FEN
[Event "LRgenius Arena"]
[Site "https://lichess.org/6ntixURd"]
[Date "2020.06.18"]
[Round "-"]
[White "AngelF7"]
[Black "MartiMunoz"]
[Result "0-1"]
[GameId "6ntixURd"]
[UTCDate "2020.06.18"]
[UTCTime "17:33:13"]
[WhiteElo "1411"]
[BlackElo "1403"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+15"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... d5?? { (Mate in 15 → 0.18) Lost forced checkmate sequence. b5 was best. } { [%eval 0.18] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Qxd2 f5 7. Bxf5 Rg8 8. Bxh7) 2. exd5 { [%eval 0.58] } 2... Qxd5 { [%eval 0.41] } 3. Bc4 { [%eval 0.0] } 3... Qxd2 { [%eval 0.03] } 4. Bxf7 { [%eval -0.74] } 4... Kxf7 { [%eval -0.98] } 5. Qxd2?? { (-0.98 → Mate in 12) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-12] } (5. Nxd2 Bh3) 5... Bh3 { [%eval #-13] } 6. gxh3 { [%eval #-11] } 6... e6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. g5 was best. } { [%eval #11] } (6... g5 7. Qxg5 Bh6 8. Qxe7 Nxe7 9. Bxh6 Kg7 10. Bxg7 Rf8 11. Bxf8 Nd7 12. Bxe7 Rd8 13. Bxd8) 7. Qd5 { [%eval #11] } 7... exd5 { [%eval #10] } 8. Bh6 { [%eval #11] } 8... gxh6 { [%eval #10] } 9. Nc3?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (9. b4 Bxb4 10. h4 Bxe1 11. Ne2 Bxf2 12. Nd4 Bxd4 13. a4 Bxa1 14. c4 dxc4 15. Nc3 Bxc3) 9... Ba3?? { (Mate in 10 → -0.01) Lost forced checkmate sequence. h5 was best. } { [%eval -0.01] } (9... h5 10. Nxd5 h6 11. Nxc7 a5 12. Nxa8 b6 13. Nxb6 Nd7 14. Nxd7 Ba3 15. bxa3 Kf8 16. Nxf8) 10. bxa3?? { (-0.01 → Mate in 9) Checkmate is now unavoidable. Nxd5 was best. } { [%eval #-9] } (10. Nxd5 Bxb2) 10... Kf6 { [%eval #-10] } 11. Nxd5 { [%eval #-9] } 11... Ne7?? { (Mate in 9 → -2.52) Lost forced checkmate sequence. Ke5 was best. } { [%eval -2.52] } (11... Ke5 12. Nxc7 b6 13. Nxa8 a6 14. Nxb6 Kd5 15. Nxd5 Ne7 16. Nxe7 Rg8 17. Nxg8 Nc6 18. Nxh6) 12. Nxe7 { [%eval -2.21] } 12... Kxe7 { [%eval -1.32] } 13. Ke2?? { (-1.32 → -3.47) Blunder. Rd1 was best. } { [%eval -3.47] } (13. Rd1 h5) 13... Rf8?? { (-3.47 → Mate in 9) Checkmate is now unavoidable. Kf6 was best. } { [%eval #9] } (13... Kf6 14. Kd3) 14. Ke3?? { (Mate in 9 → -4.18) Lost forced checkmate sequence. f4 was best. } { [%eval -4.18] } (14. f4 Rxf4 15. c4 Rxc4 16. Rc1 Rxc1 17. Kf1 Rxf1 18. Ne2 Rxh1 19. a4 Rxh2 20. h4 Rxe2) 14... Rxf2 { [%eval -3.97] } 15. Kxf2 { [%eval -6.56] } 15... Nc6?? { (-6.56 → -2.94) Blunder. Kf6 was best. } { [%eval -2.94] } (15... Kf6 16. Ke3) 16. Rb1?? { (-2.94 → Mate in 7) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-7] } (16. Ke3) 16... Nb4 { [%eval #-7] } 17. axb4 { [%eval #-6] } 17... a5?? { (Mate in 6 → Mate in 27) Lost forced checkmate sequence. c5 was best. } { [%eval #27] } (17... c5 18. bxc5 a5 19. Rxb7 a4 20. Rxe7 a3 21. Rxh7 Re8 22. Rxh6 Re1 23. Kxe1#) 18. bxa5 { [%eval #27] } 18... Rxa5 { [%eval #26] } 19. Rxb7 { [%eval #26] } 19... Rxa2 { [%eval #26] } 20. Rxc7 { [%eval 48.66] } 20... Rxc2 { [%eval 2.13] } 21. Rxe7?? { (2.13 → Mate in 3) Checkmate is now unavoidable. Rxc2 was best. } { [%eval #-3] } (21. Rxc2) 21... Rxf2 { [%eval #-3] } 22. Rxh7 { [%eval #-2] } 22... Rxh2 { [%eval #-2] } 23. Rxh6 { [%eval #-1] } 23... Rxh1 { [%eval #-2] } 24. Ne2 { [%eval #-1] } 24... Rxh3 { [%eval #-1] } 25. Rxh3# { Game ends by variant rule. } 0-1