- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:horde game"] [Site "https://lichess.org/9TvJO2Ji"] [Date "2025.05.21"] [Round "-"] [White "samtog"] [Black "John0007"] [Result "1-0"] [GameId "9TvJO2Ji"] [UTCDate "2025.05.21"] [UTCTime "13:33:09"] [WhiteElo "1773"] [BlackElo "1821"] [WhiteRatingDiff "+17"] [BlackRatingDiff "-7"] [Variant "Horde"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d5 { [%eval 0.97] } 1... a6 { [%eval 1.36] } 2. e5 { [%eval 1.29] } 2... axb5 { [%eval 1.55] } 3. cxb5?! { (1.55 → 0.52) Inaccuracy. axb5 was best. } { [%eval 0.52] } (3. axb5 d6 4. d4 e6 5. e4 dxc5 6. dxc5 Ne7 7. d4 exd5) 3... b6 { [%eval -0.46] } 4. c6 { [%eval -0.16] } 4... dxc6 { [%eval -0.35] } 5. dxc6 { [%eval -0.21] } 5... e6 { [%eval -0.23] } 6. e4?? { (-0.23 → -2.07) Blunder. f6 was best. } { [%eval -2.07] } (6. f6 gxf6 7. exf6 Nxf6 8. gxf6 Qxf6 9. d4 Qd8 10. e4 h6) 6... Ne7 { [%eval -2.05] } 7. f6 { [%eval -1.97] } 7... gxf6?! { (-1.97 → -1.15) Inaccuracy. Nbxc6 was best. } { [%eval -1.15] } (7... Nbxc6 8. bxc6) 8. exf6 { [%eval -1.29] } 8... Nexc6 { [%eval -1.2] } 9. bxc6 { [%eval -1.22] } 9... Nxc6 { [%eval -1.23] } 10. e5 { [%eval -1.22] } 10... Bb7 { [%eval -1.16] } 11. e3 { [%eval -1.0] } 11... Ra7 { [%eval -0.92] } 12. d4 { [%eval -0.76] } 12... Qa8 { [%eval -0.61] } 13. f5 { [%eval -1.07] } 13... exf5 { [%eval -1.23] } 14. gxf5 { [%eval -1.05] } 14... Rxa4?! { (-1.05 → -0.22) Inaccuracy. Nxe5 was best. } { [%eval -0.22] } (14... Nxe5 15. dxe5) 15. bxa4 { [%eval -0.53] } 15... Qxa4 { [%eval -0.24] } 16. f4 { [%eval -0.37] } 16... Ba6 { [%eval -0.07] } 17. e2 { [%eval -0.01] } 17... Bc4 { [%eval 0.3] } 18. d3 { [%eval -0.03] } 18... Ba6? { (-0.03 → 1.07) Mistake. Bxa2 was best. } { [%eval 1.07] } (18... Bxa2 19. bxa2) 19. d5?! { (1.07 → 0.23) Inaccuracy. h5 was best. } { [%eval 0.23] } (19. h5 Na7 20. c4 c5 21. g6 fxg6 22. fxg6 cxb4 23. axb4 Qxb4 24. d2 hxg6) 19... Nxb4?? { (0.23 → 3.07) Blunder. Na7 was best. } { [%eval 3.07] } (19... Na7 20. c4) 20. cxb4 { [%eval 3.0] } 20... Bxb4 { [%eval 3.0] } 21. axb4 { [%eval 3.07] } 21... Qxb4 { [%eval 3.38] } 22. d2 { [%eval 3.24] } 22... c5 { [%eval 3.63] } 23. c3 { [%eval 3.53] } 23... Qa4 { [%eval 3.57] } 24. b3?? { (3.57 → -0.75) Blunder. c2 was best. } { [%eval -0.75] } (24. c2 Bb7 25. e4 c4 26. d4 b5 27. h5 b4 28. g6 b3 29. g7 Rg8) 24... Qa3 { [%eval -0.68] } 25. e6? { (-0.68 → -1.83) Mistake. c2 was best. } { [%eval -1.83] } (25. c2 Qc1 26. e6 Qxf1 27. h5 Qxg1 28. e4 fxe6 29. dxe6 Qxh1 30. e5 Qxg2) 25... fxe6?? { (-1.83 → 0.75) Blunder. Qxc1 was best. } { [%eval 0.75] } (25... Qxc1 26. e4) 26. dxe6 { [%eval 1.07] } 26... Bc8 { [%eval 1.21] } 27. h5 { [%eval 1.23] } 27... Qxc1 { [%eval 1.37] } 28. g6 { [%eval 1.38] } 28... hxg6 { [%eval 1.14] } 29. hxg6 { [%eval 0.62] } 29... Rf8?? { (0.62 → 17.07) Blunder. O-O was best. } { [%eval 17.07] } (29... O-O 30. f7+) 30. g7 { [%eval 17.21] } 30... Bxe6 { [%eval 17.66] } 31. gxf8=Q+?? { (17.66 → 4.03) Blunder. fxe6 was best. } { [%eval 4.03] } (31. fxe6 Qxd2 32. f7+ Ke7 33. g8=Q Qxc3 34. f5 Qf6 35. g4 Qh8 36. Qg5+ Qf6) 31... Kxf8 { [%eval 3.95] } 32. fxe6 { [%eval 3.48] } 32... Qxd2?? { (3.48 → 8.93) Blunder. Qxf1 was best. } { [%eval 8.93] } (32... Qxf1 33. g4 Qxe2 34. g5 Qxd3 35. h4 Qh7 36. e7+ Ke8 37. g3 Qh5 38. f5) 33. g4 { [%eval 7.61] } 33... Qxc3 { [%eval 8.51] } 34. g5 { [%eval 7.13] } 34... Qe1?! { (7.13 → 19.79) Inaccuracy. Qa5 was best. } { [%eval 19.79] } (34... Qa5 35. g6) 35. g6 { [%eval 19.7] } 35... Qc3 { [%eval 19.51] } 36. g7+ { [%eval 19.46] } 36... Kg8 { [%eval 19.2] } 37. e7 { [%eval 18.39] } 37... Kf7?! { (18.39 → Mate in 5) Checkmate is now unavoidable. Qxf6 was best. } { [%eval #5] } (37... Qxf6 38. e8=Q+) 38. e8=Q+?! { (Mate in 5 → 29.27) Lost forced checkmate sequence. g8=Q+ was best. } { [%eval 29.27] } (38. g8=Q+ Kxg8 39. e8=Q+ Kh7 40. Qf7+ Kh6 41. Qg7+ Kh5 42. Qg5#) 38... Kxe8 { [%eval 28.92] } 39. g8=Q+ { [%eval 27.24] } { Black resigns. } 1-0