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[Event "rated variant:kingOfTheHill game"] [Site "https://lichess.org/9TLVCzgj"] [Date "2022.05.16"] [Round "-"] [White "Sanithu_Rometh"] [Black "ctrlbyte"] [Result "0-1"] [GameId "9TLVCzgj"] [UTCDate "2022.05.16"] [UTCTime "06:34:13"] [WhiteElo "1325"] [BlackElo "1500"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+154"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "C25"] [Opening "Vienna Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.6] } 1... e5 { [%eval 0.9] } 2. Nc3 { [%eval 0.94] } { C25 Vienna Game } 2... Ke7?? { (0.94 → 4.00) Blunder. Nc6 was best. } { [%eval 4.0] } (2... Nc6 3. f4 Bc5 4. Nf3 d6 5. Bb5 Bg4 6. Bxc6+ bxc6 7. h3) 3. Nf3 { [%eval 3.23] } 3... Nc6 { [%eval 3.12] } 4. Ke2 { [%eval 2.74] } 4... f5? { (2.74 → 4.84) Mistake. d6 was best. } { [%eval 4.84] } (4... d6 5. d4 a6 6. Nd5+ Ke8 7. c3 h5 8. Kd3 Be6 9. g3 b5 10. a4 Kd7 11. axb5) 5. exf5?? { (4.84 → 0.63) Blunder. d4 was best. } { [%eval 0.63] } (5. d4 d6 6. Bg5+ Nf6 7. g3 h6 8. Bxf6+ gxf6 9. dxe5 dxe5 10. Qxd8+ Kxd8 11. Bh3 f4) 5... Nf6?? { (0.63 → 3.87) Blunder. d5 was best. } { [%eval 3.87] } (5... d5 6. d4) 6. Ke3?? { (3.87 → -2.84) Blunder. d4 was best. } { [%eval -2.84] } (6. d4 d5) 6... e4?? { (-2.84 → 5.14) Blunder. d5 was best. } { [%eval 5.14] } (6... d5) 7. Nxe4?? { (5.14 → -7.30) Blunder. Ne5 was best. } { [%eval -7.3] } (7. Ne5 g6 8. f4 Ke8 9. Nxe4 Nd5+ 10. Kf2 Nxe5 11. c4 Qe7 12. cxd5 Ng4+ 13. Qxg4 Qxe4) 7... d5 { [%eval -8.59] } 8. Bc4 { [%eval -12.0] } 8... dxe4 { [%eval -8.84] } 9. Qe2 { [%eval -21.84] } 9... Qd4+?? { (-21.84 → Mate in 7) Checkmate is now unavoidable. g6 was best. } { [%eval #7] } (9... g6 10. Qe1 Kd6 11. b3 Bh6+ 12. Ke2 Nd4+ 13. Kf1 Nxf3 14. d4 Nxe1 15. Bxh6 b5 16. Kxe1) 10. Nxd4 { [%eval #6] } 10... Kd6 { [%eval #3] } 11. Nf3?? { (Mate in 3 → -18.89) Lost forced checkmate sequence. Nxc6 was best. } { [%eval -18.89] } (11. Nxc6 Kc5 12. b4+ Kxc6 13. Kd4#) 11... Bxf5 { [%eval -18.47] } 12. b3?! { (-18.47 → Mate in 2) Checkmate is now unavoidable. Kf4 was best. } { [%eval #-2] } (12. Kf4 g6) 12... Bg4?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Nd5+ was best. } { [%eval #5] } (12... Nd5+ 13. Bxd5 Kxd5#) 13. Ba3+ { [%eval #4] } 13... Kd7 { [%eval #4] } 14. Bb5 { [%eval #7] } 14... Bc5+ { [%eval 40.76] } 15. Bxc5 { [%eval #5] } 15... Ke6 { [%eval #5] } 16. Bc4+?! { (Mate in 5 → 24.14) Lost forced checkmate sequence. Qc4+ was best. } { [%eval 24.14] } (16. Qc4+ Kf5 17. Bxc6 Rhd8 18. Qd5+ Rxd5 19. Bxd5 Nxd5+ 20. Kd4#) 16... Kf5 { [%eval 22.89] } 17. h3?? { (22.89 → -14.09) Blunder. Be6+ was best. } { [%eval -14.09] } (17. Be6+) 17... Bxf3?! { (-14.09 → -6.46) Inaccuracy. exf3 was best. } { [%eval -6.46] } (17... exf3) 18. gxf3?? { (-6.46 → Mate in 1) Checkmate is now unavoidable. Bd4 was best. } { [%eval #-1] } (18. Bd4 Bxe2 19. Bb2 Rad8 20. Rae1 Rhe8 21. Rxe2 h5 22. a4 Nb4 23. Rc1 c5 24. f4 Nbd5+) 18... Ke5# { Game ends by variant rule. } 0-1