- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/7LRrLxFk"] [Date "2025.12.06"] [White "kaleidoscopicpattern"] [Black "blackmaster19"] [Result "1-0"] [GameId "7LRrLxFk"] [UTCDate "2025.12.06"] [UTCTime "11:21:40"] [WhiteElo "1106"] [BlackElo "1085"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-5"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A05"] [Opening "Zukertort Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.1] } 1... Nf6 { [%eval 0.18] } { A05 Zukertort Opening } 2. d3 { [%eval -0.08] } 2... g6 { [%eval 0.0] } 3. Qd2 { [%eval -0.49] } 3... Bg7 { [%eval -0.39] } 4. Qh6?? { (-0.39 → -5.14) Blunder. e4 was best. } { [%eval -5.14] } (4. e4 c5 5. c3 Nc6 6. Be2 O-O 7. O-O d6 8. Qc2 e5) 4... Bxh6 { [%eval -5.18] } 5. Bxh6 { [%eval -5.22] } 5... Ng4 { [%eval -5.27] } 6. Bg7 { [%eval -5.18] } 6... Rg8 { [%eval -5.21] } 7. Bc3 { [%eval -5.25] } 7... Nc6 { [%eval -5.28] } 8. Bd2 { [%eval -5.24] } 8... Nce5 { [%eval -5.03] } 9. Nc3 { [%eval -5.12] } 9... Nxf3+ { [%eval -4.89] } 10. exf3 { [%eval -4.95] } 10... Ne5 { [%eval -4.14] } 11. O-O-O { [%eval -4.63] } 11... d6 { [%eval -4.39] } 12. g3 { [%eval -5.28] } 12... Be6 { [%eval -4.53] } 13. Bg2 { [%eval -5.12] } 13... Qd7 { [%eval -5.24] } 14. f4 { [%eval -5.06] } 14... Nc6 { [%eval -5.03] } 15. Rhe1 { [%eval -4.98] } 15... O-O-O { [%eval -5.08] } 16. Be3 { [%eval -5.05] } 16... Bg4 { [%eval -4.93] } 17. Rd2 { [%eval -5.03] } 17... Kb8 { [%eval -4.75] } 18. a3 { [%eval -5.24] } 18... e5 { [%eval -4.85] } 19. fxe5 { [%eval -4.88] } 19... Nxe5 { [%eval -4.93] } 20. h3 { [%eval -5.22] } 20... Bf3 { [%eval -5.21] } 21. Bf1 { [%eval -5.28] } 21... h5 { [%eval -4.62] } 22. a4 { [%eval -5.52] } 22... f6 { [%eval -4.93] } 23. d4 { [%eval -5.02] } 23... Nc4?! { (-5.02 → -3.54) Inaccuracy. Nf7 was best. } { [%eval -3.54] } (23... Nf7 24. d5 c6 25. b4 Ne5 26. b5 cxd5 27. Kb2) 24. Rd3?! { (-3.54 → -5.24) Inaccuracy. Bxc4 was best. } { [%eval -5.24] } (24. Bxc4 d5 25. Bf1 g5 26. a5 Qf7 27. Be2 Bxe2 28. Rdxe2 Rde8 29. b3 h4) 24... Nxe3 { [%eval -5.09] } 25. fxe3 { [%eval -5.71] } 25... d5 { [%eval -5.87] } 26. Nb5 { [%eval -6.02] } 26... Be4 { [%eval -5.75] } 27. Rb3 { [%eval -5.88] } 27... a6 { [%eval -5.71] } 28. Nc3 { [%eval -5.57] } 28... f5 { [%eval -4.74] } 29. Bxa6 { [%eval -4.74] } 29... Qc6 { [%eval -4.65] } 30. Bxb7 { [%eval -4.61] } 30... Ka7?? { (-4.61 → 6.17) Blunder. Qxb7 was best. } { [%eval 6.17] } (30... Qxb7 31. Rxb7+ Kxb7 32. b4 g5 33. a5 h4 34. gxh4 gxh4 35. Kb2 Rb8 36. b5) 31. Bxc6 { [%eval 6.39] } 31... Rb8 { [%eval 6.27] } 32. Nb5+ { [%eval 6.15] } 32... Kb6 { [%eval 5.95] } 33. Bd7 { [%eval 5.26] } 33... Ka5 { [%eval 6.62] } 34. Rc3 { [%eval 6.66] } 34... Kxa4 { [%eval 9.42] } 35. Nd6+ { [%eval 9.32] } 35... Kb4 { [%eval 8.99] } 36. Nxe4 { [%eval 8.92] } 36... dxe4? { (8.92 → Mate in 7) Checkmate is now unavoidable. c6 was best. } { [%eval #7] } (36... c6 37. Nf6 Rgd8 38. Bxc6 Ka5 39. Nxd5 Rxd5 40. Bxd5 Rb4 41. Kd2 Rxb2 42. Ra3+) 37. Rxc7?? { (Mate in 7 → 5.87) Lost forced checkmate sequence. Kd2 was best. } { [%eval 5.87] } (37. Kd2 Rge8 38. Ra1 Ra8 39. Rb3+ Kc4 40. Rb5 c6 41. Bxc6 Ra3 42. bxa3 f4) 37... Ra8?? { (5.87 → Mate in 4) Checkmate is now unavoidable. Ka5 was best. } { [%eval #4] } (37... Ka5 38. Be6 Kb6 39. Rc5 Rg7 40. Kd2 Rc7 41. Rxc7 Kxc7 42. Rd1 Ra8 43. Bd5) 38. c3+?? { (Mate in 4 → 6.86) Lost forced checkmate sequence. Rb7+ was best. } { [%eval 6.86] } (38. Rb7+ Ka5 39. Rb5+ Ka6 40. Kd2 f4 41. Ra1#) 38... Kb3 { [%eval 8.81] } 39. Be6+ { [%eval 8.67] } 39... Ka4 { [%eval 8.45] } 40. Bxg8 { [%eval 8.34] } 40... Rxg8? { (8.34 → Mate in 4) Checkmate is now unavoidable. Kb5 was best. } { [%eval #4] } (40... Kb5 41. Bd5 Ra1+ 42. Kd2 Rxe1 43. Kxe1 g5 44. Ke2 h4 45. Rc5+ Kb6 46. gxh4) 41. Rc6? { (Mate in 4 → 7.35) Lost forced checkmate sequence. Rb7 was best. } { [%eval 7.35] } (41. Rb7 Rg7 42. Rb4+ Ka5 43. Kc2 Rb7 44. Ra1#) 41... Kb5 { [%eval 7.55] } 42. Rc5+ { [%eval 7.49] } 42... Kb6 { [%eval 7.35] } 43. Kc2 { [%eval 7.34] } { Black resigns. } 1-0