FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/91DO2wHn"]
[Date "2021.06.07"]
[Round "-"]
[White "bobbi-severov"]
[Black "sabora7911"]
[Result "0-1"]
[GameId "91DO2wHn"]
[UTCDate "2021.06.07"]
[UTCTime "09:38:46"]
[WhiteElo "1869"]
[BlackElo "1354"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "180+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4?! { (0.15 → -0.71) Inaccuracy. e3 was best. } { [%eval -0.71] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qe2 Bxd2 5. Qxa6 Bxe1 6. Qxe6 Bxf2 7. Qxd7 Qxd7) 1... b5? { (-0.71 → 0.42) Mistake. e6 was best. } { [%eval 0.42] } (1... e6 2. c5 Bxc5 3. d4 Bxd4 4. Qxd4 Qg5 5. Qxg7 Qxc1 6. Qxg8) 2. cxb5 { [%eval 0.0] } 2... Nc6?? { (0.00 → 3.55) Blunder. g6 was best. } { [%eval 3.55] } (2... g6 3. e3 Na6 4. bxa6 Bxa6 5. Bxa6 Nh6 6. Bc8 Qxc8 7. Ne2) 3. bxc6 { [%eval 2.8] } 3... dxc6 { [%eval 5.22] } 4. g4?? { (5.22 → 0.91) Blunder. h3 was best. } { [%eval 0.91] } (4. h3 Qxd2 5. Qxd2 Bxh3 6. Nxh3 Kd7 7. Qxd7 g5 8. Nxg5 h5) 4... Bxg4 { [%eval 3.03] } 5. Qc2? { (3.03 → 1.69) Mistake. Nc3 was best. } { [%eval 1.69] } (5. Nc3 Bxe2) 5... Bxe2 { [%eval 0.63] } 6. Qxc6?! { (0.63 → 0.00) Inaccuracy. Qxh7 was best. } { [%eval 0.0] } (6. Qxh7 Qxd2 7. Kxd2 Rxh7 8. Nxe2 Rxh2 9. Rxh2 Kd7 10. Rh1 Rc8) 6... Bxf1 { [%eval 0.79] } 7. Kxf1 { [%eval 0.56] } 7... Qxd2 { [%eval 0.64] } 8. Qxa8?! { (0.64 → -0.21) Inaccuracy. Qxe8 was best. } { [%eval -0.21] } (8. Qxe8 Qxc1 9. Qxf8 Qxb2 10. Qxe7 Nxe7 11. Na3 Qxa2 12. Rxa2 c5) 8... Qxb2?? { (-0.21 → 2.94) Blunder. Qxf2 was best. } { [%eval 2.94] } (8... Qxf2 9. Qxe8) 9. Qxa7?? { (2.94 → Mate in 10) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-10] } (9. Qxe8) 9... Qxa2?? { (Mate in 10 → 0.98) Lost forced checkmate sequence. Qxb1 was best. } { [%eval 0.98] } (9... Qxb1 10. Qxc7 Qxa2 11. Rxa2 Kd7 12. Qxd7 g5 13. Bxg5 Bg7 14. Qxe7 Nxe7 15. Bxe7 Bf6 16. Bxf6) 10. Qxc7?? { (0.98 → Mate in 9) Checkmate is now unavoidable. Qxa2 was best. } { [%eval #-9] } (10. Qxa2) 10... Qxf2 { [%eval #-9] } 11. Qxe7 { [%eval #-7] } 11... Bxe7 { [%eval #-8] } 12. Kxf2 { [%eval #-7] } 12... Bg5 { [%eval #-7] } 13. Bxg5 { [%eval #-6] } 13... Kd8 { [%eval #-6] } 14. Bxd8 { [%eval #-5] } 14... g5 { [%eval #-5] } 15. Bxg5 { [%eval #-4] } 15... Nf6 { [%eval #-4] } 16. Bxf6 { [%eval #-3] } 16... h5 { [%eval #-3] } 17. Bxh8 { [%eval #-2] } 17... f6 { [%eval #-2] } 18. Bxf6 { [%eval #-1] } 18... h4 { [%eval #-1] } 19. Bxh4# { Game ends by variant rule. } 0-1