- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:crazyhouse game"] [Site "https://lichess.org/8dLulsLd"] [Date "2018.04.28"] [Round "-"] [White "player312471"] [Black "mstfcem"] [Result "0-1"] [GameId "8dLulsLd"] [UTCDate "2018.04.28"] [UTCTime "17:54:34"] [WhiteElo "1893"] [BlackElo "1202"] [WhiteRatingDiff "-28"] [BlackRatingDiff "+173"] [Variant "Crazyhouse"] [TimeControl "300+8"] [ECO "C50"] [Opening "Italian Game: Giuoco Piano"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.52] } 1... e5 { [%eval 0.86] } 2. Nf3 { [%eval 0.6] } 2... Nc6 { [%eval 2.53] } 3. Bc4 { [%eval 0.88] } 3... Bc5?! { (0.88 → 1.74) Inaccuracy. Be7 was best. } { [%eval 1.74] } { C50 Italian Game: Giuoco Piano } (3... Be7 4. Nc3 d6 5. d4 Nxd4 6. Nxd4 exd4 7. Qxd4 Bf6 8. Qd5) 4. O-O { [%eval 3.1] } 4... Nf6 { [%eval 1.27] } 5. Bxf7+?? { (1.27 → -0.51) Blunder. d3 was best. } { [%eval -0.51] } (5. d3 O-O 6. Nc3 d6 7. Bg5 h6 8. Bh4 Kh8 9. Nd5 Nxd5) 5... Kxf7 { [%eval -0.17] } 6. P@d5? { (-0.17 → -1.40) Mistake. Nc3 was best. } { [%eval -1.4] } (6. Nc3 d6 7. d3 B@h5 8. Be3 Bxe3 9. fxe3 Kg8 10. B@c4+ B@f7 11. Bxf7+ Bxf7 12. B@b3 Bxb3) 6... Nd4? { (-1.40 → 0.00) Mistake. B@h5 was best. } { [%eval 0.0] } (6... B@h5 7. d3 Kg8 8. c3 d6 9. dxc6 bxc6 10. N@f5 P@f7 11. Bg5 h6 12. Bxf6 Qxf6 13. Nbd2) 7. Nxe5+ { [%eval -2.47] } 7... Ke8?? { (-2.47 → 1.07) Blunder. Kf8 was best. } { [%eval 1.07] } (7... Kf8) 8. c3 { [%eval 2.23] } 8... d6?? { (2.23 → 4.77) Blunder. B@c2 was best. } { [%eval 4.77] } (8... B@c2) 9. cxd4 { [%eval 4.16] } 9... Bxd4?! { (4.16 → 5.75) Inaccuracy. dxe5 was best. } { [%eval 5.75] } (9... dxe5 10. dxc5) 10. d3?? { (5.75 → -2.59) Blunder. Nf3 was best. } { [%eval -2.59] } (10. Nf3 P@h3 11. gxh3 Bxh3 12. Nxd4 P@g2 13. B@b5+ B@d7 14. Bxd7+ Qxd7 15. P@e6 Qe7 16. Re1 B@e5) 10... dxe5? { (-2.59 → -1.24) Mistake. Bxe5 was best. } { [%eval -1.24] } (10... Bxe5 11. P@e6 B@g4 12. f3 Bgxe6 13. dxe6 Bxe6 14. f4 Bd4+ 15. B@e3 Bxe3+ 16. Bxe3 B@g4 17. B@e2) 11. Nc3?? { (-1.24 → -6.77) Blunder. N@e6 was best. } { [%eval -6.77] } (11. N@e6 Bxe6 12. dxe6 B@h5 13. B@e2 Bxe2 14. Qxe2 B@h5 15. B@f7+ Bxf7 16. exf7+ Kxf7 17. B@b3+ P@e6) 11... Bg4?? { (-6.77 → -0.74) Blunder. P@h3 was best. } { [%eval -0.74] } (11... P@h3) 12. Qxg4?? { (-0.74 → -4.69) Blunder. P@f3 was best. } { [%eval -4.69] } (12. P@f3) 12... Nxg4 { [%eval -2.09] } 13. B@e6?? { (-2.09 → Mate in 5) Checkmate is now unavoidable. P@f7+ was best. } { [%eval #-5] } (13. P@f7+ Kxf7 14. B@h5+ Kg8 15. Bxg4 P@f7 16. N@f5 B@f6 17. N@h6+ gxh6 18. Nxh6+ Kf8 19. Kh1 P@g7) 13... Qh4?! { (Mate in 5 → -27.77) Lost forced checkmate sequence. Bxf2+ was best. } { [%eval -27.77] } (13... Bxf2+ 14. Rxf2 Q@e1+ 15. Rf1 P@f2+ 16. Kh1 Qxf1+ 17. N@g1 Qxg1#) 14. Bxg4?! { (-27.77 → Mate in 4) Checkmate is now unavoidable. P@f7+ was best. } { [%eval #-4] } (14. P@f7+ Kd8) 14... Qxg4?! { (Mate in 4 → -23.59) Lost forced checkmate sequence. Bxf2+ was best. } { [%eval -23.59] } (14... Bxf2+ 15. Rxf2 Q@e1+ 16. Rf1 P@f2+ 17. Kh1 N@g3#) 15. P@g3?! { (-23.59 → Mate in 7) Checkmate is now unavoidable. P@f7+ was best. } { [%eval #-7] } (15. P@f7+ Kd7) 15... Rf8?! { (Mate in 7 → -21.06) Lost forced checkmate sequence. N@h3+ was best. } { [%eval -21.06] } (15... N@h3+ 16. gxh3 P@g2 17. N@d6+ Kd7 18. N@f8+ Rhxf8 19. N@f6+ Rxf6 20. Kxg2 B@f3+ 21. Kg1 Q@h1#) 16. N@f5 { [%eval -42.69] } 16... P@h3 { [%eval -32.35] } 17. Nxg7+?! { (-32.35 → Mate in 8) Checkmate is now unavoidable. N@d6+ was best. } { [%eval #-8] } (17. N@d6+ cxd6) 17... Qxg7 { [%eval #-7] } 18. gxh3 { [%eval #-3] } 18... B@f3 { [%eval #-5] } { White resigns. } 0-1