- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual rapid game"] [Site "https://lichess.org/7tchCIcc"] [Date "2024.11.30"] [White "IgorKuznetsov"] [Black "manhy"] [Result "1/2-1/2"] [GameId "7tchCIcc"] [UTCDate "2024.11.30"] [UTCTime "16:55:15"] [WhiteElo "1759"] [BlackElo "1837"] [Variant "Standard"] [TimeControl "600+0"] [ECO "D11"] [Opening "Slav Defense: Modern Line"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... c6 { [%eval 0.35] } 2. c4 { [%eval 0.23] } 2... d5 { [%eval 0.21] } 3. Nf3 { [%eval 0.18] } { D11 Slav Defense: Modern Line } 3... Bg4 { [%eval 0.63] } 4. Nc3 { [%eval 0.63] } 4... e6?! { (0.63 → 1.33) Inaccuracy. Bxf3 was best. } { [%eval 1.33] } (4... Bxf3 5. gxf3 Nf6 6. e4 dxe4 7. fxe4 e5 8. d5 Nbd7 9. Qf3) 5. Qb3?! { (1.33 → 0.52) Inaccuracy. Ne5 was best. } { [%eval 0.52] } (5. Ne5 Bh5 6. cxd5 exd5 7. g4 Bg6 8. h4 f6 9. Nxg6 hxg6) 5... Qc7 { [%eval 0.83] } 6. Ne5 { [%eval 0.88] } 6... Nf6 { [%eval 1.14] } 7. h3 { [%eval 0.66] } 7... Bh5 { [%eval 0.94] } 8. e3 { [%eval 0.46] } 8... Nbd7 { [%eval 0.36] } 9. cxd5 { [%eval 0.39] } 9... Nxd5 { [%eval 0.37] } 10. Nxd5?! { (0.37 → -0.18) Inaccuracy. Nxd7 was best. } { [%eval -0.18] } (10. Nxd7 Qxd7) 10... exd5 { [%eval -0.09] } 11. Nxd7 { [%eval -0.25] } 11... Qxd7 { [%eval -0.32] } 12. Bd3 { [%eval -0.26] } 12... Bd6 { [%eval -0.24] } 13. Bd2 { [%eval -0.28] } 13... O-O { [%eval -0.15] } 14. Bb4 { [%eval -0.15] } 14... Rab8 { [%eval 0.04] } 15. Bxd6 { [%eval -0.01] } 15... Qxd6 { [%eval 0.0] } 16. O-O { [%eval 0.03] } 16... Kh8 { [%eval 0.15] } 17. Qc2 { [%eval 0.04] } 17... Bg6 { [%eval 0.05] } 18. a4 { [%eval 0.04] } 18... a6 { [%eval 0.08] } 19. a5 { [%eval -0.18] } 19... Rbe8 { [%eval 0.0] } 20. Ra3 { [%eval -0.41] } 20... f5 { [%eval 0.07] } 21. Rb3 { [%eval 0.08] } 21... Re7 { [%eval 0.0] } 22. Qd2 { [%eval -0.18] } 22... Qc7 { [%eval 0.1] } 23. Re1 { [%eval -0.1] } 23... Rfe8 { [%eval 0.21] } 24. Re2 { [%eval -0.2] } 24... Bh5 { [%eval -0.08] } 25. Re1 { [%eval -0.62] } 25... Bg6?! { (-0.62 → 0.10) Inaccuracy. f4 was best. } { [%eval 0.1] } (25... f4) 26. Re2 { [%eval -0.07] } 26... Bh5 { [%eval -0.09] } 27. Re1 { [%eval -0.55] } 27... Bg6?! { (-0.55 → 0.00) Inaccuracy. f4 was best. } { [%eval 0.0] } { The game is a draw. } (27... f4 28. Bc2) 1/2-1/2