FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/8fM5aG2c"]
[Date "2023.11.17"]
[White "Antichess_Valentino"]
[Black "iwka217"]
[Result "0-1"]
[GameId "8fM5aG2c"]
[UTCDate "2023.11.17"]
[UTCTime "13:12:07"]
[WhiteElo "2403"]
[BlackElo "1775"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... e6 { [%eval 2.67] } 3. Bxd7 { [%eval 0.79] } 3... Bxd7 { [%eval 1.96] } 4. Nh3 { [%eval 0.94] } 4... Ba3?? { (0.94 → Mate in 20) Checkmate is now unavoidable. Qh4 was best. } { [%eval #20] } (4... Qh4 5. b4 Bxb4 6. Ng5 Bxd2 7. Bxd2 Qxg5 8. Qg4 Qxg4 9. Nc3) 5. bxa3 { [%eval #20] } 5... Ba4 { [%eval #15] } 6. Qe2 { [%eval #16] } 6... Bxc2 { [%eval #15] } 7. Qh5 { [%eval #16] } 7... Bxb1 { [%eval #15] } 8. Rxb1 { [%eval #15] } 8... Qxd2 { [%eval #14] } 9. Kxd2 { [%eval #14] } 9... Na6 { [%eval #12] } 10. Qxh7 { [%eval #12] } 10... Rxh7 { [%eval #11] } 11. Rb8?? { (Mate in 11 → -2.29) Lost forced checkmate sequence. g4 was best. } { [%eval -2.29] } (11. g4 Rxh3 12. Rb6 Rxh2 13. Rxa6 Rxh1 14. Rxa7 Rxa7 15. a4 Rxa4 16. g5 Rxc1 17. Kxc1 Rxa2) 11... Rxh3 { [%eval -1.83] } 12. Rxa8 { [%eval -1.84] } 12... Rxh2 { [%eval -1.68] } 13. Rxe8?! { (-1.68 → -2.60) Inaccuracy. Rxa7 was best. } { [%eval -2.6] } (13. Rxa7) 13... Rxg2?? { (-2.60 → Mate in 13) Checkmate is now unavoidable. Rxh1 was best. } { [%eval #13] } (13... Rxh1 14. Rxe6) 14. Rxe6?? { (Mate in 13 → Mate in 7) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #-7] } (14. Rxg8 Rxf2 15. Rxg7 Rxd2 16. Rxf7 Rxa2 17. Rxc7 Rxa3 18. Bxa3 Nxc7 19. Rd1 e5 20. Rd5 Nxd5) 14... Rxf2 { [%eval #-7] } 15. Rxa6 { [%eval #-6] } 15... Rxd2 { [%eval #-6] } 16. Rxa7 { [%eval #-5] } 16... Rxa2 { [%eval #-5] } 17. Rxc7 { [%eval #-4] } 17... Rxa3 { [%eval #-4] } 18. Rxf7 { [%eval #-3] } 18... Rxe3 { [%eval #-3] } 19. Bxe3 { [%eval #-2] } 19... Nh6 { [%eval #-2] } 20. Rxg7 { [%eval #-1] } 20... Nf7 { [%eval #-1] } 21. Rxf7# { Game ends by variant rule. } 0-1
