FEN
[Event "Weteach Arena"]
[Site "https://lichess.org/A5atPFr7"]
[Date "2025.12.06"]
[White "MiniKnight6"]
[Black "Puzakov_Sergei1901"]
[Result "0-1"]
[GameId "A5atPFr7"]
[UTCDate "2025.12.06"]
[UTCTime "16:36:48"]
[WhiteElo "1214"]
[BlackElo "1975"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+6"]
[Variant "Antichess"]
[TimeControl "600+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. Qh5 { [%eval 0.87] } 4... Ba3 { [%eval 0.98] } 5. Qxf7?! { (0.98 → 0.08) Inaccuracy. Nxa3 was best. } { [%eval 0.08] } (5. Nxa3 Qh4 6. Qxh7 Qxh2 7. Qxg7 Qxh1 8. Qxh8 Qxg2 9. Qxg8 Qxg1) 5... Kxf7 { [%eval 0.33] } 6. bxa3 { [%eval 0.6] } 6... Nc6 { [%eval 0.78] } 7. a4?? { (0.78 → -1.98) Blunder. e4 was best. } { [%eval -1.98] } (7. e4 Nb4 8. axb4 Qh4 9. b5 Bxb5 10. Kf1 Qxe4 11. c4 Qxg2) 7... Qh4 { [%eval -2.19] } 8. f4?? { (-2.19 → Mate in 11) Checkmate is now unavoidable. a5 was best. } { [%eval #-11] } (8. a5 Nxa5 9. Nh3 Qxh3 10. gxh3 Rb8 11. Bb2 Rxb2 12. Nc3 Rxc2) 8... Qxh2 { [%eval #-11] } 9. Rxh2 { [%eval #-10] } 9... Nb4 { [%eval #-10] } 10. Rxh7 { [%eval #-9] } 10... Bxa4 { [%eval #-9] } 11. Rxg7 { [%eval #-8] } 11... Nxc2 { [%eval #-8] } 12. Rxf7 { [%eval #-7] } 12... Nxa1 { [%eval #-7] } 13. Rxc7 { [%eval #-6] } 13... Re8 { [%eval #-6] } 14. Rxa7 { [%eval #-5] } 14... Bb3?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. Bd1 was best. } { [%eval #9] } (14... Bd1 15. Kxd1 Nb3 16. axb3 Ra8 17. Rxa8 Rh5 18. Rxg8 Re5 19. fxe5#) 15. axb3 { [%eval #9] } 15... Nxb3 { [%eval #8] } 16. Ra4?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. d3 was best. } { [%eval #-4] } (16. d3 Nxc1 17. Na3 Nxd3 18. e4 Nxe1 19. Re7 Nxe7 20. e5 Nxg2 21. Nb1 Nxf4) 16... Nxd2 { [%eval #-4] } 17. Nxd2 { [%eval #-3] } 17... Ra8 { [%eval #-3] } 18. Rxa8 { [%eval #-2] } 18... Nf6 { [%eval #-3] } 19. Rxh8 { [%eval #-2] } 19... Nh5 { [%eval #-2] } 20. Rxh5 { [%eval #-1] } 20... e5 { [%eval #-1] } 21. Rxe5# { Game ends by variant rule. } 0-1

