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[Event "rated variant:antichess game"] [Site "https://lichess.org/6fTMvpDB"] [Date "2022.03.04"] [Round "-"] [White "zhangwangjonathan"] [Black "guillemette345"] [Result "0-1"] [GameId "6fTMvpDB"] [UTCDate "2022.03.04"] [UTCTime "17:58:40"] [WhiteElo "844"] [BlackElo "1005"] [WhiteRatingDiff "-27"] [BlackRatingDiff "+49"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3?? { (0.15 → -3.08) Blunder. e3 was best. } { [%eval -3.08] } (1. e3 c5) 1... c6?? { (-3.08 → 0.37) Blunder. Nh6 was best. } { [%eval 0.37] } (1... Nh6 2. g3 Ng4 3. hxg4 g5 4. Rxh7 Rxh7 5. Nh3 Rxh3 6. Bxh3) 2. a3?! { (0.37 → -0.21) Inaccuracy. e3 was best. } { [%eval -0.21] } (2. e3 Nh6) 2... h6?! { (-0.21 → 0.60) Inaccuracy. Na6 was best. } { [%eval 0.6] } (2... Na6 3. c3) 3. g4?? { (0.60 → Mate in 18) Checkmate is now unavoidable. e3 was best. } { [%eval #-18] } (3. e3 c5) 3... f5 { [%eval #-16] } 4. gxf5 { [%eval #-16] } 4... g6 { [%eval #-15] } 5. fxg6 { [%eval #-14] } 5... Rh7 { [%eval #-14] } 6. gxh7 { [%eval #-13] } 6... e6?? { (Mate in 13 → 3.54) Lost forced checkmate sequence. b5 was best. } { [%eval 3.54] } (6... b5 7. hxg8=Q b4 8. axb4 c5 9. bxc5 Qb6 10. Rxa7 Rxa7 11. cxb6 Bb7 12. bxa7 Bxh1 13. axb8=Q) 7. hxg8=K?? { (3.54 → 0.29) Blunder. hxg8=Q was best. } { [%eval 0.29] } (7. hxg8=Q) 7... Bxa3 { [%eval -0.01] } 8. bxa3 { [%eval -0.55] } 8... Kf7?? { (-0.55 → 2.13) Blunder. Na6 was best. } { [%eval 2.13] } (8... Na6 9. Kf8) 9. Kxf7 { [%eval 2.19] } 9... Qg8?! { (2.19 → 3.42) Inaccuracy. Qb6 was best. } { [%eval 3.42] } (9... Qb6 10. Kxe6) 10. Kxg8 { [%eval 3.41] } 10... d5? { (3.41 → 5.63) Mistake. a5 was best. } { [%eval 5.63] } (10... a5 11. c3) 11. Kf7 { [%eval 5.03] } 11... b6?? { (5.03 → Mate in 15) Checkmate is now unavoidable. d4 was best. } { [%eval #15] } (11... d4 12. Kxe6) 12. Kxe6 { [%eval #15] } 12... Bxe6 { [%eval #14] } 13. Nf3?? { (Mate in 14 → Mate in 7) Lost forced checkmate sequence. e4 was best. } { [%eval #-7] } (13. e4 dxe4 14. Bb5 cxb5 15. c4 Bxh3 16. Nxh3 bxc4 17. Qb3 cxb3 18. Ng5 hxg5 19. Ra2 bxa2) 13... Bxh3 { [%eval #-7] } 14. Bxh3 { [%eval #-6] } 14... Nd7 { [%eval #-6] } 15. Bxd7 { [%eval #-5] } 15... Rg8 { [%eval #-5] } 16. Bxc6 { [%eval #-4] } 16... Rf8 { [%eval #-7] } 17. Bxd5 { [%eval #-6] } 17... Rxf3 { [%eval #-6] } 18. Bxf3 { [%eval #-2] } 18... h5?? { (Mate in 2 → Mate in 17) Lost forced checkmate sequence. a5 was best. } { [%eval #17] } (18... a5 19. Rxh6 a4 20. Rxb6#) 19. Bxh5 { [%eval 0.84] } 19... b5?? { (0.84 → Mate in 15) Checkmate is now unavoidable. a5 was best. } { [%eval #15] } (19... a5 20. e4) 20. c4 { [%eval #15] } 20... bxc4 { [%eval #14] } 21. d3?? { (Mate in 14 → Mate in 3) Lost forced checkmate sequence. Qb3 was best. } { [%eval #-3] } (21. Qb3 cxb3 22. Ra2 bxa2 23. d3 axb1=N 24. Kd1 Nxa3 25. Bxa3 a6 26. Bc5 a5 27. Bb4 axb4) 21... cxd3 { [%eval #-3] } 22. exd3 { [%eval #-2] } 22... a5 { [%eval #-2] } 23. a4# { Game ends by variant rule. } 0-1