- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Weekly Antichess Arena"] [Site "https://lichess.org/8IFjAXIS"] [Date "2025.08.15"] [Round "-"] [White "fordprefect786"] [Black "Ivanko7-70_7"] [Result "1-0"] [GameId "8IFjAXIS"] [UTCDate "2025.08.15"] [UTCTime "19:29:28"] [WhiteElo "1561"] [BlackElo "1854"] [WhiteRatingDiff "+50"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -2.16) Blunder. e3 was best. } { [%eval -2.16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Nh6 { [%eval -3.28] } 2. e3?? { (-3.28 → Mate in 15) Checkmate is now unavoidable. g4 was best. } { [%eval #-15] } (2. g4 Nxg4 3. fxg4 f5 4. gxf5 g5 5. fxg6 hxg6 6. Nh3 Rxh3) 2... b5 { [%eval #-19] } 3. Bxb5 { [%eval #-17] } 3... Ng4 { [%eval #-17] } 4. Bxd7 { [%eval #-17] } 4... Kxd7?? { (Mate in 17 → -0.67) Lost forced checkmate sequence. Nxd7 was best. } { [%eval -0.67] } (4... Nxd7 5. fxg4 f5 6. gxf5 e6 7. fxe6 Ba3 8. bxa3 Qg5 9. exd7 Qxg2 10. dxc8=K) 5. fxg4 { [%eval -1.36] } 5... f5?? { (-1.36 → 1.71) Blunder. h5 was best. } { [%eval 1.71] } (5... h5 6. gxh5 Rxh5 7. Qxh5 e5 8. Qxf7 Qg5 9. Qxg7 Qxg2 10. Qxf8 Qxd2 11. Qxc8) 6. gxf5 { [%eval 1.66] } 6... h5?! { (1.66 → 2.37) Inaccuracy. g5 was best. } { [%eval 2.37] } (6... g5 7. fxg6) 7. Qxh5 { [%eval 2.72] } 7... Rxh5 { [%eval 2.61] } 8. f6 { [%eval 2.64] } 8... Rxh2 { [%eval 2.75] } 9. Rxh2 { [%eval 2.24] } 9... exf6?? { (2.24 → Mate in 11) Checkmate is now unavoidable. gxf6 was best. } { [%eval #11] } (9... gxf6 10. Nh3) 10. Rh6 { [%eval #12] } 10... gxh6 { [%eval #11] } 11. b4 { [%eval #11] } 11... Bxb4 { [%eval #10] } 12. d3 { [%eval #10] } 12... Bxe1 { [%eval #9] } 13. Nc3 { [%eval #9] } 13... Bxc3 { [%eval #8] } 14. Ne2 { [%eval #8] } 14... Bxa1 { [%eval #7] } 15. Bb2 { [%eval #7] } 15... Bxb2 { [%eval #6] } 16. Nc1 { [%eval #8] } 16... Bxc1 { [%eval #7] } 17. g4 { [%eval #7] } 17... Bxe3 { [%eval #6] } 18. d4 { [%eval #6] } 18... Bxd4 { [%eval #5] } 19. c3 { [%eval #5] } 19... Bxc3 { [%eval #4] } 20. g5 { [%eval #4] } 20... fxg5 { [%eval #3] } 21. a4 { [%eval #3] } 21... Bh8 { [%eval #2] } 22. a5 { [%eval #2] } 22... Ba6# { Game ends by variant rule. } 1-0