- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/8IDOE9SR"] [Date "2023.11.21"] [Round "-"] [White "Shawmendes2022"] [Black "attackrider"] [Result "1/2-1/2"] [GameId "8IDOE9SR"] [UTCDate "2023.11.21"] [UTCTime "15:10:51"] [WhiteElo "2071"] [BlackElo "1965"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+2"] [Variant "Standard"] [TimeControl "60+0"] [ECO "B00"] [Opening "Owen Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... b6?! { (0.36 → 0.95) Inaccuracy. e5 was best. } { [%eval 0.95] } { B00 Owen Defense } (1... e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5) 2. d4 { [%eval 0.87] } 2... Bb7 { [%eval 0.75] } 3. Nc3 { [%eval 0.44] } 3... e6 { [%eval 0.67] } 4. Bd3 { [%eval 0.9] } 4... Ne7 { [%eval 0.98] } 5. f4 { [%eval 0.54] } 5... Ng6?! { (0.54 → 1.63) Inaccuracy. d5 was best. } { [%eval 1.63] } (5... d5 6. Nf3 dxe4 7. Nxe4 Nf5 8. c3 Be7 9. O-O Nd7 10. g4) 6. Nf3 { [%eval 1.64] } 6... Bd6 { [%eval 1.79] } 7. e5?! { (1.79 → 1.11) Inaccuracy. f5 was best. } { [%eval 1.11] } (7. f5 Nf4) 7... Bb4?! { (1.11 → 1.85) Inaccuracy. Be7 was best. } { [%eval 1.85] } (7... Be7 8. Ne4 c5 9. Qe2 O-O 10. dxc5 bxc5 11. h4 h6 12. Bd2 Nc6 13. O-O-O Nb4 14. h5) 8. h4 { [%eval 1.54] } 8... Bxf3 { [%eval 2.05] } 9. Qxf3 { [%eval 1.9] } 9... Nc6 { [%eval 2.0] } 10. a3?! { (2.00 → 0.96) Inaccuracy. h5 was best. } { [%eval 0.96] } (10. h5 Nge7 11. Qg3 d5 12. Qxg7 Kd7 13. Be3 Qg8 14. Qxg8 Raxg8 15. Kf2 Bxc3 16. bxc3 Nf5) 10... Nxd4 { [%eval 0.84] } 11. Qe4?? { (0.84 → -0.83) Blunder. Qf2 was best. } { [%eval -0.83] } (11. Qf2 Bxc3+) 11... Bc5?? { (-0.83 → 2.07) Blunder. Bxc3+ was best. } { [%eval 2.07] } (11... Bxc3+ 12. bxc3 Nf5 13. Qf3 Nfxh4 14. Qf2 h5 15. a4 Rc8 16. g3 Nf5 17. Ba3 c5 18. O-O-O) 12. b4?! { (2.07 → 1.23) Inaccuracy. h5 was best. } { [%eval 1.23] } (12. h5 Nh4 13. b4 Ndf5 14. Ne2 Bd4 15. Rb1 c5 16. bxc5 bxc5 17. g4 Ne3 18. c3 c4) 12... f5? { (1.23 → 2.91) Mistake. d5 was best. } { [%eval 2.91] } (12... d5 13. exd6 f5 14. dxc7 Qxc7 15. Nb5 fxe4 16. Nxc7+ Kd7 17. Bxe4 Kxc7 18. bxc5 bxc5 19. Rb1) 13. exf6 { [%eval 2.85] } 13... Qxf6 { [%eval 3.55] } 14. bxc5 { [%eval 2.97] } 14... Nf3+?! { (2.97 → 4.59) Inaccuracy. Nxc2+ was best. } { [%eval 4.59] } (14... Nxc2+ 15. Bxc2 Qxc3+ 16. Kd1 c6 17. Rb1 Qxc5 18. Rb3 Qh5+ 19. Qf3 Qxf3+ 20. Rxf3 O-O 21. h5) 15. Qxf3 { [%eval 3.72] } 15... Qxc3+ { [%eval 3.76] } 16. Bd2?? { (3.76 → -2.85) Blunder. Ke2 was best. } { [%eval -2.85] } (16. Ke2 O-O 17. Rb1 Qxc5 18. Rb5 Qd4 19. Rb4 Qa1 20. h5 Ne5 21. Qe4 Nxd3 22. Qxd3 c5) 16... Qxa1+ { [%eval -2.92] } 17. Ke2 { [%eval -2.84] } 17... Nxf4+?? { (-2.84 → 5.18) Blunder. Qxh1 was best. } { [%eval 5.18] } (17... Qxh1 18. Bxg6+ Ke7 19. Be4 Raf8 20. Bb4 a5 21. Be1 Rf7 22. Qg3 Qg1 23. Bf2 Qa1 24. cxb6) 18. Bxf4 { [%eval 5.62] } 18... O-O { [%eval 6.97] } 19. Rxa1 { [%eval 7.33] } 19... e5? { (7.33 → Mate in 9) Checkmate is now unavoidable. Rae8 was best. } { [%eval #9] } (19... Rae8 20. cxb6 cxb6 21. Qh5 Rxf4 22. Qxe8+ Rf8 23. Qxd7 b5 24. Qxe6+ Kh8 25. Rf1 Rg8 26. Qe5) 20. Qd5+ { [%eval #8] } 20... Kh8 { [%eval #8] } 21. Bxe5 { [%eval #7] } 21... d6 { [%eval #7] } 22. Qe4 { [%eval #6] } 22... Kg8 { [%eval #6] } 23. Qxh7+ { [%eval #7] } 23... Kf7 { [%eval #7] } 24. Qxg7+ { [%eval #7] } 24... Ke8 { [%eval #3] } 25. Bg6+ { [%eval #3] } 25... Kd8 { [%eval #3] } 26. Bf6+ { [%eval #6] } 26... Kc8 { [%eval #6] } 27. Qxf8+ { [%eval #5] } 27... Kb7 { [%eval #5] } 28. Be4+ { [%eval #5] } 28... c6 { [%eval #5] } 29. Qxa8+ { [%eval #6] } 29... Kxa8 { [%eval #6] } 30. Bxc6+ { [%eval #5] } 30... Kb8 { [%eval #5] } 31. Be7 { [%eval #10] } 31... Kc7 { [%eval #14] } 32. Bf3?! { (Mate in 14 → 76.85) Lost forced checkmate sequence. cxb6+ was best. } { [%eval 76.85] } (32. cxb6+ Kxb6 33. Ba4 d5 34. Rb1+ Kc7 35. Rd1 d4 36. Rxd4 Kb6 37. h5 Kb7 38. Rd6 a6) 32... dxc5?! { (76.85 → Mate in 7) Checkmate is now unavoidable. bxc5 was best. } { [%eval #7] } (32... bxc5 33. Rb1) 33. Rd1 { [%eval #6] } 33... a5 { [%eval #3] } 34. Bf6 { [%eval #5] } 34... Kb8 { [%eval #5] } 35. Be5+ { [%eval #4] } 35... Ka7 { [%eval #4] } 36. Rd7+ { [%eval #4] } 36... Ka6 { [%eval #4] } 37. c4 { [%eval #3] } 37... a4 { [%eval #3] } 38. Bb7+ { [%eval #3] } 38... Ka5 { [%eval #1] } 39. Bc7?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bc3# was best. } { [%eval 0.0] } { Draw by stalemate. } (39. Bc3#) 1/2-1/2