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[Event "rated Antichess game"] [Site "https://lichess.org/9Rd7EcR5"] [Date "2024.06.24"] [White "CrazyMan_73_23_32"] [Black "parthsisodia1705"] [Result "1-0"] [GameId "9Rd7EcR5"] [UTCDate "2024.06.24"] [UTCTime "06:53:36"] [WhiteElo "1133"] [BlackElo "994"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-17"] [Variant "Antichess"] [TimeControl "30+4"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.18] } 1... b5 { [%eval 0.43] } 2. Bxb5 { [%eval 0.48] } 2... Na6?? { (0.48 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxd7?? { (Mate in 18 → 1.91) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 1.91] } (3. Bxa6 Bxa6 4. c4 Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2) 3... Bxd7?? { (1.91 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (3... Kxd7 4. c4 Nb8 5. a4 g5 6. a5 a6 7. Ne2 Nc6 8. b4) 4. Qh5?? { (Mate in 15 → 0.86) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.86] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4 9. Nxe4 Bxe4) 4... Bh3?? { (0.86 → 3.29) Blunder. e6 was best. } { [%eval 3.29] } (4... e6) 5. Qxf7?? { (3.29 → 0.46) Blunder. Qxh3 was best. } { [%eval 0.46] } (5. Qxh3) 5... Kxf7 { [%eval 0.68] } 6. gxh3 { [%eval 0.45] } 6... Qxd2 { [%eval 0.23] } 7. Kxd2 { [%eval 0.3] } 7... h5 { [%eval 0.69] } 8. b4?! { (0.69 → -0.09) Inaccuracy. Nc3 was best. } { [%eval -0.09] } (8. Nc3 Rh6 9. Nge2 Nb8 10. a4 Rc6 11. Nd5 Rxc2 12. Nxc7 Rxd2 13. Bxd2 Na6) 8... Nxb4 { [%eval 0.05] } 9. Ke1?? { (0.05 → Mate in 9) Checkmate is now unavoidable. a4 was best. } { [%eval #-9] } (9. a4 Nxc2 10. Kxc2 Ke6 11. Bd2 Kd6 12. Na3 Rc8 13. Ne2 Kc6 14. Nc3 Kb5) 9... Nxa2 { [%eval #-9] } 10. Rxa2 { [%eval #-8] } 10... Rb8 { [%eval #-12] } 11. Rxa7 { [%eval #-11] } 11... Rxb1 { [%eval #-11] } 12. Rxc7 { [%eval #-10] } 12... Rxc1 { [%eval #-10] } 13. Rxe7 { [%eval #-9] } 13... Rxe1 { [%eval #-9] } 14. Rxf7 { [%eval #-8] } 14... Rxe3 { [%eval #-8] } 15. Rxg7 { [%eval #-7] } 15... Rxh3?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #6] } (15... Bxg7 16. fxe3 Rh6 17. c3 Bxc3 18. e4 Bd4 19. e5 Bxg1 20. Rxg1 h4 21. Rxg8) 16. Nxh3 { [%eval #6] } 16... Bxg7 { [%eval #5] } 17. c3 { [%eval #5] } 17... Bxc3 { [%eval #4] } 18. Ra1?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Re1 was best. } { [%eval #-10] } (18. Re1 Bxe1 19. Nf4 Bxf2 20. Nxh5 Rxh5 21. h4 Bxh4#) 18... Bxa1 { [%eval #-10] } 19. Ng1 { [%eval #-7] } 19... Nf6 { [%eval #-7] } 20. Nh3 { [%eval #-7] } 20... Bb2 { [%eval #-8] } 21. Nf4 { [%eval #-4] } 21... Rg8?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Nh7 was best. } { [%eval #3] } (21... Nh7 22. Nxh5 Bg7 23. Nxg7 Re8 24. Nxe8 Nf6 25. Nxf6#) 22. Nxh5 { [%eval #3] } 22... Nxh5 { [%eval #2] } 23. f4 { [%eval #2] } 23... Nxf4 { [%eval #1] } 24. h3 { [%eval #1] } 24... Nxh3# { Game ends by variant rule. } 1-0