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[Event "rated variant:antichess game"] [Site "https://lichess.org/AEAtj4wP"] [Date "2025.10.09"] [Round "-"] [White "nahsrav"] [Black "Awum"] [Result "1-0"] [GameId "AEAtj4wP"] [UTCDate "2025.10.09"] [UTCTime "05:12:44"] [WhiteElo "1807"] [BlackElo "1968"] [WhiteRatingDiff "+48"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "60+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... Nxa6 { [%eval 0.18] } 3. b4 { [%eval 0.99] } 3... Bxb4 { [%eval 1.61] } 4. Nc3?? { (1.61 → Mate in 18) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-18] } (4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3 Rb8 7. Bxe7 Kxe7 8. Qe2 g5) 4... Bxc3 { [%eval #-18] } 5. dxc3 { [%eval #-18] } 5... Nb4 { [%eval -1.61] } 6. cxb4 { [%eval #-16] } 6... c5?? { (Mate in 16 → -5.26) Lost forced checkmate sequence. Qh4 was best. } { [%eval -5.26] } (6... Qh4 7. Qxd7 Kxd7 8. b5 Qxh2 9. Rxh2 b6 10. Rxh7 Rxh7 11. Nh3) 7. bxc5 { [%eval #-20] } 7... d6?? { (Mate in 20 → -6.06) Lost forced checkmate sequence. Qa5 was best. } { [%eval -6.06] } (7... Qa5 8. Qxd7 Bxd7 9. c6 Qxe1 10. cxd7 Qxf2 11. dxe8=Q Rxe8 12. Rb1) 8. Qxd6 { [%eval -5.3] } 8... Qxd6 { [%eval -5.92] } 9. cxd6 { [%eval -5.6] } 9... Ne7?? { (-5.60 → 1.69) Blunder. Bd7 was best. } { [%eval 1.69] } (9... Bd7 10. Nh3) 10. dxe7 { [%eval 1.61] } 10... Kxe7 { [%eval 1.66] } 11. Ne2 { [%eval 1.87] } 11... Bd7 { [%eval 1.46] } 12. Ng3 { [%eval 1.51] } 12... Be8?? { (1.51 → Mate in 12) Checkmate is now unavoidable. g6 was best. } { [%eval #12] } (12... g6 13. Kd2) 13. Nf5 { [%eval #12] } 13... exf5 { [%eval #11] } 14. g4 { [%eval #11] } 14... fxg4 { [%eval #10] } 15. f3 { [%eval #10] } 15... gxf3 { [%eval #9] } 16. Ke2 { [%eval #9] } 16... fxe2 { [%eval #8] } 17. Rd1 { [%eval #8] } 17... exd1=N { [%eval #6] } 18. Ba3 { [%eval #6] } 18... Nxe3 { [%eval #5] } 19. Bxe7 { [%eval #5] } 19... Nxc2 { [%eval #4] } 20. h4 { [%eval #5] } 20... Nxa1 { [%eval #4] } 21. a4 { [%eval #4] } 21... Bxa4 { [%eval #3] } 22. Bf8 { [%eval #3] } 22... Rhxf8 { [%eval #2] } 23. h5 { [%eval #2] } 23... h6# { Game ends by variant rule. } 1-0