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[Event "Bullet Antichess Arena"] [Site "https://lichess.org/8yRdpmgd"] [Date "2025.09.24"] [White "Legal_legal_eagle75"] [Black "ZVE2122"] [Result "1-0"] [GameId "8yRdpmgd"] [UTCDate "2025.09.24"] [UTCTime "20:59:17"] [WhiteElo "1824"] [BlackElo "1208"] [WhiteRatingDiff "+1"] [BlackRatingDiff "-2"] [Variant "Antichess"] [TimeControl "45+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... a5 { [%eval 0.43] } 2. Bh3?! { (0.43 → -0.32) Inaccuracy. b4 was best. } { [%eval -0.32] } (2. b4 axb4 3. Bg2 Rxa2 4. Rxa2 c6 5. Bxc6 bxc6 6. Ra6 Nxa6) 2... a4?? { (-0.32 → 3.27) Blunder. e6 was best. } { [%eval 3.27] } (2... e6 3. Bxe6) 3. Bxd7 { [%eval 3.28] } 3... Qxd7 { [%eval 2.46] } 4. Nf3?? { (2.46 → -1.62) Blunder. g4 was best. } { [%eval -1.62] } (4. g4 Qxg4) 4... Qxd2 { [%eval -1.36] } 5. Qxd2?? { (-1.36 → Mate in 14) Checkmate is now unavoidable. Nfxd2 was best. } { [%eval #-14] } (5. Nfxd2 a3) 5... Kd7?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. e5 was best. } { [%eval #13] } (5... e5 6. Nxe5 a3 7. bxa3 Rxa3 8. Nxa3 Bxa3 9. Bxa3 c5 10. Nxf7 Kxf7 11. Bxc5) 6. Qxd7 { [%eval #13] } 6... Bxd7 { [%eval #12] } 7. b3 { [%eval #13] } 7... axb3 { [%eval #12] } 8. cxb3?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. axb3 was best. } { [%eval #-10] } (8. axb3 Rxa1 9. b4 Rxb1 10. e3 Rxc1 11. Ke2 Rxh1 12. Ne5 Rxh2 13. Nxf7 Rxf2) 8... Rxa2 { [%eval #-10] } 9. Rxa2 { [%eval #-9] } 9... Na6?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. e5 was best. } { [%eval #10] } (9... e5 10. Nxe5 Bh3 11. Nxf7 b5 12. Nxh8 g5 13. Bxg5 Na6 14. Rxa6 c6 15. Rxc6) 10. Rxa6 { [%eval #10] } 10... bxa6 { [%eval #9] } 11. g4 { [%eval #9] } 11... Bxg4 { [%eval #8] } 12. e4 { [%eval #8] } 12... Bxf3 { [%eval #7] } 13. Kf1 { [%eval #8] } 13... Bxe4 { [%eval #7] } 14. Kg2?? { (Mate in 7 → -2.38) Lost forced checkmate sequence. Nc3 was best. } { [%eval -2.38] } (14. Nc3 Bxh1 15. Bh6 Nxh6 16. Kg2 Bxg2 17. Nd5 Bxd5 18. f4 Bxb3 19. f5 Nxf5) 14... Bxg2?? { (-2.38 → Mate in 6) Checkmate is now unavoidable. Bxb1 was best. } { [%eval #6] } (14... Bxb1) 15. f3 { [%eval #7] } 15... Bxf3 { [%eval #6] } 16. Bh6 { [%eval #7] } 16... Nxh6 { [%eval #5] } 17. Nc3 { [%eval #5] } 17... Bxh1 { [%eval #4] } 18. Nb5?? { (Mate in 4 → -4.91) Lost forced checkmate sequence. Nd5 was best. } { [%eval -4.91] } (18. Nd5 Bxd5 19. h4 Bxb3 20. h5 g6 21. hxg6 hxg6#) 18... axb5 { [%eval -4.76] } 19. b4 { [%eval -6.36] } 19... Bc6 { [%eval -7.61] } 20. h4 { [%eval -4.11] } 20... Nf5?? { (-4.11 → Mate in 3) Checkmate is now unavoidable. Ng4 was best. } { [%eval #3] } (20... Ng4 21. h5) 21. h5 { [%eval #3] } 21... g6 { [%eval #1] } 22. hxg6 { [%eval #1] } 22... hxg6# { Game ends by variant rule. } 1-0