c4lNIHARc • Tournaments
| 166 | Tournaments | Games | Points | Rank |
|---|---|---|---|---|
| C4LJohn Rook and 2 pawns Arena10+3 • Rapid • | 2 | 4 | 1 / 6 | |
| C4LJohn king safety Arena8+3 • Rapid • | 2 | 2 | 5 / 8 | |
| C4LJohn Development Arena7+3 • Rapid • | 2 | 4 | 1 / 7 | |
| C4LJohn initiative Arena8+3 • Rapid • | 2 | 2 | 3 / 8 | |
| C4LJohn pawn chains Arena8+3 • Rapid • | 2 | 4 | 2 / 10 | |
| C4LJohn pawn structure Arena8+3 • Rapid • | 1 | 2 | 3 / 11 | |
| C4LJohn Combinations Arena7+3 • Rapid • | 2 | 2 | 6 / 10 | |
| C4LJohn Development Arena8+3 • Rapid • | 2 | 2 | 4 / 10 | |
| C4LJohn key squares Arena8+3 • Rapid • | 2 | 2 | 5 / 10 | |
| C4LJohn pawn chains Arena8+3 • Rapid • | 2 | 1 | 11 / 14 | |
| C4LJohn checkmate Arena8+3 • Rapid • | 3 | 6 | 1 / 12 | |
| ≤1700 Rapid Arena10+0 • Rapid • | 6 | 14 | 3 / 167 | |
| Hourly Rapid Arena10+0 • Rapid • | 3 | 4 | 160 / 503 | |
| C4LJohn pins 3 Arena8+3 • Rapid • | 2 | 2 | 4 / 11 | |
| C4LJohn Break thru Arena8+4 • Rapid • | 2 | 4 | 1 / 12 | |
| C4LJohn majorities Arena8+3 • Rapid • | 1 | 0 | 6 / 10 | |
| C4LJohn Critical squares Arena8+3 • Rapid • | 2 | 4 | 1 / 12 | |
| C4LJohn interference Arena8+3 • Rapid • | 1 | 2 | 1 / 13 | |
| C4LJohn checkmate Arena8+4 • Rapid • | 1 | 0 | 7 / 10 | |
| C4LJohn Critical squares Arena10+3 • Rapid • | 2 | 4 | 1 / 13 | |
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