FEN
[Event "World War Team Battle"]
[Site "https://lichess.org/96NxcJDN"]
[Date "2025.04.20"]
[Round "-"]
[White "b0stja"]
[Black "Tetiksh1Agrawal"]
[Result "1-0"]
[GameId "96NxcJDN"]
[UTCDate "2025.04.20"]
[UTCTime "17:42:58"]
[WhiteElo "2235"]
[BlackElo "2510"]
[WhiteRatingDiff "+9"]
[BlackRatingDiff "-10"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "90+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... g5?? { (1.19 → 3.20) Blunder. e6 was best. } { [%eval 3.2] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 3.63] } 3... Nxd7?! { (3.63 → 4.64) Inaccuracy. Kxd7 was best. } { [%eval 4.64] } (3... Kxd7 4. c4 Nh6 5. Ne2 Kc6 6. c5 Kxc5 7. g4 Nxg4 8. Qc2) 4. d3?? { (4.64 → -2.36) Blunder. Qh5 was best. } { [%eval -2.36] } (4. Qh5 Ne5 5. Qxh7 Rxh7 6. f4 gxf4 7. exf4 Qxd2 8. Nxd2 Rxh2) 4... g4 { [%eval -1.36] } 5. Qxg4 { [%eval -2.1] } 5... Nh6?? { (-2.10 → 2.02) Blunder. Ne5 was best. } { [%eval 2.02] } (5... Ne5) 6. Qxd7 { [%eval 1.82] } 6... Bxd7 { [%eval 2.17] } 7. Kd2?? { (2.17 → 0.38) Blunder. h3 was best. } { [%eval 0.38] } (7. h3 Bxh3) 7... Bh3?? { (0.38 → 3.82) Blunder. f5 was best. } { [%eval 3.82] } (7... f5) 8. Nxh3 { [%eval 3.76] } 8... Qxd3 { [%eval 3.53] } 9. cxd3 { [%eval 3.15] } 9... Ng4 { [%eval 3.5] } 10. Rd1 { [%eval 3.5] } 10... Nxf2 { [%eval 3.53] } 11. Nxf2 { [%eval 2.98] } 11... Kd7 { [%eval 2.28] } 12. Nc3 { [%eval 2.25] } 12... e5?? { (2.25 → Mate in 11) Checkmate is now unavoidable. Bg7 was best. } { [%eval #11] } (12... Bg7 13. d4 Bxd4 14. exd4 Rhd8 15. b4 e5 16. dxe5 Ke7 17. e6 Kxe6 18. Re1) 13. b4 { [%eval #11] } 13... Bxb4 { [%eval #10] } 14. Ke2 { [%eval #10] } 14... Bxc3 { [%eval #9] } 15. a4 { [%eval #9] } 15... Bxa1 { [%eval #8] } 16. Bb2 { [%eval #8] } 16... Bxb2 { [%eval #7] } 17. Rc1 { [%eval #7] } 17... Bxc1 { [%eval #6] } 18. Kd2 { [%eval #6] } 18... Bxd2 { [%eval #5] } 19. g4 { [%eval #6] } 19... Bxe3 { [%eval #5] } 20. h4 { [%eval #5] } 20... Bxf2 { [%eval #4] } 21. g5 { [%eval #4] } 21... Bxh4 { [%eval #3] } 22. a5 { [%eval #3] } 22... Bxg5 { [%eval #2] } 23. d4 { [%eval #2] } 23... exd4 { [%eval #1] } 24. a6 { [%eval #1] } 24... Rhb8# { Game ends by variant rule. } 1-0

