FEN
[Event "HyperBullet Antichess Arena"]
[Site "https://lichess.org/88OYK5wh"]
[Date "2024.07.23"]
[White "TTPPKK"]
[Black "Hil-Okn"]
[Result "0-1"]
[GameId "88OYK5wh"]
[UTCDate "2024.07.23"]
[UTCTime "12:40:39"]
[WhiteElo "1593"]
[BlackElo "1926"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+4"]
[Variant "Antichess"]
[TimeControl "15+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... Bb7?? { (Mate in 14 → 0.87) Lost forced checkmate sequence. Nf6 was best. } { [%eval 0.87] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7 Nxb1 7. Rxb1) 3. Bxd7 { [%eval 2.64] } 3... Bxe4 { [%eval 2.58] } 4. Bxe8 { [%eval 0.84] } 4... Bxc2 { [%eval 2.72] } 5. Qxc2? { (2.72 → 1.25) Mistake. Bxf7 was best. } { [%eval 1.25] } (5. Bxf7) 5... Qxd2 { [%eval 0.05] } 6. Qxh7?? { (0.05 → Mate in 11) Checkmate is now unavoidable. Bxf7 was best. } { [%eval #-11] } (6. Bxf7 Qxe1) 6... Rxh7 { [%eval #-11] } 7. Bxf7 { [%eval #-9] } 7... Rxh2 { [%eval #-10] } 8. Bxg8 { [%eval #-9] } 8... Qxc1 { [%eval #-10] } 9. Rxh2 { [%eval #-9] } 9... Qxb1 { [%eval #-9] } 10. Rxb1 { [%eval #-8] } 10... e6 { [%eval #-8] } 11. Bxe6 { [%eval #-7] } 11... Nd7 { [%eval #-7] } 12. Bxd7 { [%eval #-6] } 12... Rc8?? { (Mate in 6 → 6.22) Lost forced checkmate sequence. c6 was best. } { [%eval 6.22] } (12... c6 13. Bxc6 g5 14. Bxa8 Bh6 15. Rxh6 a6 16. Rxa6 g4 17. Nh3 gxh3 18. gxh3#) 13. Bxc8 { [%eval 4.6] } 13... a6 { [%eval 6.48] } 14. Bxa6 { [%eval 6.46] } 14... Ba3?? { (6.46 → Mate in 17) Checkmate is now unavoidable. g5 was best. } { [%eval #17] } (14... g5 15. a3) 15. bxa3 { [%eval 11.5] } 15... c5?! { (11.50 → Mate in 13) Checkmate is now unavoidable. g6 was best. } { [%eval #13] } (15... g6 16. Bc8) 16. Rh6 { [%eval #13] } 16... gxh6 { [%eval #12] } 17. Bc4?? { (Mate in 12 → 3.92) Lost forced checkmate sequence. Bb7 was best. } { [%eval 3.92] } (17. Bb7 h5 18. g4 hxg4 19. f3 gxf3 20. Nxf3 c4 21. Ke2 c3 22. Bc6 c2) 17... h5 { [%eval 3.76] } 18. g4 { [%eval 4.0] } 18... hxg4 { [%eval 3.89] } 19. Nh3 { [%eval 4.24] } 19... gxh3 { [%eval 2.3] } 20. Kf1?! { (2.30 → 1.36) Inaccuracy. a4 was best. } { [%eval 1.36] } (20. a4 h2) 20... h2 { [%eval 1.84] } 21. Rb3?? { (1.84 → Mate in 3) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-3] } (21. Ke1 h1=K) 21... h1=B?? { (Mate in 3 → 1.72) Lost forced checkmate sequence. h1=N was best. } { [%eval 1.72] } (21... h1=N 22. Bd5 Nxf2 23. Kxf2 c4 24. Bxc4#) 22. Kg2?? { (1.72 → 0.00) Blunder. Bd5 was best. } { [%eval 0.0] } (22. Bd5 Bxd5 23. Rb2 Bxa2 24. Rxa2 c4 25. a4 c3 26. Ra3 c2 27. Rd3 c1=K) 22... Bxg2 { [%eval 0.0] } 23. Rf3?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Bd5 was best. } { [%eval #-15] } (23. Bd5 Bxd5 24. Rb1 Bxa2 25. Rb3 Bxb3 26. a4 Bxa4 27. f4 Be8 28. f5 Bb5) 23... Bxf3 { [%eval #-15] } 24. Bd5 { [%eval #-14] } 24... Bxd5 { [%eval #-14] } 25. a4 { [%eval #-18] } 25... Bxa2 { [%eval -4.78] } 26. f4?? { (-4.78 → Mate in 9) Checkmate is now unavoidable. a5 was best. } { [%eval #-9] } (26. a5 c4) 26... Bd5 { [%eval #-10] } 27. a5 { [%eval #-9] } 27... c4 { [%eval #-9] } 28. a6 { [%eval #-8] } 28... Bb7?? { (Mate in 8 → 1.67) Lost forced checkmate sequence. c3 was best. } { [%eval 1.67] } (28... c3 29. a7 c2 30. a8=K Bxa8 31. f5 c1=Q 32. f6 Bc6 33. f7 Be8 34. fxe8=K) 29. axb7 { [%eval 1.3] } 29... c3 { [%eval 1.88] } 30. b8=Q?? { (1.88 → 0.00) Blunder. b8=R was best. } { [%eval 0.0] } (30. b8=R c2 31. Rb5 c1=K 32. Rh5 Kc2 33. f5 Kd3 34. f6 Ke4 35. Rh2 Kd5) 30... c2 { [%eval 0.0] } 31. Qb1?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Qd6 was best. } { [%eval #-3] } (31. Qd6 c1=K 32. Qe7 Kc2 33. f5 Kd3 34. Qe2 Kxe2 35. f6 Kd3 36. f7 Ke4) 31... cxb1=R { [%eval #-3] } 32. f5 { [%eval #-2] } 32... Re1 { [%eval #-2] } 33. f6 { [%eval #-1] } 33... Re7 { [%eval #-1] } 34. fxe7# { Game ends by variant rule. } 0-1
