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[Event "Monthly Antichess Arena"] [Site "https://lichess.org/7WxjFrAz"] [Date "2022.06.03"] [White "IiTheAruNiI"] [Black "Zaraza"] [Result "0-1"] [GameId "7WxjFrAz"] [UTCDate "2022.06.03"] [UTCTime "19:31:30"] [WhiteElo "2228"] [BlackElo "1764"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.64] } 2... Ba6 { [%eval 2.89] } 3. Bxd7 { [%eval 1.92] } 3... Nxd7 { [%eval 2.27] } 4. c4 { [%eval 2.46] } 4... Bxc4 { [%eval 1.32] } 5. Qh5? { (1.32 → 0.00) Mistake. Qa4 was best. } { [%eval 0.0] } (5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2 9. Kxd2 Nh6) 5... Bxa2 { [%eval 0.6] } 6. Rxa2? { (0.60 → -0.79) Mistake. Qxh7 was best. } { [%eval -0.79] } (6. Qxh7 Rxh7 7. Rxa2 Rxh2 8. Rxa7 Rxh1 9. Rxc7 Rxg1 10. Rxd7 Rxg2) 6... Rb8 { [%eval -0.94] } 7. Rxa7 { [%eval -0.93] } 7... Rxb2 { [%eval -3.78] } 8. Rxc7?? { (-3.78 → Mate in 20) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-20] } (8. Qxh7 Rxh7) 8... Rxd2?? { (Mate in 20 → 3.59) Lost forced checkmate sequence. Qxc7 was best. } { [%eval 3.59] } (8... Qxc7 9. Bxb2 Qxh2 10. Qxh7 Qxg2 11. Qxh8 Qxg1 12. Bxg7 Qxf2 13. Qxg8 Bxg7 14. Qxg7 Qxe3 15. Qxf7) 9. Bxd2?? { (3.59 → 1.27) Blunder. Rxd7 was best. } { [%eval 1.27] } (9. Rxd7) 9... Qxc7 { [%eval 1.3] } 10. Qxf7?? { (1.30 → -0.50) Blunder. Qxh7 was best. } { [%eval -0.5] } (10. Qxh7 Qxh2 11. Qxh2 Rxh2 12. Rxh2 g5 13. Ke2 Nh6 14. Rxh6 Bxh6 15. Na3 Nf8 16. Nb5 f6) 10... Kxf7?? { (-0.50 → 1.78) Blunder. Qxh2 was best. } { [%eval 1.78] } (10... Qxh2 11. Rxh2) 11. g3 { [%eval 1.51] } 11... Qxg3 { [%eval 1.73] } 12. fxg3?? { (1.73 → -0.30) Blunder. hxg3 was best. } { [%eval -0.3] } (12. hxg3) 12... g5?? { (-0.30 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (12... Nh6 13. Ne2 Ng4 14. Rg1 Nxe3 15. Bxe3 g5 16. Bxg5 Nc5 17. Bxe7 Bxe7 18. g4 Bf8 19. Rh1) 13. h4 { [%eval #16] } 13... gxh4 { [%eval #15] } 14. gxh4?? { (Mate in 15 → Mate in 11) Lost forced checkmate sequence. Rxh4 was best. } { [%eval #-11] } (14. Rxh4 Ndf6 15. Rxh7 Nxh7 16. Na3 Kg6 17. Nb5 Kh6 18. Ba5 Kg6 19. Bb6 Kf6 20. Kf2 Kf7) 14... Nb6?? { (Mate in 11 → -1.25) Lost forced checkmate sequence. Bg7 was best. } { [%eval -1.25] } (14... Bg7 15. Bc3 Bxc3 16. Nxc3 Nh6 17. Nb5 Kg6 18. Nd6 exd6 19. e4 Kg5 20. hxg5 Rf8 21. Rxh6) 15. Nh3?? { (-1.25 → Mate in 12) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-12] } (15. Nc3 Nd5) 15... Bh6?? { (Mate in 12 → Mate in 7) Lost forced checkmate sequence. Bg7 was best. } { [%eval #7] } (15... Bg7 16. Bc3 Bxc3 17. Nxc3 Nd5 18. Nxd5 Nh6 19. Nxe7 Kxe7 20. h5 Kf7 21. Ng1 Ra8 22. Nh3) 16. Bb4?? { (Mate in 7 → -1.84) Lost forced checkmate sequence. Rf1 was best. } { [%eval -1.84] } (16. Rf1 Bxe3 17. Rxf7 Bxd2 18. Rxh7 Bxe1 19. Rxe7 Rxh4 20. Rxe1 Rxh3 21. Nc3 Rxc3 22. Rc1 Rxc1#) 16... Bxe3 { [%eval -1.7] } 17. Bxe7 { [%eval -1.73] } 17... Kxe7 { [%eval -1.25] } 18. Nf4?! { (-1.25 → -2.34) Inaccuracy. Rg1 was best. } { [%eval -2.34] } (18. Rg1 Bxg1) 18... Bxf4 { [%eval -2.39] } 19. Rh2 { [%eval -2.31] } 19... Bxh2 { [%eval -2.15] } 20. h5 { [%eval -2.61] } 20... Kf7?! { (-2.61 → -1.55) Inaccuracy. h6 was best. } { [%eval -1.55] } (20... h6 21. Nc3 Nd7 22. Kf2 Bg1 23. Kxg1 Rh7 24. Na4 Nf8 25. Kf2 Kd6 26. Nc5 Kxc5 27. Kg3) 21. h6 { [%eval -1.71] } 21... Nxh6 { [%eval -1.78] } 22. Nd2?? { (-1.78 → Mate in 6) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-6] } (22. Kd2 Nf5 23. Kc3 Nc4 24. Kxc4 Rg8 25. Kb4 h5 26. Nd2 Bg3 27. Kb3 Bc7 28. Kb4 Bh2) 22... Nc4 { [%eval #-6] } 23. Nxc4 { [%eval #-5] } 23... Be5 { [%eval #-5] } 24. Nxe5 { [%eval #-4] } 24... Ng4 { [%eval #-4] } 25. Nxf7 { [%eval #-3] } 25... h5?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. Nh6 was best. } { [%eval #11] } (25... Nh6 26. Nxh6 Rg8 27. Nxg8 h6 28. Nxh6#) 26. Nxh8 { [%eval #11] } 26... Nf2 { [%eval #6] } 27. Kxf2 { [%eval #6] } 27... h4 { [%eval #5] } 28. Ng6 { [%eval #5] } 28... h3 { [%eval #4] } 29. Nf4 { [%eval #4] } 29... h2 { [%eval #3] } 30. Kf3?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Ng2 was best. } { [%eval #-2] } (30. Ng2 h1=K 31. Ke1 Kxg2 32. Kf1 Kxf1#) 30... h1=K { [%eval #-2] } 31. Nd5 { [%eval #-1] } 31... Kg2 { [%eval #-1] } 32. Kxg2# { Game ends by variant rule. } 0-1