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[Event "rated Antichess game"] [Site "https://lichess.org/8B4k5IBP"] [Date "2023.12.31"] [White "joshua_daniel_ae"] [Black "malicelik"] [Result "0-1"] [GameId "8B4k5IBP"] [UTCDate "2023.12.31"] [UTCTime "08:33:21"] [WhiteElo "932"] [BlackElo "1035"] [WhiteRatingDiff "-39"] [BlackRatingDiff "+19"] [Variant "Antichess"] [TimeControl "900+10"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.31] } 1... d6?? { (-0.31 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (1... e6 2. e4 Ba3 3. Nxa3 b6 4. Qh5 Qg5 5. Qxg5 a5 6. Qxg7) 2. g4 { [%eval #16] } 2... Bxg4 { [%eval #15] } 3. Nf3?? { (Mate in 15 → -0.87) Lost forced checkmate sequence. Bb2 was best. } { [%eval -0.87] } (3. Bb2 Bxe2 4. Bxg7 Bxf1 5. Kxf1 Bxg7 6. Qc1 Bxa1 7. Qb2 Bxb2 8. Na3 Bxa3 9. b4 Bxb4) 3... Bxf3 { [%eval -3.98] } 4. exf3 { [%eval -2.95] } 4... e5?? { (-2.95 → 2.07) Blunder. b5 was best. } { [%eval 2.07] } (4... b5 5. Bxb5) 5. f4?? { (2.07 → 0.15) Blunder. Ba6 was best. } { [%eval 0.15] } (5. Ba6 bxa6 6. Rg1 Qg5 7. Rxg5 f6 8. Rxg7 Bxg7 9. Na3 e4 10. fxe4 d5 11. exd5 Nc6) 5... exf4 { [%eval 0.45] } 6. Ba6 { [%eval -0.07] } 6... bxa6 { [%eval 0.01] } 7. h4?? { (0.01 → -2.08) Blunder. Rg1 was best. } { [%eval -2.08] } (7. Rg1 Qg5) 7... Qxh4 { [%eval -1.8] } 8. Rxh4 { [%eval -1.75] } 8... Nh6?? { (-1.75 → 2.84) Blunder. Be7 was best. } { [%eval 2.84] } (8... Be7 9. Rxh7 Rxh7 10. Qe2 a5 11. Qxe7 Kxe7 12. a4 Rh5 13. b4 axb4 14. Ba3 bxa3 15. Nxa3) 9. Rxh6 { [%eval 2.16] } 9... gxh6 { [%eval 1.39] } 10. Qe2 { [%eval 1.9] } 10... f3?? { (1.90 → Mate in 9) Checkmate is now unavoidable. a5 was best. } { [%eval #9] } (10... a5) 11. Qxf3?? { (Mate in 9 → -0.85) Lost forced checkmate sequence. Qxa6 was best. } { [%eval -0.85] } (11. Qxa6 Nxa6 12. b4 Nxb4 13. a4 Nxc2 14. Kd1 Nxa1 15. Kc2 Nxc2 16. d4 Nxd4 17. Bxh6 Bxh6) 11... f6?? { (-0.85 → 1.72) Blunder. Nd7 was best. } { [%eval 1.72] } (11... Nd7 12. Qxf7) 12. Qxf6 { [%eval 2.52] } 12... Bg7?? { (2.52 → Mate in 9) Checkmate is now unavoidable. Be7 was best. } { [%eval #9] } (12... Be7 13. Qxd6) 13. Qxd6 { [%eval #9] } 13... cxd6 { [%eval #8] } 14. Bb2 { [%eval #8] } 14... Bxb2 { [%eval #7] } 15. f4 { [%eval #8] } 15... Bxa1 { [%eval #7] } 16. Nc3?? { (Mate in 7 → -4.40) Lost forced checkmate sequence. d4 was best. } { [%eval -4.4] } (16. d4 Bxd4 17. Nc3 Bxc3 18. Kd2 Bxd2 19. c4 Bxf4 20. c5 dxc5 21. b4 cxb4 22. a3 bxa3#) 16... Bxc3 { [%eval -3.48] } 17. dxc3 { [%eval -4.27] } 17... Ke7?! { (-4.27 → -3.15) Inaccuracy. d5 was best. } { [%eval -3.15] } (17... d5 18. Ke2) 18. b4?? { (-3.15 → -6.75) Blunder. c4 was best. } { [%eval -6.75] } (18. c4 a5) 18... Ke6? { (-6.75 → -3.79) Mistake. a5 was best. } { [%eval -3.79] } (18... a5 19. bxa5) 19. b5 { [%eval -4.23] } 19... axb5 { [%eval -3.56] } 20. a4 { [%eval -2.96] } 20... bxa4 { [%eval -3.23] } 21. c4?! { (-3.23 → -4.60) Inaccuracy. f5 was best. } { [%eval -4.6] } (21. f5 Kxf5 22. c4 d5 23. cxd5 h5 24. Kd2 a3 25. d6 Nc6 26. Kd3 Ne7 27. dxe7 Raf8) 21... Ke5 { [%eval -2.53] } 22. fxe5 { [%eval -2.08] } 22... dxe5 { [%eval -2.32] } 23. c5 { [%eval -2.82] } 23... Nc6 { [%eval -2.82] } 24. c4 { [%eval -2.27] } 24... Rab8?! { (-2.27 → -1.21) Inaccuracy. h5 was best. } { [%eval -1.21] } (24... h5 25. Kd1) 25. Ke2? { (-1.21 → -2.89) Mistake. Kd2 was best. } { [%eval -2.89] } (25. Kd2) 25... Rb5?? { (-2.89 → 1.74) Blunder. h5 was best. } { [%eval 1.74] } (25... h5) 26. cxb5 { [%eval 1.44] } 26... Rb8 { [%eval 1.41] } 27. bxc6 { [%eval 1.83] } 27... Rb7?? { (1.83 → Mate in 14) Checkmate is now unavoidable. e4 was best. } { [%eval #14] } (27... e4 28. c7) 28. cxb7 { [%eval #12] } 28... e4 { [%eval #13] } 29. b8=Q?? { (Mate in 13 → Mate in 4) Lost forced checkmate sequence. c6 was best. } { [%eval #-4] } (29. c6 a3 30. c7 a2 31. c8=R a1=B 32. Rc2 Bh8 33. Ke1 Bc3 34. Rxc3 e3 35. Rxe3 a5) 29... e3 { [%eval #-9] } 30. Kxe3 { [%eval #-4] } 30... h5 { [%eval #-4] } 31. Qxa7 { [%eval #-3] } 31... h4?? { (Mate in 3 → 1.69) Lost forced checkmate sequence. h6 was best. } { [%eval 1.69] } (31... h6 32. Qxa4 h4 33. Qxh4 h5 34. Qxh5#) 32. Qxa4?? { (1.69 → Mate in 1) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-1] } (32. Qxh7) 32... h5 { [%eval #-1] } 33. Qxh4# { Game ends by variant rule. } 0-1