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[Event "rated Antichess game"] [Site "https://lichess.org/9wUAsK0G"] [Date "2021.02.05"] [White "dogwateratchess"] [Black "Dronov_Ivan"] [Result "1-0"] [GameId "9wUAsK0G"] [UTCDate "2021.02.05"] [UTCTime "15:22:47"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "+241"] [BlackRatingDiff "-242"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... b6?! { (0.00 → 0.87) Inaccuracy. Nh6 was best. } { [%eval 0.87] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 0.95] } 2... e5?? { (0.95 → Mate in 16) Checkmate is now unavoidable. g6 was best. } { [%eval #16] } (2... g6 3. Nh3 Bh6 4. Ng5 Bxg5 5. Ba3 Bxd2 6. Nxd2 Nc6 7. Bxe7) 3. Ba3?? { (Mate in 16 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (3. b4 Bxb4 4. d4 Bxe1 5. Qxe1 exd4 6. Qa5 bxa5 7. Nc3 dxc3 8. Bb2 cxb2 9. Nh3 bxa1=Q) 3... Bxa3 { [%eval #-14] } 4. Nxa3 { [%eval #-13] } 4... b5 { [%eval #-15] } 5. Nxb5 { [%eval #-14] } 5... a5?? { (Mate in 14 → Mate in 18) Lost forced checkmate sequence. Qh4 was best. } { [%eval #18] } (5... Qh4 6. Nxc7 Qxg3 7. Nxa8 Qxg1 8. Rxg1 g5 9. Rxg5 Nf6 10. Rxe5 Ke7 11. Rxe7 d5 12. Rxa7) 6. Nxc7 { [%eval 10.13] } 6... Qxc7 { [%eval 4.83] } 7. c3?? { (4.83 → -0.87) Blunder. a4 was best. } { [%eval -0.87] } (7. a4) 7... Qxc3 { [%eval -0.46] } 8. dxc3 { [%eval -0.82] } 8... d5?? { (-0.82 → 5.79) Blunder. d6 was best. } { [%eval 5.79] } (8... d6 9. Qxd6 Ra7 10. Qxe5 Rd7 11. Qxg7 a4 12. Qxg8 Rxg8 13. bxa4 Rxg3 14. fxg3 Kd8 15. Kd2) 9. Qxd5 { [%eval 5.9] } 9... f5?? { (5.90 → Mate in 12) Checkmate is now unavoidable. Bh3 was best. } { [%eval #12] } (9... Bh3 10. Qxe5 Bxf1 11. Qxe8 Bxe2 12. Qxg8 Rxg8 13. Nxe2 Ra6 14. c4 Re6 15. a4 Rxe2 16. Kxe2) 10. Qxg8 { [%eval #13] } 10... Rxg8 { [%eval #12] } 11. g4 { [%eval #13] } 11... fxg4 { [%eval #12] } 12. Bh3 { [%eval #12] } 12... gxh3 { [%eval #11] } 13. Nxh3 { [%eval #11] } 13... Bxh3 { [%eval #10] } 14. Rf1?? { (Mate in 10 → -0.35) Lost forced checkmate sequence. Kf1 was best. } { [%eval -0.35] } (14. Kf1 Bxf1 15. Raxf1 Nc6 16. b4 axb4 17. cxb4 Nxb4 18. Rc1 Nxa2 19. Rc3 Nxc3 20. e4 Nxe4) 14... Bxf1 { [%eval -1.12] } 15. Kxf1 { [%eval -1.13] } 15... e4 { [%eval -1.94] } 16. e3 { [%eval -1.77] } 16... a4?? { (-1.77 → Mate in 8) Checkmate is now unavoidable. Ra7 was best. } { [%eval #8] } (16... Ra7) 17. bxa4 { [%eval #8] } 17... Rxa4 { [%eval #7] } 18. Rc1 { [%eval #7] } 18... Rxa2 { [%eval #6] } 19. Rc2?? { (Mate in 6 → -5.39) Lost forced checkmate sequence. f4 was best. } { [%eval -5.39] } (19. f4 Rxh2 20. Ke2 Rxe2 21. Rd1 Rxe3 22. Rd6 Rxc3 23. Rg6 hxg6 24. f5 gxf5#) 19... Rxc2 { [%eval -5.48] } 20. f3 { [%eval -5.81] } 20... Rxh2 { [%eval -6.1] } 21. fxe4 { [%eval -7.28] } 21... Rf2?! { (-7.28 → -4.98) Inaccuracy. Rg2 was best. } { [%eval -4.98] } (21... Rg2 22. Kxg2 g5 23. c4 h5 24. e5 Kd8 25. c5 Kc7 26. c6 Kxc6 27. e6 g4 28. Kg1) 22. Kxf2 { [%eval -4.8] } 22... Kd7 { [%eval -4.02] } 23. c4 { [%eval -4.43] } 23... Rd8?! { (-4.43 → -3.37) Inaccuracy. g5 was best. } { [%eval -3.37] } (23... g5 24. e5) 24. Ke2 { [%eval -2.36] } 24... Rg8 { [%eval -2.09] } 25. Kd3? { (-2.09 → -3.59) Mistake. e5 was best. } { [%eval -3.59] } (25. e5) 25... Rd8?? { (-3.59 → -0.78) Blunder. h5 was best. } { [%eval -0.78] } (25... h5 26. e5) 26. e5 { [%eval -0.79] } 26... Kd6?? { (-0.79 → 15.71) Blunder. Rf8 was best. } { [%eval 15.71] } (26... Rf8 27. e6) 27. exd6 { [%eval 50.46] } 27... Rxd6 { [%eval 46.89] } 28. Kd4 { [%eval 49.76] } 28... Rxd4 { [%eval #30] } 29. exd4 { [%eval 45.59] } 29... Nd7?! { (45.59 → Mate in 7) Checkmate is now unavoidable. g5 was best. } { [%eval #7] } (29... g5 30. d5) 30. c5 { [%eval #7] } 30... Nxc5 { [%eval #6] } 31. dxc5 { [%eval #6] } 31... h5 { [%eval #5] } 32. c6 { [%eval #5] } 32... h4 { [%eval #4] } 33. c7 { [%eval #4] } 33... h3 { [%eval #3] } 34. c8=R { [%eval #3] } 34... h2 { [%eval #2] } 35. Rf8 { [%eval #2] } 35... h1=K { [%eval #1] } 36. Rf6 { [%eval #1] } 36... gxf6# { Game ends by variant rule. } 1-0