FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/9OYO2Iok"]
[Date "2026.04.11"]
[Round "-"]
[White "godarasg"]
[Black "Zamiatin_Kirill"]
[Result "0-1"]
[GameId "9OYO2Iok"]
[UTCDate "2026.04.11"]
[UTCTime "10:48:49"]
[WhiteElo "999"]
[BlackElo "1114"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+8"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... Nc6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } { [%eval #16] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #15] } 4. Qg4 { [%eval #14] } 4... Qxd2 { [%eval #13] } 5. Qxc8?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Nxd2 was best. } { [%eval #-13] } (5. Nxd2 Bxg4 6. Kd1 Bxd1 7. Nc4 Bxc2 8. Bf4 Bxe4 9. Bxc7 Bxg2 10. a4 Bxh1) 5... Qxf2?? { (Mate in 13 → 6.61) Lost forced checkmate sequence. Rxc8 was best. } { [%eval 6.61] } (5... Rxc8 6. Nxd2 f5 7. exf5 e6 8. fxe6 Ba3 9. bxa3 Kd7 10. exd7 c5 11. dxc8=Q) 6. Kxf2 { [%eval 6.4] } 6... Rxc8 { [%eval 6.16] } 7. Bh6 { [%eval 6.16] } 7... gxh6 { [%eval 5.91] } 8. Nd2?? { (5.91 → Mate in 12) Checkmate is now unavoidable. e5 was best. } { [%eval #-12] } (8. e5 f5) 8... f5 { [%eval #-12] } 9. exf5 { [%eval #-11] } 9... e6 { [%eval #-11] } 10. fxe6 { [%eval #-10] } 10... Kf7?? { (Mate in 10 → 6.69) Lost forced checkmate sequence. Kd7 was best. } { [%eval 6.69] } (10... Kd7 11. exd7 Nf6 12. dxc8=Q Be7 13. Qxh8 Nd7 14. Qxh7 Nc5 15. Qxe7 Na4 16. Qxc7) 11. exf7 { [%eval 5.09] } 11... Ba3?? { (5.09 → Mate in 21) Checkmate is now unavoidable. Rb8 was best. } { [%eval #21] } (11... Rb8 12. fxg8=R) 12. fxg8=Q { [%eval 22.53] } 12... Rhxg8 { [%eval 16.2] } 13. bxa3 { [%eval #17] } 13... Rxg2 { [%eval #16] } 14. Kxg2 { [%eval 19.79] } 14... h5?! { (19.79 → Mate in 14) Checkmate is now unavoidable. Rb8 was best. } { [%eval #14] } (14... Rb8) 15. h3?! { (Mate in 14 → 17.37) Lost forced checkmate sequence. Rb1 was best. } { [%eval 17.37] } (15. Rb1 Rb8 16. Rxb8 a6 17. h3 a5 18. a4 c5 19. c4 h4 20. Kf2 h6) 15... h4?! { (17.37 → Mate in 13) Checkmate is now unavoidable. c5 was best. } { [%eval #13] } (15... c5 16. c4) 16. Kg3 { [%eval #13] } 16... hxg3 { [%eval #12] } 17. Rh2 { [%eval #12] } 17... gxh2 { [%eval #11] } 18. Nb1?? { (Mate in 11 → -3.07) Lost forced checkmate sequence. c4 was best. } { [%eval -3.07] } (18. c4 hxg1=K 19. Rxg1 Ra8 20. Nf1 Rg8 21. Rxg8 h6 22. h4 c5 23. h5 a6) 18... hxg1=K { [%eval -0.38] } 19. a4? { (-0.38 → -1.82) Mistake. Nc3 was best. } { [%eval -1.82] } (19. Nc3 Re8 20. Rxg1 Re4 21. Nxe4 c5 22. Nxc5 a6 23. Nxa6 h5 24. Nxc7 h4) 19... a5?? { (-1.82 → 0.57) Blunder. Rg8 was best. } { [%eval 0.57] } (19... Rg8 20. a3) 20. a3?? { (0.57 → -2.53) Blunder. Nc3 was best. } { [%eval -2.53] } (20. Nc3 Rg8) 20... c5 { [%eval -2.23] } 21. c4?? { (-2.23 → Mate in 5) Checkmate is now unavoidable. h4 was best. } { [%eval #-5] } (21. h4 Rg8) 21... c6 { [%eval #-13] } 22. h4 { [%eval #-3] } 22... h5 { [%eval #-3] } 23. Nc3 { [%eval #-2] } 23... Rb8 { [%eval #-2] } 24. Rxg1 { [%eval #-1] } 24... Rg8 { [%eval #-1] } 25. Rxg8# { Game ends by variant rule. } 0-1
