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[Event "rated Antichess game"] [Site "https://lichess.org/AFA6fa8d"] [Date "2025.04.29"] [White "B00ert08"] [Black "kuhkotze"] [Result "0-1"] [GameId "AFA6fa8d"] [UTCDate "2025.04.29"] [UTCTime "18:13:52"] [WhiteElo "1179"] [BlackElo "1288"] [WhiteRatingDiff "-78"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Bc4 { [%eval 0.08] } 3... Qxd2 { [%eval 0.52] } 4. Bxf7 { [%eval -0.64] } 4... Kxf7 { [%eval 0.15] } 5. Kxd2 { [%eval 0.0] } 5... Bh3 { [%eval 0.02] } 6. gxh3 { [%eval -0.69] } 6... h5?? { (-0.69 → Mate in 13) Checkmate is now unavoidable. Nd7 was best. } { [%eval #13] } (6... Nd7 7. h4 g6 8. h5 gxh5 9. Qxh5 h6 10. Qxf7 Rh7 11. Qxf8 Nxf8 12. Nh3) 7. Qxh5 { [%eval #13] } 7... Rxh5 { [%eval #12] } 8. b3?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. h4 was best. } { [%eval #-10] } (8. h4 Rxh4 9. Nh3 Rxh3 10. Rd1 Rxh2 11. a4 Rxf2 12. Ke2 Rxe2 13. Rd5 Rxc2) 8... Rxh3 { [%eval #-10] } 9. Nxh3 { [%eval #-9] } 9... g5 { [%eval #-9] } 10. Nxg5 { [%eval #-8] } 10... e5 { [%eval #-8] } 11. Nxf7 { [%eval #-7] } 11... Ba3 { [%eval #-8] } 12. Nxe5 { [%eval #-7] } 12... Bxc1 { [%eval #-7] } 13. Kxc1 { [%eval #-6] } 13... Nd7 { [%eval #-6] } 14. Nxd7 { [%eval #-5] } 14... Rb8?? { (Mate in 5 → 2.24) Lost forced checkmate sequence. c5 was best. } { [%eval 2.24] } (14... c5 15. Nxc5 Rd8 16. Nxb7 Ne7 17. Nxd8 Nc6 18. Nxc6 a5 19. Nxa5#) 15. Nxb8 { [%eval 1.21] } 15... c5?? { (1.21 → 9.24) Blunder. b5 was best. } { [%eval 9.24] } (15... b5 16. Rg1 a6 17. Rxg8 c5 18. Nxa6 c4 19. bxc4 bxc4 20. Na3 c3 21. Kb2) 16. Nc6 { [%eval 8.96] } 16... bxc6 { [%eval 8.07] } 17. b4 { [%eval 7.46] } 17... cxb4 { [%eval 7.0] } 18. c3? { (7.00 → 3.59) Mistake. Nc3 was best. } { [%eval 3.59] } (18. Nc3 bxc3) 18... bxc3 { [%eval 4.31] } 19. Nxc3 { [%eval 4.43] } 19... c5?? { (4.43 → Mate in 10) Checkmate is now unavoidable. Ne7 was best. } { [%eval #10] } (19... Ne7 20. h4 a6 21. Kc2 a5 22. a4 c5 23. Nd5 Nxd5 24. Kc3 Nxc3 25. Rad1) 20. f4?? { (Mate in 10 → 6.23) Lost forced checkmate sequence. Rb1 was best. } { [%eval 6.23] } (20. Rb1 c4 21. Rd1 a6 22. f4 a5 23. a4 Nh6 24. f5 Nxf5 25. Rd3 cxd3) 20... a5?? { (6.23 → Mate in 11) Checkmate is now unavoidable. Nh6 was best. } { [%eval #11] } (20... Nh6 21. Rd1) 21. a4 { [%eval #11] } 21... Nh6 { [%eval 4.65] } 22. Nd5?! { (4.65 → 3.12) Inaccuracy. Kb2 was best. } { [%eval 3.12] } (22. Kb2 Nf7) 22... Ng4?? { (3.12 → Mate in 6) Checkmate is now unavoidable. Nf7 was best. } { [%eval #6] } (22... Nf7 23. Rd1) 23. Nb4 { [%eval #14] } 23... Nxh2 { [%eval #13] } 24. Rxh2 { [%eval #13] } 24... axb4 { [%eval #11] } 25. Ra3?? { (Mate in 11 → 3.27) Lost forced checkmate sequence. f5 was best. } { [%eval 3.27] } (25. f5 c4 26. f6 b3 27. f7 b2 28. Rxb2 c3 29. Kd1 cxb2 30. Ra3 b1=N) 25... bxa3 { [%eval 3.5] } 26. Kb2? { (3.50 → 2.02) Mistake. Kb1 was best. } { [%eval 2.02] } (26. Kb1 c4 27. a5 c3 28. Rh6 a2 29. Kxa2 c2 30. a6 c1=K 31. Kb1 Kxb1) 26... axb2 { [%eval 2.03] } 27. Rxb2 { [%eval 0.06] } 27... c4 { [%eval 1.8] } 28. Rb3?? { (1.80 → Mate in 4) Checkmate is now unavoidable. a5 was best. } { [%eval #-4] } (28. a5) 28... cxb3 { [%eval #-4] } 29. f5 { [%eval #-3] } 29... b2 { [%eval #-3] } 30. a5 { [%eval #-2] } 30... b1=R { [%eval #-2] } 31. a6 { [%eval #-1] } 31... Rb7 { [%eval #-1] } 32. axb7# { Game ends by variant rule. } 0-1