- Blind mode tutorial
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[Event "rated correspondence game"] [Site "https://lichess.org/8i2izZ1h"] [Date "2025.05.09"] [Round "-"] [White "Jellyblue"] [Black "TILAPIADB"] [Result "0-1"] [GameId "8i2izZ1h"] [UTCDate "2025.05.09"] [UTCTime "18:28:31"] [WhiteElo "1560"] [BlackElo "1842"] [WhiteRatingDiff "-27"] [BlackRatingDiff "+10"] [Variant "Standard"] [TimeControl "-"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.21] } 3. Nc3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.09] } 5. d3 { [%eval 0.07] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... O-O { [%eval 0.13] } 6. h3 { [%eval 0.12] } 6... Nh5?! { (0.12 → 0.72) Inaccuracy. d6 was best. } { [%eval 0.72] } (6... d6 7. Na4 Bb6 8. a3 h6 9. O-O Ne7 10. Nxb6 axb6 11. Re1) 7. Ne2 { [%eval 0.45] } 7... Nf6 { [%eval 0.41] } 8. O-O { [%eval 0.42] } 8... h6 { [%eval 0.52] } 9. Ng3 { [%eval 0.47] } 9... d6 { [%eval 0.65] } 10. a3 { [%eval 0.29] } 10... Bd7 { [%eval 0.74] } 11. Bxh6?? { (0.74 → -2.66) Blunder. c3 was best. } { [%eval -2.66] } (11. c3 Be6) 11... gxh6 { [%eval -2.53] } 12. Nh4?! { (-2.53 → -3.47) Inaccuracy. c3 was best. } { [%eval -3.47] } (12. c3 Bb6 13. d4 Kh7 14. b4 Ne8 15. Qd2 Ng7 16. Ba2 a5 17. Rad1 axb4) 12... Kh8 { [%eval -3.25] } 13. c3 { [%eval -3.31] } 13... Rg8 { [%eval -2.96] } 14. Qd2?! { (-2.96 → -3.95) Inaccuracy. Kh1 was best. } { [%eval -3.95] } (14. Kh1 Be6 15. Qc1 Qf8 16. b4 Bb6 17. a4 a5 18. Ngf5 Rg5 19. f4 exf4) 14... Qf8 { [%eval -3.24] } 15. Ngf5 { [%eval -3.23] } 15... Bxf5 { [%eval -3.17] } 16. Nxf5 { [%eval -3.41] } 16... Re8?! { (-3.41 → -2.48) Inaccuracy. Rg5 was best. } { [%eval -2.48] } (16... Rg5) 17. Nxh6 { [%eval -2.57] } 17... Qg7 { [%eval -1.97] } 18. Nxg8?? { (-1.97 → -7.48) Blunder. g4 was best. } { [%eval -7.48] } (18. g4 Rgf8 19. b4 Bb6 20. a4 a5 21. bxa5 Bxa5 22. Nf5 Nd4 23. Nxg7 Nf3+) 18... Rxg8 { [%eval -6.79] } 19. g3?? { (-6.79 → Mate in 2) Checkmate is now unavoidable. Qh6+ was best. } { [%eval #-2] } (19. Qh6+ Qxh6 20. Bxf7 Rb8 21. d4 exd4 22. b4 Bb6 23. f4 dxc3+ 24. Kh1 Nxe4) 19... Qxg3+ { [%eval #-1] } 20. Kh1 { [%eval #-1] } 20... Qg2# { Black wins by checkmate. } 0-1