- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/A4i6uVXk"] [Date "2024.08.09"] [Round "-"] [White "Cupjake"] [Black "user-user-user-user"] [Result "0-1"] [GameId "A4i6uVXk"] [UTCDate "2024.08.09"] [UTCTime "21:54:58"] [WhiteElo "1757"] [BlackElo "1673"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+8"] [Variant "Standard"] [TimeControl "120+1"] [ECO "A45"] [Opening "Indian Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.16] } 1... Nf6 { [%eval 0.17] } { A45 Indian Defense } 2. Bf4 { [%eval 0.05] } 2... c5 { [%eval 0.21] } 3. e3 { [%eval 0.0] } 3... Qb6 { [%eval 0.0] } 4. b3 { [%eval -0.26] } 4... Nc6 { [%eval 0.09] } 5. c3 { [%eval -0.28] } 5... cxd4 { [%eval -0.22] } 6. exd4 { [%eval -0.27] } 6... d5 { [%eval 0.0] } 7. Nf3 { [%eval -0.2] } 7... Bg4 { [%eval 0.0] } 8. h3 { [%eval -0.02] } 8... Bh5 { [%eval 0.02] } 9. Be2 { [%eval -0.15] } 9... e6 { [%eval -0.11] } 10. O-O { [%eval -0.12] } 10... Bg6 { [%eval 0.16] } 11. Nbd2?! { (0.16 → -0.49) Inaccuracy. a4 was best. } { [%eval -0.49] } (11. a4 Be7) 11... Rd8?! { (-0.49 → 0.38) Inaccuracy. Ba3 was best. } { [%eval 0.38] } (11... Ba3 12. b4) 12. Re1?! { (0.38 → -0.34) Inaccuracy. b4 was best. } { [%eval -0.34] } (12. b4 a6) 12... Bd6?! { (-0.34 → 0.29) Inaccuracy. Ba3 was best. } { [%eval 0.29] } (12... Ba3 13. Ne5) 13. Bxd6 { [%eval 0.29] } 13... Rxd6 { [%eval 0.27] } 14. Bf1 { [%eval 0.05] } 14... O-O { [%eval 0.16] } 15. a4 { [%eval 0.17] } 15... Qc7 { [%eval 0.16] } 16. Rc1 { [%eval 0.21] } 16... Rfd8 { [%eval 0.35] } 17. b4 { [%eval 0.37] } 17... a6?! { (0.37 → 0.97) Inaccuracy. Rc8 was best. } { [%eval 0.97] } (17... Rc8 18. a5 Rdd8 19. a6 b6 20. b5 Ne7 21. Qb3 h6 22. c4 dxc4 23. Nxc4) 18. a5 { [%eval 0.45] } 18... h6 { [%eval 0.75] } 19. Nb3 { [%eval 0.52] } 19... Ne4 { [%eval 0.53] } 20. Nh4 { [%eval 0.44] } 20... Bh7 { [%eval 0.35] } 21. f3 { [%eval 0.13] } 21... Ng3 { [%eval 0.11] } 22. f4 { [%eval 0.19] } 22... Nf5 { [%eval 0.67] } 23. Nxf5 { [%eval 0.7] } 23... Bxf5 { [%eval 0.64] } 24. g4 { [%eval 0.14] } 24... Be4 { [%eval 0.16] } 25. Bd3 { [%eval 0.22] } 25... R6d7?! { (0.22 → 0.98) Inaccuracy. f5 was best. } { [%eval 0.98] } (25... f5 26. Nc5 Rf8 27. Rf1 Ne7 28. Rc2 Rc6 29. Rcf2 g5 30. gxf5 exf5 31. Bxe4) 26. Bxe4 { [%eval 1.01] } 26... dxe4 { [%eval 0.85] } 27. Rxe4 { [%eval 0.97] } 27... Ne7 { [%eval 1.49] } 28. Nc5 { [%eval 1.49] } 28... Rd6 { [%eval 1.4] } 29. Qe2 { [%eval 1.29] } 29... Nd5 { [%eval 1.26] } 30. f5 { [%eval 1.19] } 30... exf5 { [%eval 1.14] } 31. Re8+? { (1.14 → 0.00) Mistake. gxf5 was best. } { [%eval 0.0] } (31. gxf5 b6) 31... Rxe8?! { (0.00 → 0.60) Inaccuracy. Kh7 was best. } { [%eval 0.6] } (31... Kh7 32. Rxd8 Rxd8 33. Qe5 Qxe5 34. dxe5 Nf4 35. Kf1 fxg4 36. hxg4 Rd2 37. Rb1) 32. Qxe8+ { [%eval 0.63] } 32... Kh7 { [%eval 0.69] } 33. gxf5?! { (0.69 → 0.00) Inaccuracy. Qe5 was best. } { [%eval 0.0] } (33. Qe5) 33... Rd8 { [%eval 0.0] } 34. Qe4?? { (0.00 → -5.02) Blunder. Qe5 was best. } { [%eval -5.02] } (34. Qe5 Qc6 35. Qg3 Re8 36. Re1 Rxe1+ 37. Qxe1 Qb5 38. f6 g6 39. h4 Qc4) 34... Qg3+ { [%eval -4.73] } 35. Kh1 { [%eval -4.6] } 35... Qxh3+ { [%eval -4.62] } 36. Kg1 { [%eval -4.42] } 36... Qg3+ { [%eval -4.46] } 37. Kh1 { [%eval -4.89] } 37... Nf4? { (-4.89 → -2.41) Mistake. Qh3+ was best. } { [%eval -2.41] } (37... Qh3+ 38. Kg1 Nxc3 39. Rxc3 Qxc3 40. d5 Qc1+ 41. Kh2 Qd2+ 42. Qg2 Rxd5 43. Qxd2) 38. Rg1?? { (-2.41 → Mate in 1) Checkmate is now unavoidable. Rc2 was best. } { [%eval #-1] } (38. Rc2 Rd6 39. Rd2 Qg5 40. Rh2 Nh5 41. Qe1 Qxf5 42. Rg2 Nf4 43. Qe4 Qxe4) 38... Qh3# { Black wins by checkmate. } 0-1