FEN
[Event "FVVWC2 King of the Hill #6"]
[Site "https://lichess.org/7R5HieYO"]
[Date "2018.12.30"]
[Round "-"]
[White "zhb1392"]
[Black "grootmeester50"]
[Result "0-1"]
[GameId "7R5HieYO"]
[UTCDate "2018.12.30"]
[UTCTime "13:52:22"]
[WhiteElo "1579"]
[BlackElo "1587"]
[WhiteRatingDiff "-27"]
[BlackRatingDiff "+26"]
[Variant "King of the Hill"]
[TimeControl "180+2"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Chigorin Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.52] } 1... d5 { [%eval 0.59] } 2. Nc3?! { (0.59 → -0.11) Inaccuracy. c4 was best. } { [%eval -0.11] } (2. c4 e6 3. Nc3 c5 4. Nf3 Nf6 5. Bg5 Nc6 6. e3 cxd4) 2... e6?! { (-0.11 → 0.89) Inaccuracy. Nf6 was best. } { [%eval 0.89] } { D00 Queen's Pawn Game: Chigorin Variation } (2... Nf6 3. Bf4 e6 4. e3 Bb4 5. Ne2 O-O 6. f3 Nh5 7. Qd2) 3. Nf3?! { (0.89 → -0.16) Inaccuracy. e4 was best. } { [%eval -0.16] } (3. e4 Bb4 4. e5 c5 5. Bd2 Ne7 6. Nb5 Bxd2+ 7. Qxd2 O-O 8. f4 Bd7 9. dxc5 Na6) 3... c5? { (-0.16 → 1.19) Mistake. Bb4 was best. } { [%eval 1.19] } (3... Bb4 4. Bf4 Nf6 5. e3 Ke7 6. Bd3 c5 7. dxc5 Bxc5 8. Qe2) 4. dxc5 { [%eval 0.75] } 4... Bxc5 { [%eval 0.74] } 5. e4 { [%eval 0.63] } 5... Nc6 { [%eval 0.46] } 6. Ke2?? { (0.46 → -2.58) Blunder. Bb5 was best. } { [%eval -2.58] } (6. Bb5 Ne7 7. O-O O-O 8. Qe2 Bb6 9. Bf4 d4 10. Rad1 Ng6 11. Bg3 e5 12. Na4 Bg4) 6... Nf6 { [%eval -2.05] } 7. exd5?? { (-2.05 → -4.68) Blunder. e5 was best. } { [%eval -4.68] } (7. e5) 7... exd5 { [%eval -4.07] } 8. Kd3?? { (-4.07 → -11.81) Blunder. Ke1 was best. } { [%eval -11.81] } (8. Ke1 Bg4 9. Be2 d4 10. Na4 Qa5+ 11. c3 Bxf3 12. Bxf3 O-O-O 13. Nxc5 Qxc5 14. Qb3 dxc3) 8... Bf5+ { [%eval -9.57] } 9. Ke2 { [%eval -12.07] } 9... Qe7+ { [%eval -12.1] } 10. Kd2 { [%eval -17.69] } 10... O-O-O { [%eval -12.77] } 11. Bd3 { [%eval -16.45] } 11... g6 { [%eval -8.17] } 12. Re1 { [%eval -14.3] } 12... Qd6?? { (-14.30 → -4.52) Blunder. Ne4+ was best. } { [%eval -4.52] } (12... Ne4+ 13. Ke2 Nxc3+ 14. Kf1 Nxd1 15. Rxe7 Bxe7 16. Bb5 Rhe8 17. h3 Bxc2 18. Bf4 Nxb2 19. Ne5) 13. Bxf5+?! { (-4.52 → -6.17) Inaccuracy. Nb5 was best. } { [%eval -6.17] } (13. Nb5 Qd7 14. Ke2 a6 15. Nc3 Ng4 16. Kf1 Nxf2 17. Bxf5 Qxf5 18. Qd2 d4 19. Na4 Ng4) 13... gxf5 { [%eval -4.84] } 14. Kd3? { (-4.84 → -21.98) Mistake. Nb5 was best. } { [%eval -21.98] } (14. Nb5 Qf4+) 14... Nb4+ { [%eval -21.96] } 15. Ke2 { [%eval -22.21] } 15... Rhe8+?! { (-22.21 → -6.04) Inaccuracy. Qa6+ was best. } { [%eval -6.04] } (15... Qa6+) 16. Kd2?! { (-6.04 → -33.57) Inaccuracy. Kf1 was best. } { [%eval -33.57] } (16. Kf1 Ng4) 16... Bxf2 { [%eval -15.42] } 17. Rxe8 { [%eval -14.31] } 17... Rxe8 { [%eval -12.66] } 18. a3?! { (-12.66 → Mate in 1) Checkmate is now unavoidable. Qf1 was best. } { [%eval #-1] } (18. Qf1 d4) 18... Nc6?! { (Mate in 1 → -10.28) Lost forced checkmate sequence. Qf4# was best. } { [%eval -10.28] } (18... Qf4#) 19. Kd3 { [%eval -29.0] } 19... Kd7 { [%eval -14.32] } 20. Nb5 { [%eval -35.07] } 20... Ne5+ { [%eval -19.54] } 21. Nxe5+?! { (-19.54 → Mate in 7) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-7] } (21. Ke2 Qc5) 21... Qxe5 { [%eval #-6] } 22. Qf3 { [%eval #-6] } 22... Qe4+ { [%eval #-5] } 23. Qxe4 { [%eval #-5] } 23... fxe4+?! { (Mate in 5 → -22.86) Lost forced checkmate sequence. dxe4+ was best. } { [%eval -22.86] } (23... dxe4+ 24. Kc4 Rc8+ 25. Nc7 Rxc7+ 26. Kb4 Ke6 27. h4 Kd5#) 24. Kc3?! { (-22.86 → Mate in 5) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-5] } (24. Ke2 d4) 24... Kc6?! { (Mate in 5 → -19.25) Lost forced checkmate sequence. d4+ was best. } { [%eval -19.25] } (24... d4+ 25. Kc4 Rc8+ 26. Nc7 Rxc7+ 27. Kb5 Ke6 28. a4 Kd5#) 25. Nd4+ { [%eval -19.88] } 25... Kd6 { [%eval -13.7] } 26. Bf4+ { [%eval -12.33] } 26... Kc5?? { (-12.33 → -1.66) Blunder. Kd7 was best. } { [%eval -1.66] } (26... Kd7 27. Rd1 Rc8+ 28. Kb3 Bxd4 29. Rxd4 Ke6 30. g4 b5 31. c3 Nxg4 32. a4 bxa4+ 33. Kc2) 27. Rf1?? { (-1.66 → Mate in 6) Checkmate is now unavoidable. b4+ was best. } { [%eval #-6] } (27. b4+ Kb6 28. Rd1 Nh5 29. Bd6 Rc8+ 30. Kb3 Nf6 31. Bf4 Rc4 32. c3 Bxd4 33. Rxd4 Rxd4) 27... Bxd4+ { [%eval #-5] } 28. Kb3 { [%eval #-5] } 28... Be5 { [%eval #-5] } 29. Be3+ { [%eval #-4] } 29... d4 { [%eval #-3] } 30. Bxd4+ { [%eval #-1] } 30... Kxd4# { Game ends by variant rule. } 0-1