FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/7IrnmU9L"]
[Date "2025.05.06"]
[White "ahmedofish"]
[Black "PufflingPants"]
[Result "1-0"]
[GameId "7IrnmU9L"]
[UTCDate "2025.05.06"]
[UTCTime "19:09:50"]
[WhiteElo "1130"]
[BlackElo "1461"]
[WhiteRatingDiff "+18"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "0+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... g6?? { (2.49 → Mate in 19) Checkmate is now unavoidable. b5 was best. } { [%eval #19] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #19] } 2... bxa6 { [%eval #18] } 3. Qh5 { [%eval #19] } 3... gxh5 { [%eval 4.03] } 4. g4 { [%eval #18] } 4... hxg4 { [%eval 3.14] } 5. Nf3 { [%eval #16] } 5... gxf3 { [%eval 3.46] } 6. Ke2?? { (3.46 → 0.28) Blunder. Kf1 was best. } { [%eval 0.28] } (6. Kf1 f5 7. e4 fxe4 8. d3 exd3 9. cxd3 h6 10. Bxh6 Rxh6 11. Kg2 Rxh2) 6... fxe2 { [%eval 0.43] } 7. Rf1 { [%eval 0.36] } 7... exf1=N { [%eval 0.0] } 8. e4?? { (0.00 → -5.15) Blunder. Nc3 was best. } { [%eval -5.15] } (8. Nc3 Nxe3 9. dxe3 f5 10. Ne2 f4 11. Nxf4 Kf7 12. Ne2 Nh6) 8... Nxd2 { [%eval -5.34] } 9. Bxd2 { [%eval -5.05] } 9... f5?? { (-5.05 → -0.40) Blunder. a5 was best. } { [%eval -0.4] } (9... a5 10. Bxa5 c5 11. Bxd8 Kxd8 12. b4 cxb4 13. c4 bxc3 14. Nxc3 Na6 15. Rf1) 10. exf5 { [%eval -0.28] } 10... Bh6?? { (-0.28 → Mate in 9) Checkmate is now unavoidable. h5 was best. } { [%eval #9] } (10... h5 11. Nc3) 11. Bxh6 { [%eval #9] } 11... Nxh6 { [%eval #8] } 12. h4 { [%eval #8] } 12... Nxf5 { [%eval #7] } 13. f3 { [%eval #7] } 13... Nxh4 { [%eval #6] } 14. c3 { [%eval #6] } 14... Nxf3 { [%eval #5] } 15. Nd2 { [%eval #5] } 15... Nxd2 { [%eval #4] } 16. Rf1?? { (Mate in 4 → -1.84) Lost forced checkmate sequence. c4 was best. } { [%eval -1.84] } (16. c4 Nxc4 17. Rc1 Nxb2 18. Rxc7 Qxc7 19. a4 Nxa4#) 16... Nxf1 { [%eval -2.09] } 17. c4 { [%eval -3.23] } 17... d6?? { (-3.23 → Mate in 3) Checkmate is now unavoidable. e5 was best. } { [%eval #3] } (17... e5 18. c5) 18. c5 { [%eval #3] } 18... dxc5 { [%eval #2] } 19. b4 { [%eval #2] } 19... cxb4 { [%eval #1] } 20. a3 { [%eval #1] } 20... bxa3# { Game ends by variant rule. } 1-0
