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[Event "HyperBullet Antichess Arena"] [Site "https://lichess.org/9TrsXpu7"] [Date "2025.06.27"] [Round "-"] [White "Sweetfighter1"] [Black "Lmaoooooooooooooooo"] [Result "1-0"] [GameId "9TrsXpu7"] [UTCDate "2025.06.27"] [UTCTime "06:23:21"] [WhiteElo "2153"] [BlackElo "2511"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... g5?? { (1.19 → 3.20) Blunder. e6 was best. } { [%eval 3.2] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 3.63] } 3... Nxd7?! { (3.63 → 4.64) Inaccuracy. Kxd7 was best. } { [%eval 4.64] } (3... Kxd7 4. c4 Nh6 5. Ne2 Kc6 6. c5 Kxc5 7. g4 Nxg4 8. Qc2) 4. c4?? { (4.64 → 0.94) Blunder. Qh5 was best. } { [%eval 0.94] } (4. Qh5 Ne5 5. Qxh7 Rxh7 6. f4 gxf4 7. exf4 Qxd2 8. Nxd2 Rxh2) 4... Nh6 { [%eval 3.39] } 5. c5?! { (3.39 → 2.50) Inaccuracy. Ne2 was best. } { [%eval 2.5] } (5. Ne2 Nb6 6. Nbc3 Nxc4 7. Qa4 Nxb2 8. Bxb2 Qxd2 9. Qxe8 Qxb2) 5... Nxc5 { [%eval 2.41] } 6. e4 { [%eval 2.55] } 6... Nxe4 { [%eval 2.64] } 7. g4?? { (2.64 → -3.69) Blunder. Qh5 was best. } { [%eval -3.69] } (7. Qh5 Nxd2 8. Bxd2 Qxd2 9. Kxd2 Be6 10. Qxh6 Bxa2 11. Rxa2 Bxh6) 7... Nxg4?? { (-3.69 → 1.50) Blunder. Bxg4 was best. } { [%eval 1.5] } (7... Bxg4 8. Qxg4) 8. Qxg4 { [%eval 1.53] } 8... Bxg4?? { (1.53 → Mate in 12) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #12] } (8... Qxd2 9. Kxd2 Bxg4 10. Ke1 Nxf2 11. Bxg5 Nxh1 12. Bxe7 Kxe7 13. h3 Bxh3 14. Nxh3) 9. Kd1?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-13] } (9. Nf3 Bxf3 10. b3 Qxd2 11. Kxd2 Bxh1 12. Kd1 Nxf2 13. Bxg5 Nxd1 14. Bxe7 Kxe7) 9... Qxd2?? { (Mate in 13 → -4.31) Lost forced checkmate sequence. Nxd2 was best. } { [%eval -4.31] } (9... Nxd2 10. Nxd2 Qxd2 11. Bxd2 Bxd1 12. Bxg5 e5 13. Rxd1 Ba3 14. bxa3 Kd7 15. Rxd7) 10. Bxd2 { [%eval -3.76] } 10... Nxd2 { [%eval -3.74] } 11. Nxd2 { [%eval -3.27] } 11... Bxd1 { [%eval -3.23] } 12. Rxd1 { [%eval -1.99] } 12... Kd7?? { (-1.99 → -0.16) Blunder. f5 was best. } { [%eval -0.16] } (12... f5) 13. Ne2 { [%eval -0.1] } 13... f5 { [%eval 0.26] } 14. Nf4?? { (0.26 → -9.89) Blunder. f4 was best. } { [%eval -9.89] } (14. f4 gxf4) 14... gxf4 { [%eval -10.99] } 15. f3 { [%eval -10.22] } 15... Kd6 { [%eval -10.38] } 16. b4?! { (-10.38 → Mate in 9) Checkmate is now unavoidable. Ne4 was best. } { [%eval #-9] } (16. Ne4 fxe4 17. Rxd6 cxd6 18. fxe4 Rg8 19. e5 dxe5 20. Rg1 Rxg1 21. b4 e4) 16... Kd5?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Kc5 was best. } { [%eval #6] } (16... Kc5 17. bxc5 Rg8 18. Ne4 fxe4 19. fxe4 Rd8 20. Rxd8 Rg7 21. Rxf8 e6 22. Rxf4) 17. Nc4 { [%eval #6] } 17... Kxc4 { [%eval #5] } 18. a4 { [%eval #5] } 18... Kxb4 { [%eval #4] } 19. h4 { [%eval #5] } 19... Kxa4 { [%eval #4] } 20. Rd8 { [%eval #4] } 20... Rxd8 { [%eval #3] } 21. Rd1 { [%eval #3] } 21... Rxd1 { [%eval #2] } 22. h5 { [%eval #2] } 22... Rf1 { [%eval #1] } 23. h6 { [%eval #1] } 23... Rxf3# { Game ends by variant rule. } 1-0