FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/9rmhdH6n"]
[Date "2026.02.02"]
[Round "-"]
[White "AceIdf"]
[Black "rags-to-riches"]
[Result "0-1"]
[GameId "9rmhdH6n"]
[UTCDate "2026.02.02"]
[UTCTime "06:13:05"]
[WhiteElo "2487"]
[BlackElo "2123"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 { [%eval -0.24] } 1... Na6?? { (-0.24 → 2.54) Blunder. c5 was best. } { [%eval 2.54] } (1... c5 2. g3 a5 3. b4 cxb4 4. a3 bxa3 5. Bxa3 g5 6. Bxe7) 2. g3?? { (2.54 → -0.09) Blunder. b4 was best. } { [%eval -0.09] } (2. b4 Nxb4 3. c3 Nxa2 4. Rxa2 Rb8 5. Rxa7 b6 6. Rxc7 Qxc7) 2... b6 { [%eval 0.24] } 3. c3 { [%eval 0.15] } 3... Nb4 { [%eval 0.75] } 4. cxb4 { [%eval 0.69] } 4... g5 { [%eval 0.6] } 5. Nxg5 { [%eval -0.15] } 5... a5?? { (-0.15 → 4.98) Blunder. Bg7 was best. } { [%eval 4.98] } (5... Bg7 6. Nxh7 Bxb2 7. Bxb2 Rxh7 8. Bf6 exf6 9. h4 Rxh4 10. Rxh4 Nh6 11. Rxh6) 6. bxa5 { [%eval 3.1] } 6... Rxa5?? { (3.10 → Mate in 18) Checkmate is now unavoidable. bxa5 was best. } { [%eval #18] } (6... bxa5 7. Nxh7) 7. Nxf7?? { (Mate in 18 → 1.70) Lost forced checkmate sequence. Nxh7 was best. } { [%eval 1.7] } (7. Nxh7 Rxh7 8. Qa4 Rxa4 9. b3 Rxa2 10. Rxa2 Rxh2 11. Rxh2 Ba6 12. Rxa6 Qb8) 7... Rxa2?? { (1.70 → Mate in 14) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #14] } (7... Kxf7 8. Qb3) 8. Rxa2 { [%eval #14] } 8... Kxf7 { [%eval #13] } 9. Ra6 { [%eval #13] } 9... Bxa6 { [%eval #12] } 10. Qb3 { [%eval #12] } 10... Bxe2 { [%eval #11] } 11. Qxf7 { [%eval #12] } 11... Bxf1 { [%eval #11] } 12. Rxf1 { [%eval #10] } 12... Bg7 { [%eval #10] } 13. Qxg7 { [%eval #10] } 13... Nf6 { [%eval #9] } 14. Qxh7 { [%eval #11] } 14... Nxh7 { [%eval #10] } 15. g4 { [%eval #11] } 15... Qg8 { [%eval #8] } 16. Nc3 { [%eval #9] } 16... Qxg4 { [%eval #8] } 17. Na4 { [%eval #8] } 17... Qxa4 { [%eval #7] } 18. b3 { [%eval #7] } 18... Qxb3 { [%eval #6] } 19. Ba3 { [%eval #6] } 19... Qxa3 { [%eval #5] } 20. d3 { [%eval #5] } 20... Qxd3 { [%eval #4] } 21. Kd1?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Ke2 was best. } { [%eval #-7] } (21. Ke2 Qxe2 22. Ra1 Qxf2 23. Ra3 Qxh2 24. Ra2 Qxa2#) 21... Qxd1 { [%eval #-7] } 22. Rxd1 { [%eval #-6] } 22... d5 { [%eval #-6] } 23. Rxd5 { [%eval #-5] } 23... e5 { [%eval #-5] } 24. Rxe5 { [%eval #-4] } 24... b5 { [%eval #-4] } 25. Rxb5 { [%eval #-3] } 25... c5 { [%eval #-3] } 26. Rxc5 { [%eval #-2] } 26... Rc8 { [%eval #-2] } 27. Rxc8 { [%eval #-1] } 27... Nf8 { [%eval #-1] } 28. Rxf8# { Game ends by variant rule. } 0-1
