FEN
[Event "casual Antichess game"]
[Site "https://lichess.org/7euYYyPR"]
[Date "2019.10.15"]
[White "thatprogrammer"]
[Black "willtritschler"]
[Result "1-0"]
[GameId "7euYYyPR"]
[UTCDate "2019.10.15"]
[UTCTime "21:24:44"]
[WhiteElo "1659"]
[BlackElo "1500"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3?? { (0.15 → -3.92) Blunder. e3 was best. } { [%eval -3.92] } (1. e3 b5) 1... a5?? { (-3.92 → Mate in 16) Checkmate is now unavoidable. d5 was best. } { [%eval #16] } (1... d5 2. Nxd5) 2. b4 { [%eval #16] } 2... axb4 { [%eval #15] } 3. d4?? { (Mate in 15 → 0.74) Lost forced checkmate sequence. Na4 was best. } { [%eval 0.74] } (3. Na4 Rxa4 4. Ba3 Rxa3 5. Qb1 Rxa2 6. Qxb4 Rxa1 7. Qxe7 Qxe7 8. g4 Rxe1 9. e4 Qxe4) 3... bxc3?? { (0.74 → Mate in 14) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #14] } (3... Rxa2 4. Rxa2) 4. Qd2?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-15] } (4. Rb1 Rxa2 5. Rxb7 Rxc2 6. Qxc2 Bxb7 7. Qxh7 Bxg2 8. Bxg2 Rxh7 9. Bc6 Rxh2 10. Rxh2 dxc6) 4... cxd2 { [%eval #-15] } 5. Kxd2 { [%eval #-14] } 5... Rxa2 { [%eval #-14] } 6. Rxa2 { [%eval #-13] } 6... b6?? { (Mate in 13 → -1.64) Lost forced checkmate sequence. c5 was best. } { [%eval -1.64] } (6... c5 7. dxc5 Qa5 8. Rxa5 b6 9. cxb6 d5 10. Rxd5 Bh3 11. Nxh3 e5 12. Rxe5 Nc6 13. Rxe8) 7. Ra6? { (-1.64 → -3.39) Mistake. d5 was best. } { [%eval -3.39] } (7. d5 Ba6) 7... Nxa6 { [%eval -2.81] } 8. Nf3?? { (-2.81 → Mate in 16) Checkmate is now unavoidable. d5 was best. } { [%eval #-16] } (8. d5 d6) 8... e5 { [%eval #-16] } 9. dxe5 { [%eval #-12] } 9... Qf6?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Ba3 was best. } { [%eval #11] } (9... Ba3 10. Bxa3 Qh4 11. Nxh4 Nb4 12. Bxb4 Kf8 13. Bxf8 d5 14. exd6 cxd6 15. Bxg7 h5 16. Bxh8) 10. exf6 { [%eval #11] } 10... Nxf6 { [%eval #9] } 11. e4 { [%eval #12] } 11... Nxe4 { [%eval #11] } 12. Bxa6 { [%eval #11] } 12... Bxa6 { [%eval #7] } 13. Rf1?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. Kd1 was best. } { [%eval #-10] } (13. Kd1 Nxf2 14. Ke1 Nxh1 15. c4 Bxc4 16. Bh6 gxh6 17. Kf1 Bxf1 18. h4 Bxg2 19. h5 Bxf3#) 13... Nxd2?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Nxf2 was best. } { [%eval #7] } (13... Nxf2 14. Rxf2 Ba3 15. Bxa3 Ke7 16. Bxe7 Rf8 17. Bxf8 h5 18. Bxg7 h4 19. Nxh4 b5 20. Rxf7) 14. Bxd2 { [%eval #7] } 14... Bxf1 { [%eval #6] } 15. h4 { [%eval #6] } 15... Bxg2 { [%eval #5] } 16. h5 { [%eval #5] } 16... Bxf3 { [%eval #4] } 17. c4 { [%eval #4] } 17... Bxh5 { [%eval #3] } 18. Bh6 { [%eval #3] } 18... gxh6 { [%eval #2] } 19. f3 { [%eval #2] } 19... Bxf3 { [%eval #1] } 20. c5 { [%eval #1] } 20... bxc5# { Game ends by variant rule. } 1-0