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[Event "rated variant:antichess game"] [Site "https://lichess.org/6o7HqgB0"] [Date "2025.06.20"] [Round "-"] [White "ssigne"] [Black "TOLGATAYLAK"] [Result "1-0"] [GameId "6o7HqgB0"] [UTCDate "2025.06.20"] [UTCTime "10:47:32"] [WhiteElo "1345"] [BlackElo "1669"] [WhiteRatingDiff "+96"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "240+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. b5 was best. } { [%eval -0.13] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... e6?? { (-0.12 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxe6 { [%eval #16] } 3... dxe6 { [%eval #14] } 4. Ba6 { [%eval #15] } 4... Qxd2 { [%eval #14] } 5. Bxb7 { [%eval #12] } 5... Bxb7 { [%eval #11] } 6. Qxd2 { [%eval #11] } 6... Bxg2 { [%eval #10] } 7. Nc3 { [%eval #10] } 7... Bxh1 { [%eval #9] } 8. Nf3 { [%eval #9] } 8... Bxf3 { [%eval #8] } 9. Ne4 { [%eval #9] } 9... Bxe4 { [%eval #8] } 10. Qa5 { [%eval #8] } 10... Bxc2 { [%eval #7] } 11. Qxa7 { [%eval #7] } 11... Rxa7 { [%eval #6] } 12. Rb1?? { (Mate in 6 → -2.76) Lost forced checkmate sequence. Bh6 was best. } { [%eval -2.76] } (12. Bh6 Nxh6 13. Rd1 Bxd1 14. Kxd1 Rxa2 15. h4 Rxb2 16. h5 Rxf2 17. Ke2 Rxe2#) 12... Rxa2 { [%eval -2.33] } 13. Bh6 { [%eval -2.73] } 13... Rxb2 { [%eval -3.39] } 14. Bxg7 { [%eval -2.53] } 14... Bxg7?? { (-2.53 → -0.08) Blunder. Rxb1 was best. } { [%eval -0.08] } (14... Rxb1 15. Bxh8) 15. Rxb2 { [%eval -0.23] } 15... Bxb2 { [%eval -0.68] } 16. Kd1 { [%eval -0.25] } 16... Bxd1 { [%eval -0.12] } 17. f3 { [%eval -0.14] } 17... Bxf3 { [%eval -0.14] } 18. h4 { [%eval -0.75] } 18... Bg2?! { (-0.75 → -0.13) Inaccuracy. Ba8 was best. } { [%eval -0.13] } (18... Ba8 19. h5 Ne7 20. h6 Bg7 21. hxg7 h5 22. gxh8=B h4 23. Bd4 c6 24. Bc3) 19. h5 { [%eval -0.12] } 19... Ne7 { [%eval -0.27] } 20. h6 { [%eval -0.37] } 20... Kf8# { Game ends by variant rule. } 1-0