. bxa3?? { (4.13 → 0.39) Blunder. Nxa3 was best. } { [%eval 0.39] } (4. Nxa3 Nh6) 4... Qg5?? { (0.39 → 2.50) Blunder. Nh6 was best. } { [%eval 2.5] } (4... Nh6 5. Ng5) 5. Nxg5 { [%eval 1.33] } 5... Ne7?? { (1.33 → Mate in 14) Checkmate is now unavoidable. h6 was best. } { [%eval #14] } (5... h6 6. Nxf7) 6. Nxh7 { [%eval #14] } 6... Rxh7 { [%eval #13] } 7. Qh5 { [%eval #13] } 7... Rxh5 { [%eval #12] } 8. Rf1 { [%eval #12] } 8... Rxh2 { [%eval #11] } 9. Rh1 { [%eval #11] } 9... Rxg2 { [%eval #10] } 10. Kd1?? { (Mate in 10 → -0.38) Lost forced checkmate sequence. Bb2 was best. } { [%eval -0.38] } (10. Bb2 Rxf2 11. Bxe5 Rxd2 12. Bxc7 Rxc2 13. Bxb8 Rxb8 14. a4 Rxb1 15. Rxb1 Rxa2 16. Kd2 Rxa4) 10... Rxf2 { [%eval -0.35] } 11. Ke2?? { (-0.35 → -3.46) Blunder. Rh6 was best. } { [%eval -3.46] } (11. Rh6 Rxd2) 11... Rxe2 { [%eval -2.96] } 12. Bb2?? { (-2.96 → Mate in 19) Checkmate is now unavoidable. Rh7 was best. } { [%eval #-19] } (12. Rh7 Rxd2) 12... Rxd2?? { (Mate in 19 → 1.06) Lost forced checkmate sequence. Rxe3 was best. } { [%eval 1.06] } (12... Rxe3 13. Bxe5 Rxa3 14. Bxc7 Rxa2 15. Rxa2 a5 16. Bxb8 Rxb8 17. Rxa5 Rxb1 18. Rxa7 Rxh1 19. Rxd7) 13. Nxd2?? { (1.06 → Mate in 10) Checkmate is now unavoidable. Bxe5 was best. } { [%eval #-10] } (13. Bxe5 Rxc2 14. Bxc7 Rxa2 15. Rxa2 Nec6 16. Bxb8 Nxb8 17. Rc2 a5 18. Rxc8 Kd8 19. Rxb8 Rxb8) 13... e4 { [%eval #-10] } 14. Nxe4 { [%eval #-9] } 14... Nbc6 { [%eval #-9] } 15. Bxg7 { [%eval #-8] } 15... Kf8 { [%eval #-8] } 16. Bxf8 { [%eval #-7] } 16... Nd8 { [%eval #-7] } 17. Bxe7 { [%eval #-6] } 17... Rb8 { [%eval #-6] } 18. Bxd8 { [%eval #-5] } 18... Rb6 { [%eval #-6] } 19. Bxc7 { [%eval #-5] } 19... Rb8 { [%eval #-5] } 20. Bxb8 { [%eval #-4] } 20... a5 { [%eval #-4] } 21. Bxa7 { [%eval #-3] } 21... d6 { [%eval #-3] } 22. Nxd6 { [%eval #-2] } 22... Bh3 { [%eval #-2] } 23. Rxh3 { [%eval #-1] } 23... f5 { [%eval #-2] } 24. Nxf5 { [%eval #-1] } 24... a4 { [%eval #-1] } 25. Nd4# { Game ends by variant rule. } 0-1