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[Event "rated variant:antichess game"] [Site "https://lichess.org/9duPq8mE"] [Date "2021.02.19"] [Round "-"] [White "ZUMARA"] [Black "leonrio"] [Result "0-1"] [GameId "9duPq8mE"] [UTCDate "2021.02.19"] [UTCTime "13:48:08"] [WhiteElo "1307"] [BlackElo "1373"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+20"] [Variant "Antichess"] [TimeControl "180+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... f6?? { (0.00 → 1.91) Blunder. Nh6 was best. } { [%eval 1.91] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (1.91 → -0.02) Blunder. d3 was best. } { [%eval -0.02] } (2. d3 f5) 2... f5? { (-0.02 → 1.17) Mistake. d6 was best. } { [%eval 1.17] } (2... d6) 3. Bxf5 { [%eval 1.69] } 3... d5?? { (1.69 → Mate in 16) Checkmate is now unavoidable. d6 was best. } { [%eval #16] } (3... d6) 4. Bxc8?? { (Mate in 16 → 2.48) Lost forced checkmate sequence. Bxh7 was best. } { [%eval 2.48] } (4. Bxh7 Rxh7 5. e4 dxe4 6. Qh5 Rxh5 7. g4 Bxg4 8. Nh3 Bxh3 9. f3 exf3 10. Rf1 Bxf1) 4... Qxc8 { [%eval 2.09] } 5. e4 { [%eval 2.55] } 5... dxe4 { [%eval 3.43] } 6. Nf3?? { (3.43 → -2.72) Blunder. Qg4 was best. } { [%eval -2.72] } (6. Qg4) 6... exf3 { [%eval -3.92] } 7. Qxf3 { [%eval -3.24] } 7... Qf5?? { (-3.24 → -0.83) Blunder. Qe6 was best. } { [%eval -0.83] } (7... Qe6 8. Qxb7) 8. Qxb7? { (-0.83 → -2.56) Mistake. Qxf5 was best. } { [%eval -2.56] } (8. Qxf5 h6) 8... Qxf2?? { (-2.56 → 2.75) Blunder. Qxc2 was best. } { [%eval 2.75] } (8... Qxc2) 9. Qxc7?? { (2.75 → -5.32) Blunder. Kxf2 was best. } { [%eval -5.32] } (9. Kxf2 Kd7) 9... Qxd2?? { (-5.32 → 3.78) Blunder. Qxe1 was best. } { [%eval 3.78] } (9... Qxe1) 10. Qxb8?? { (3.78 → -3.92) Blunder. Nxd2 was best. } { [%eval -3.92] } (10. Nxd2 a5 11. Qxb8 Rxb8 12. Rb1 Rxb2 13. Rxb2 Kf7 14. a3 Ke6 15. Ke2 g6 16. Ke3 Kd7) 10... Qxc2 { [%eval -3.98] } 11. Qxa7 { [%eval -3.89] } 11... Qxb2?? { (-3.89 → Mate in 9) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #9] } (11... Qxc1 12. Qxe7) 12. Bxb2 { [%eval #9] } 12... Rxa7 { [%eval #8] } 13. Bxg7 { [%eval #8] } 13... Bxg7 { [%eval #7] } 14. Na3?? { (Mate in 7 → -2.79) Lost forced checkmate sequence. Nc3 was best. } { [%eval -2.79] } (14. Nc3 Rxa2 15. Nxa2 Bxa1 16. Nc3 Bxc3 17. Kd2 Bxd2 18. Re1 Bxe1 19. h3 Bxg3 20. h4 Bxh4#) 14... Rxa3 { [%eval -0.98] } 15. Rd1?? { (-0.98 → Mate in 7) Checkmate is now unavoidable. g4 was best. } { [%eval #-7] } (15. g4) 15... Rxg3 { [%eval #-7] } 16. hxg3 { [%eval #-6] } 16... Kd8 { [%eval #-6] } 17. Rxd8 { [%eval #-5] } 17... Bf8 { [%eval #-5] } 18. Rxf8 { [%eval #-4] } 18... Nh6 { [%eval #-4] } 19. Rxh6 { [%eval #-3] } 19... Rxf8 { [%eval #-3] } 20. Rxh7 { [%eval #-2] } 20... Rf4 { [%eval #-2] } 21. gxf4 { [%eval #-1] } 21... e5 { [%eval #-1] } 22. fxe5# { Game ends by variant rule. } 0-1